Difference between revisions of "First Contact"
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'''MISSION 13 - PART 1''' | '''MISSION 13 - PART 1''' | ||
− | '''Fighter squadron:''' | + | '''Fighter squadron:''' [[222nd Nightwolves]] <br> |
− | '''Description:''' '' | + | '''Description:''' ''The forces that have guided Sam for his entire life - and brought the Temeraire to this system - begin to reveal themselves.'' <br> |
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==Background== | ==Background== | ||
− | + | Mysterious sightings of unknown ships necessitate the deployment of Sam in his capacity as a first contact operative. | |
==Walkthrough== | ==Walkthrough== | ||
− | + | Do not approach the unknown vessels, but be sure to target both of them. | |
==Notes== | ==Notes== | ||
− | '' | + | The Vishnans react to Sam very differently than they do to other human scouts. While the Vishnan call seems to be audible to humans of all sorts (as evidenced by the ''Duke'' incident), particular individuals seem to be considered ideal. This is not dissimilar to the idea of the Sensitives presented in MindGames, another user-made campaign. |
==Total number of forces== | ==Total number of forces== |
Revision as of 21:57, 8 June 2009
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MISSION 13 - PART 1
Fighter squadron: 222nd Nightwolves
Description: The forces that have guided Sam for his entire life - and brought the Temeraire to this system - begin to reveal themselves.
Background
Mysterious sightings of unknown ships necessitate the deployment of Sam in his capacity as a first contact operative.
Walkthrough
Do not approach the unknown vessels, but be sure to target both of them.
Notes
The Vishnans react to Sam very differently than they do to other human scouts. While the Vishnan call seems to be audible to humans of all sorts (as evidenced by the Duke incident), particular individuals seem to be considered ideal. This is not dissimilar to the idea of the Sensitives presented in MindGames, another user-made campaign.
Total number of forces
Forces involved | |
Belligerents | |
Ships | |
Spacecraft | |
Casualties | |
New equipment
To be added later