Difference between revisions of "SB Seraphim"
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− | Try flying this. It is surprisingly fast and maneuverable. Gunpoints are lousy though, being unable to hit anything smaller than a cruiser, and even then you can miss.}} | + | Try flying this. It is surprisingly fast and maneuverable. Gunpoints are lousy though, being unable to hit anything smaller than a cruiser, and even then you can miss. |
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+ | The Seraphim is an intercept pilot's worst nightmare in FreeSpace and FreeSpace 2. Even a direct hit from two [[GTM Trebuchet|Trebuchet]]s would only scratch its paint! Even worse are its gun mounts! They're everywhere! If you encounter any of these, try to fire four Trebuchets at long range. If you can't do that (or you don't have any), close in upon it at two clicks, augment your front shield and start firing like crazy. You'll probably get hit a few times before it goes down.}} | ||
[[Category:Ship]] | [[Category:Ship]] |
Revision as of 08:50, 11 December 2007
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File:Seraphim320x240.jpg |
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The SB Seraphim |
Contents
Description:
FS1 Tech Room Description
The new Seraphim class bomber is the Shivan's latest threat. It is three times larger than a Nephilim, and carries a massive payload at least 150% the size of the Nephilim. With strong hulls and almost impenetrable shield system, the Seraphim is easily the most dangerous bomber we have yet encountered.
The Seraphim has been designated a Class A threat to GTA destroyers and cruisers. In unpopulated systems, it is to be considered a Class B threat.
FS2 Tech Room Description
The SB Seraphim is a familiar foe to GTVA forces. They appear to be similar to Nephilims in speed, armor, and shield strength, but have demonstrated a larger bomb capacity.
Developer Notes
None
Name origin
In the Hebrew Bible, a seraph (alternarnately "seraphim") is the highest class of angels. Seraph is often translated as "fiery flying serpent."
Performance:
Statistics
Type | Bomber |
Manufacturer | Unknown |
Maneuverability | N/A |
Max Velocity | 60.0 - 90.0 mps |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 500 |
Shields | 1 600 |
Length | 74 m |
Armaments
Freespace 1 | Freespace 2 | ||
Bank | Guns | Standard Loadout | Standard Loadout |
1st | 6 | Shivan Light Laser | Shivan Light Laser |
2nd | 2 | Shivan Light Laser | Shivan Light Laser |
3rd | 3 | Shivan Light Laser | Shivan Light Laser |
Freespace 1 | Freespace 2 | ||
Bank | Capacity | Standard Loadout | Standard Loadout |
1st | 40 | MX-50 | MX-64 |
2nd | 40 | Synaptic | Piranha |
3rd | 80 | Phoenix V | Trebuchet |
4th | 80 | MX-50 | MX-64 |
Freespace 1 | Freespace 2 | ||
Turret Type | Amount | Turret Type | Amount |
Shivan Light Laser | 2 | Shivan Light Laser | 2 |
Veteran Comments
This Shivan equivalent of the Ursa, or Sekhmet is tough and deadly, and a serious threat to everything ranging from cruisers to superdestroyers.
You might want to bring those Trebs anyways; when hit by a pair from dead ahead they have an odd tendancy to drop to 3% hull and be disabled. This looks rather amusing, and if you can keep your wingmen away from it then you might be able to delay the next wave.
I agree with the comment above this, but instead of using trebs i usuaully use a circe/maxim combo to bring this thing down. if it weren't for the ammount of bombs this thing carries you could probably call it a gunboat
Try flying this. It is surprisingly fast and maneuverable. Gunpoints are lousy though, being unable to hit anything smaller than a cruiser, and even then you can miss.