Difference between revisions of "EACv Darkness"

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(pichers yay, also some content so the page is 90% pictures.)
m (Download link:: i accidentally an entire l)
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==Download link:==
 
==Download link:==
 
* Inferno R1 (original): http://freespacemods.net/download.php?view.95
 
* Inferno R1 (original): http://freespacemods.net/download.php?view.95
* HTL Mode (temporary): http://dl.dropbox.com/u/126554/FS2/HTL_Darkness.rar
+
* HTL Model (temporary): http://dl.dropbox.com/u/126554/FS2/HTL_Darkness.rar
  
 
[[Category:Inferno Ships]]
 
[[Category:Inferno Ships]]
 
[[Category:User-made Ships]]
 
[[Category:User-made Ships]]

Revision as of 22:31, 29 December 2010



INF.png


The original EACv Darkness.
The high-poly EACv Darkness.
The high-poly EACv Darkness as seen in INF SCP.

The EACv Darkness is an Earth Alliance corvette with very heavily shielded turrets and formidable anti-warship beam cannons.


Description:

Inferno R1 Description

Although less well-armed than the Phobos, the Darkness-class, the EA's sole corvette, is nevertheless a major threat to opposing capital ships. Multiple medium cannons adorn her port and starboard quarters, a configuration similar to that of our Alexandria model. Anti-subsystem strikes on the Darkness' turrets are practically futile, as they are very heavily shielded.

Inferno: Alliance Standalone Description

N/A

Inferno SCP Description

N/A

Credits

  • Original model by ???
  • Hi-poly model by FSF and Droid803
  • Retextured by the INF SCP team

Name origin

N/A


Performance:

Statistics

Type Corvette
Manufacturer Earth Alliance
Maneuverability N/A
Yaw, Pitch, Roll 35.0 s
Max Velocity N/A ms-1
Max Afterburner Velocity N/A ms-1
Armor 115000
Hitpoints N/A
Shields N/A
Length {{{10}}} m


Armaments

Inferno R1 INFA SA INF SCP
Turret Type Amount Turret Type Amount Turret Type Amount
EA Turret 1
EA RFT 8
Hell Storm 1
Stinger 2
MSilv 4

Veteran Comments

Please read the Veteran Comments policy before editing this section.


As the tech description says, turrets are very heavily armored, with the exception of the Stinger launchers, making it rather difficult to disarm them. However, they aren't too dangerous to you or your friendly warships in the missions they appear in INFR1. Simply take out their stinger batteries and you can safely ignore them most of the time.


The HTL model has eight huge submarine-style VLS tubes from which it can launch long-range torpedoes on the dorsal surface (where a stinger launcher used to be), but otherwise has an identical turret layout.


Download link: