Difference between revisions of "A Lion at the Door"

From FreeSpace Wiki
Jump to: navigation, search
m (Added "notable ships present" section)
(Re-write...)
Line 5: Line 5:
 
'''Fighter squadron:''' [[107th Ravens]]
 
'''Fighter squadron:''' [[107th Ravens]]
  
'''Description:'''
+
'''Description:''' The 107th is ordered to sanitize the area surrounding a massive object in the [[Gamma Draconis]] system so that the GTD Carthage and GVCv Dashor can jump in and hold down the fort.
  
 
----
 
----
 
==Background==
 
==Background==
The GTC Vigilant, assigned to gaurd the Capella - Gamma Draconis jump node has been destroyed by the Shivans. The Shivans appear to have come from a large jump gate, that has now been detected in the barren Gamma Draconis system.
+
The GTC Vigilant, assigned to gaurd the Capella-Gamma Draconis jump node has been destroyed by the Shivans, using new ships that the [[GTVA]] has never seen before. While the GTD Carthage and GVCv Dashor were deployed and neutralized the attackers, Command has ordered a state of enhanced vigilance and deployed scout wings to reconnoiter the [[Gamma Draconis]] system. The scouts reported that the Shivans are emerging from a massive ring-shaped object that appeared to be projecting some kind of subspace portal. The Shivans, on their end, are sending in transports and freighters from the portal, loaded with cargo, and have made a small depot near the portal. These ships are dumping their load in the area around the ring before re-entering the portal. Alpha and Beta wings from the 107th are deployed to destroy all hostile ships in that area and hold off any new arrivals from the portal until the Carthage and Dashor arrive with relief fighter wings.
  
 
==Walkthrough==
 
==Walkthrough==
 +
You are only allowed to fly the [[GTF Hercules Mark II]] in this mission. A recommended loadout is a bank of [[GTM Harpoon|Harpoon aspect-seeking missiles]] and a bank of [[GTM Tempest|Tempest dumbfire missiles]].
  
You are assigned to the [[107th Ravens]] heavy attack squadron. You get the [[GTF Hercules Mark II]] fighter, which has a tremendous warhead capacity, but as slow as a snail and as easy target as a disabled grandmother. You have to compensate to these specifications. For this mission, have a bank of [[GTM Harpoon]]s, and a bank of [[GTM Tempest]]s. The mission begins, and in front of the Unknown subspace gate, there are [[Shivan]] fighters patrolling the area with a [[SC Rakshasa]]-class cruiser (SC Behemoth). As always, attack the fighters first. Try to keep a distance away from them, and launch your [[GTM Harpoon]] missiles onto them. The [[SC Rakshasa]] cruiser has a single anti-fighter beam. Switch to [[GTM Tempest]] and fire a salvo at it. After its main beam cannon is down, head against the fighters. Without its beam cannon, the Shivan cruiser is quite vulnerable. To make your attack runs safer, destroy the Weapons subsystem of it. The second wave of fighters jump in after the Behemoth is destroyed. You have to have luck to survive against them, most of your wingmen fall because of their inability to defend themselves and their ultra-slow fighters do not seem to want to move anywhere. Command promises to send in two warships (GTD Carthage, GVCv Danshor). Until these vessels arrive, you need to do as much damage to the Shivans as you can. After these vessels arrive, you must pull back to them, and you survive the second run. The last Shivan run is quite different than the two last ones. A [[SC Cain]] cruiser (SC Goliath) jumps in with bombers and fighters. Stay away of the Cain cruiser, the Carthage can handle it without much trouble. Rather be focused on fighters who are attacking you. If you are free, you can assist the Carthage against the bombers. In most cases, these warships can neutralize the third Shivan wave on their own. But if you want to get a medal, you have to defend both vessels.
+
The mission begins with you and your wing emerging a few thousand meters away from the subspace portal. There are [[Shivan]] [[SF Mara|Mara-class fighters]] patrolling the area, with the Behemoth, a [[SC Rakshasa|Rakshasa-class cruiser]] parked nearby. Behind the Shivan cruiser, you can acquire sensor lock on some freighters, a Shivan [[ST Azrael|Azrael transport]] and many cargo containers.
  
