Difference between revisions of "File Types"

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m (ASCII/Text filetypes)
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== Binary filetypes ==
 
== Binary filetypes ==
[[*.VP]] - Container format used to package all kinds of files for release
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[[*.VP]] - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file)
 
<br>[[*.POF]] - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
 
<br>[[*.POF]] - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
 
<br>[[*.PLR/*.PL2]] - Store player progress information
 
<br>[[*.PLR/*.PL2]] - Store player progress information

Revision as of 17:31, 8 August 2007

Binary filetypes

*.VP - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file)
*.POF - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
*.PLR/*.PL2 - Store player progress information
*.CSG/*.CSS - Store campaign progress(CSG)/scoring(CSS) information (Obsolete)
*.CS2 - Stores campaign progress and scoring data
*.IBX - Caches model geometry data for fast loading

ASCII/Text filetypes

*.FS2 - Mission files
*.TBL - Store statistics on all kinds of things *.TBM - Extend table data modularly
*.EFF - Stores information on animated effects