Difference between revisions of "File Types"
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== Binary filetypes == | == Binary filetypes == | ||
− | [[*.VP]] - Container format used to package all kinds of files for release | + | [[*.VP]] - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file) |
<br>[[*.POF]] - Stores model geometry information for all objects in-game (ie ships, asteroids, etc) | <br>[[*.POF]] - Stores model geometry information for all objects in-game (ie ships, asteroids, etc) | ||
<br>[[*.PLR/*.PL2]] - Store player progress information | <br>[[*.PLR/*.PL2]] - Store player progress information |
Revision as of 17:31, 8 August 2007
Binary filetypes
*.VP - Container format used to package all kinds of files for release. (You may say a Freespace ZIP file)
*.POF - Stores model geometry information for all objects in-game (ie ships, asteroids, etc)
*.PLR/*.PL2 - Store player progress information
*.CSG/*.CSS - Store campaign progress(CSG)/scoring(CSS) information (Obsolete)
*.CS2 - Stores campaign progress and scoring data
*.IBX - Caches model geometry data for fast loading
ASCII/Text filetypes
*.FS2 - Mission files
*.TBL - Store statistics on all kinds of things
*.TBM - Extend table data modularly
*.EFF - Stores information on animated effects