Difference between revisions of "SF Dragon"
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''A nasty piece of work, to be sure, that'll rip you to ribbons if you're not careful. Best policy? Harpoon 'em at range and try and keep your distance(!) as best possible. Once in close contact, do not succumb to target fixation; the Dragon can keep you distracted from other dangers. The only real way to take one down at close range is to make exactly the right counter-turn at exactly the right time, then open fire. Try and get all your wingmates on one at a time; isolate and obliterate.'' | ''A nasty piece of work, to be sure, that'll rip you to ribbons if you're not careful. Best policy? Harpoon 'em at range and try and keep your distance(!) as best possible. Once in close contact, do not succumb to target fixation; the Dragon can keep you distracted from other dangers. The only real way to take one down at close range is to make exactly the right counter-turn at exactly the right time, then open fire. Try and get all your wingmates on one at a time; isolate and obliterate.'' | ||
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''Well armed and extremely maneuverable. The only disadvantage it has is that it has only one extremely small secondary bank. If you try it out at its best, you will also find the gun points strangely placed, but oddly capable.''}} | ''Well armed and extremely maneuverable. The only disadvantage it has is that it has only one extremely small secondary bank. If you try it out at its best, you will also find the gun points strangely placed, but oddly capable.''}} | ||
[[Category:Ship]] | [[Category:Ship]] |
Revision as of 02:12, 4 November 2007
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The SF Dragon |
The SF Dragon was the smallest and most rarely used Shivan fighter. The Dragon was armed with three primary cannons and a low-capacity secondary bank. Despite its low armament and firepower, it was the smallest of all Shivan fighters and as such were extremely hard to hit for less maneuverable craft, making it a very powerful adversary of even an interceptor fighter.
The Shivans made limited use of the Dragon, deploying them in small numbers.
The first Shivan fighter to have ever been captured by the Terrans and the Vasudans was a Dragon class designated Arjuna 1. Through the capture of this Shivan fighter, the joint Terran-Vasudan forces learned much about Shivan technology, especially fighter systems. Arjuna 1 was later used in a high-risk reconnaissance mission, shortly before the Destruction of Vasuda Prime.
Contents
Description:
FS1 Tech Room Description
The Shivan Dragon is easily the most impressive fightercraft we have yet seen. Its maneuverability is unmatched, and it has quite a few other advantages, including a good top speed, powerful afterburners, and strong shields. It is the only Shivan fighter we have been able to study up close, and we have learned a great deal about Shivan engineering from it.
It seems that the Shivan shield systems are extremely strong, but their hulls are far weaker than our own. They also rely on primary weapons far more then secondaries, as evidenced by the Dragon's small capacity.
The GTA considers the Dragon as a Class A threat.
FS2 Tech Room Description
The Shivan fighter class SF Dragon is a fast, extremely agile craft. Its twin lasers pack a deadly punch. The Dragon's weakness seems to be a thin hull. The trouble is that their speed and maneuverability make them extremely difficult to hit.
Developer Notes
None
Name origin
The Dragon's name derives from the mythical reptilian creature depicted in tales throughout the world.
Performance:
Statistics
Type | Space Superiority (?) |
Manufacturer | Unknown |
Maneuverability | N/A |
Max Velocity | 75.0 - 90.0 mps |
Max Afterburner Velocity | 150.0 mps |
Armor | N/A |
Hitpoints | 100 |
Shields | 700 |
Length | 16 m |
Armaments
Freespace 1 | Freespace 2 | ||
Bank | Guns | Standard Loadout | Standard Loadout |
1st | 2 | Shivan Heavy Laser | Shivan Heavy Laser |
2nd | 3 | Shivan Heavy Laser | Shivan Heavy Laser |
Freespace 1 | Freespace 2 | ||
Bank | Capacity | Standard Loadout | Standard Loadout |
1st | 20 | Interceptor | Harpoon |
Veteran Comments
Really hard to hit with guns and really hard to lock on. It will outmaneuver and outrun any other fighter you can fly. Best fighters to tackle a Dragon in are a Ulysses or Serapis. A Thoth is also capable too.
It is to be noted that the version of the Dragon you fly in FS1's Playing Judas is much, much weaker then the genuine article.
Hell in space. A wing of them show up in the last mission of the main FS2 campaign. If you're flying an Ares, you're screwed.
A nasty piece of work, to be sure, that'll rip you to ribbons if you're not careful. Best policy? Harpoon 'em at range and try and keep your distance(!) as best possible. Once in close contact, do not succumb to target fixation; the Dragon can keep you distracted from other dangers. The only real way to take one down at close range is to make exactly the right counter-turn at exactly the right time, then open fire. Try and get all your wingmates on one at a time; isolate and obliterate.