Difference between revisions of "UED Solaris"
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Revision as of 21:48, 3 July 2010
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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UED Solaris |
The UED Solaris is the destroyer class of the UEF in Blue Planet.
Contents
Description:
Blue Planet: War in Heaven Tech Description
The Solaris destroyers are the last line of capital ships for the Federation Navy after the Orion-class destroyers were phased out of service. These destroyers serve as mobile command bases for fightercraft and transport operations. These destroyers are a source of great pride and solidarity for the Federation, and since the commencement of hostilities between Earth and the GTVA, have provided much-needed strength to the Federation navy.
Developer Notes
Original model: FD Vexor by Steve-O.
Name Origin
Named for the titular alien planet in the novel by Stanisław Lem, notable for the "alienness" of alien portrayal.
Performance:
Statistics
Type | Destroyer |
Manufacturer | United Earth Federation |
Maneuverability | N/A |
Yaw, Pitch, Roll | N/A s |
Max Velocity | N/A ms-1 |
Max Afterburner Velocity | N/A ms-1 |
Armor | N/A |
Hitpoints | N/A |
Shields | N/A |
Length | {{{10}}} m |
Armaments
BP: WiH | |
Turret Type | Amount |
Veteran Comments
Please read the Veteran Comments policy before editing this section.
The Solaris is a powerful weapons platform with quite a bit of reach. It'll chew up Capella-era GTVA warships with its railguns, and like most UEF warships, it has excellent point defense. Against more modern warships like the Bellerophon and Chimera corvettes, however, its lack of beam weapons leaves it struggling. Against its true competition, the Titan and Raynor-class destroyers, the Solaris must use its fighter complement (preferably Shrike-armed gunships) to snipe forward beams if it hopes to survive. If it can close to broadside range without taking crippling damage, the Solaris' slabs of armor may give it the edge it needs to win out. As always, the outcome depends on positioning, warp in locations, and fighter tactics.