One way have your wingmen survive the second wave is to simply tell them to form on your wing and then fly away from the portal as soon as all enemies are destroyed. As there is a short delay before the second wave appears, you will have no problem setting your wingmen to guard the Carthage or the Dashor before the enemy wings comes near.
+
The Mara fighters will break formation and attack you first. For beginners, keep a short distance away and fire a salvo of Harpoons at them. Once all the Shivans fighters are destroyed, attack the Behemoth. The Rakshasa has only one anti-fighter beam. Destroy that, as well as its weapons subsystem, so that the cruiser will pose much less of a dire threat to you and your squadmates.
  
==Notable ships present==
+
Once the Behemoth is destroyed, Command orders you to hold your position as they deploy the Carthage and Dashor. However, as you wait for the two warships to arrive, the Shivans start to send in more fighters. Alpha 2 automatically designates them as [[SF Astaroth|Astaroth fighters]]. These new fighters will break formation and attack. Expect most of your wingmen to fall, as the Shivans outmaneuver your slower heavy fighters with their interceptors. On higher difficulty levels, you will need to rely on a bit of luck in order to survive being attacked. Defend yourself until the Carthage and Dashor arrive. When they do, destroy your pursuers and fly back towards the [[GTD Orion|Orion-class destroyer]]. Get what is left of your wingmen to defend both ships. Shortly after the two Allied warships arrive, the Goliath, a [[SC Cain|Cain-class cruiser]] jumps in from the portal with another wing of Astaroth fighters and a wing of [[SB Seraphim|Seraphim bombers]]. The Carthage and Dashor will encounter few problems with the Goliath, but the Shivan bombers will go after the Carthage first. If you want to get a medal, you will need to defend both vessels from the Astaroths and, in particular, the Seraphims.
*SFr Maul
 
*SFr Neqael
 
*SFr Baraqel
 
*ST Semyaza
 
*SC Behemoth
 
*SC Goliath
 
*GTD Carthage
 
*GVCv Dahshor
 
  
 
==Tips==
 
==Tips==
There is a trick to bagging the freighters. The moment any of them lose their cargo by having it blown off them, they jump. Your wingmen have the most incredible ability to hit the cargo while going for the freighters, and it's not actually all that easy for you to avoid doing so either. Keep your wingmen away and watch your aim point, and it becomes quite possible to get them all.
+
* One way to have your wingmen survive the first engagement with the Astaroths is to simply tell them to form on your wing and then fly away from the portal as soon as the Behemoth is destroyed. As there is a short time delay before the Allied warships arrive, you will have no problem ordering your wingmen to guard the Carthage or the Dashor before the Shivans enter firing range.
 +
* There is a trick to getting the kills for the freighters. The moment they lose their cargo by having it blown off, they jump out. Your wingmen tend to hit the cargo quite often while going for the freighters, and it's not all that easy for you to avoid doing so either. However, if you keep your wingmen away and aim carefully, it is possible to kill all the freighters before they escape.
 +
 
 +
==Notable ships present==
 +
*[[FreeSpace 2 Terran Ship Database#GTD Carthage|GTD Carthage]]
 +
*[[FreeSpace 2 Vasudan Ship Database#GVCv Dashor|GVCv Dahshor]]
 +
*[[FreeSpace 2 Shivan Ship Database#SFr Maul|SFr Maul]]
 +
*[[FreeSpace 2 Shivan Ship Database#SFr Neqael|SFr Neqael]]
 +
*[[FreeSpace 2 Shivan Ship Database#SFr Baraqel|SFr Baraqel]]
 +
*[[FreeSpace 2 Shivan Ship Database#ST Semyaza|ST Semyaza]]
 +
*[[FreeSpace 2 Shivan Ship Database#SC Behemoth|SC Behemoth]]
 +
*[[FreeSpace 2 Shivan Ship Database#SC Goliath|SC Goliath]]
  
 
==New equipment==
 
==New equipment==

Revision as of 14:16, 30 August 2008

Previous Mission


Campaign Walkthrough Next Mission



ACT 1, MISSION 4

Fighter squadron: 107th Ravens

Description: The 107th is ordered to sanitize the area surrounding a massive object in the Gamma Draconis system so that the GTD Carthage and GVCv Dashor can jump in and hold down the fort.


