Difference between revisions of "SBlue"

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*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon is capable of easily damaging  even larger vessels [[Weapons.tbl#.22Huge.22|(Huge)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
 
*Weapon cannot be mounted on small ships [[Weapons.tbl#.22Big_Ship.22|(Big Ship)]]
*Weapon refire rate does not change across all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
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*Weapon refire rate is the same on all difficulty levels [[Weapons.tbl#.22same_turret_cooldown.22|(same turret cooldown)]]
  
 
===Veteran Comments===
 
===Veteran Comments===

Revision as of 11:42, 6 June 2010

The Thorn Lance Light Beam, also known as the SBlue, is a light beam cannon used by the GTVA in the FreeSpace 2 mod Blue Planet. The Thorn Lance is the lightest beam created by the Alliance as a result of the Threat Exigency Initiative, and two of these beams serve as the primary weapon of the GTC Hyperion. The Thorn Lance's biggest threat is its effective range, which is over 50% greater than that of the LRed. Its biggest weakness is its lengthy recharge time of 40 seconds, as well as an extremely short beam lifetime of 2.5 seconds.

Description

Blue Planet Tech Room Description

The Thorn Lance light beam system, mounted on Hyperion cruisers as their primary direct-fire weapons system, is the weakest of the next-generation beam systems. Nonetheless, it offers marked improvement in firepower over previous light beams, and its draw on the cruiser's systems overall is low. Cool-running, easy to maintain, and reasonably powerful, the Thorn Lance suffers only in that it is mounted on a fragile vessel.

Performance

Statistics

Range 6 375 m
Recharge Time 40 s
Beam Lifetime 2.5 s
Type: Direct
Shots 1
Damage per second 1 760
Damage per second (sustained) 110
Damage per pulse 4 400


Notes

  • Weapon is a beam cannon (beam)
  • Weapon is capable of easily damaging even larger vessels (Huge)
  • Weapon cannot be mounted on small ships (Big Ship)
  • Weapon refire rate is the same on all difficulty levels (same turret cooldown)

Veteran Comments

Please read the Veteran Comments policy before editing this section.