Difference between revisions of "Talk:Minefields"

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(New page: I would suggest a couple of changes here... * Use when-argument instead of every-time-argument. Every-time and every-time-argument should be used rarely, if ever. Many people don't know ...)
 
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* Add a ship-vaporize <argument> sexp immediately before the self-destruct sexp.  This will cause the mine to explode in the minimum possible time, whereas it will explode with the regular time if the player is skilled enough to destroy it from afar.
 
* Add a ship-vaporize <argument> sexp immediately before the self-destruct sexp.  This will cause the mine to explode in the minimum possible time, whereas it will explode with the regular time if the player is skilled enough to destroy it from afar.
 
[[User:Goober5000|Goober5000]] 21:03, 7 August 2007 (CDT)
 
[[User:Goober5000|Goober5000]] 21:03, 7 August 2007 (CDT)
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Good points. I'll get it changed as soon as I can grab another screenshot to replace the current one. [[User:Shade|Shade]] 07:23, 8 August 2007 (CDT)

Revision as of 12:23, 8 August 2007

I would suggest a couple of changes here...

  • Use when-argument instead of every-time-argument. Every-time and every-time-argument should be used rarely, if ever. Many people don't know the difference.
  • Use self-destruct instead of sabotating the hull. Much cleaner, and more accurate to boot.
  • Add a ship-vaporize <argument> sexp immediately before the self-destruct sexp. This will cause the mine to explode in the minimum possible time, whereas it will explode with the regular time if the player is skilled enough to destroy it from afar.

Goober5000 21:03, 7 August 2007 (CDT)

Good points. I'll get it changed as soon as I can grab another screenshot to replace the current one. Shade 07:23, 8 August 2007 (CDT)