Background

The GTC Vigilant, assigned to gaurd the Capella-Gamma Draconis jump node has been destroyed by the Shivans, using new ships that the GTVA has never seen before. While the GTD Carthage and GVCv Dashor were deployed and neutralized the attackers, Command has ordered a state of enhanced vigilance and deployed scout wings to reconnoiter the Gamma Draconis system. The scouts reported that the Shivans are emerging from a massive ring-shaped object that appeared to be projecting some kind of subspace portal. The Shivans, on their end, are sending in transports and freighters from the portal, loaded with cargo, and have made a small depot near the portal. These ships are dumping their load in the area around the ring before re-entering the portal. Alpha and Beta wings from the 107th are deployed to destroy all hostile ships in that area and hold off any new arrivals from the portal until the Carthage and Dashor arrive with relief fighter wings.

Walkthrough

You are only allowed to fly the GTF Hercules Mark II in this mission. A recommended loadout is a bank of Harpoon aspect-seeking missiles and a bank of Tempest dumbfire missiles.

The mission begins with you and your wing emerging a few thousand meters away from the subspace portal. There are Shivan Mara-class fighters patrolling the area, with the Behemoth, a Rakshasa-class cruiser parked nearby. Behind the Shivan cruiser, you can acquire sensor lock on some freighters, a Shivan Azrael transport and many cargo containers.

The Mara fighters will break formation and attack you first. For beginners, keep a short distance away and fire a salvo of Harpoons at them. Once all the Shivans fighters are destroyed, attack the Behemoth. The Rakshasa has only one anti-fighter beam. Destroy that, as well as its weapons subsystem, so that the cruiser will pose much less of a dire threat to you and your squadmates.

Once the Behemoth is destroyed, Command orders you to hold your position as they deploy the Carthage and Dashor. However, as you wait for the two warships to arrive, the Shivans start to send in more fighters. Alpha 2 automatically designates them as Astaroth fighters. These new fighters will break formation and attack. Expect most of your wingmen to fall, as the Shivans outmaneuver your slower heavy fighters with their interceptors. On higher difficulty levels, you will need to rely on a bit of luck in order to survive being attacked. Defend yourself until the Carthage and Dashor arrive. When they do, destroy your pursuers and fly back towards the Orion-class destroyer. Get what is left of your wingmen to defend both ships. Shortly after the two Allied warships arrive, the Goliath, a Cain-class cruiser jumps in from the portal with another wing of Astaroth fighters and a wing of Seraphim bombers. The Carthage and Dashor will encounter few problems with the Goliath, but the Shivan bombers will go after the Carthage first. If you want to get a medal, you will need to defend both vessels from the Astaroths and, in particular, the Seraphims.

Tips

  • One way to have your wingmen survive the first engagement with the Astaroths is to simply tell them to form on your wing and then fly away from the portal as soon as the Behemoth is destroyed. As there is a short time delay before the Allied warships arrive, you will have no problem ordering your wingmen to guard the Carthage or the Dashor before the Shivans enter firing range.
  • There is a trick to getting the kills for the freighters. The moment they lose their cargo by having it blown off, they jump out. Your wingmen tend to hit the cargo quite often while going for the freighters, and it's not all that easy for you to avoid doing so either. However, if you keep your wingmen away and aim carefully, it is possible to kill all the freighters before they escape.

Notable ships present

New equipment