Inferno Release 1
Inferno Release 1 (INFR1) was the first Inferno mod to be released.
- In development since: November 2000
- Released: July 2003
- Mods included
- See Category:Inferno Ships
- 1 new species
- New weapons
- Additional music files
- Woomeister — Project Lead
- Knight Templar
- Roy Fokker
Missions and Campaigns
- One 14-mission campaign
In the year 2400, contact with Sol was established, but with dire consequences. A war between the Earth Alliance and the GTVA. A year has passed and both sides have suffered heavy losses. With reports of black ships appearing in the Ross 128 system, the greatest fear of the GTVA has been realized: the Shivans have returned once again.
At the time of its release in July 2003, INFR1 was one of the first mods—if not the very first mod—developed for FreeSpace 2. The start of its development, which began in November 2000, predates the release of the game's source code by two years. INFR1 has inherent links with the defunct Over the Top project due to it using several of the latter's released assets, and INFR1's project lead, Woomeister, being a former staff member of OTT.
Besides the campaign included in the mod, INFR1 also contained an expansive number of additional ships and weapons not used in the campaign, which were likely intended to be used during further development of the Inferno continuity. INFR1 also included a fourth species—the Ancients, a fan-made depiction of the very species that was canonically exterminated by the Shivans.
INFR1 was released during a period in FreeSpace 2's post-development history where other mods of a similar scale did not exist or were not released as a complete mod. For this reason, it enjoyed considerable popularity for many years and, despite its age, influenced the design and conception of elements in newer mods, such as Blue Planet and the Ancient-Shivan War mod, while other campaigns and mods, such as Dawn of Sol and The Procyon Insurgency, made use of ships, assets, textures, and weapon names from INFR1.
Originally released as an installer executable, it was intended for INFR1 to be installed directly on top of an existing FreeSpace 2 installation in Windows. Compatibility patches are now bundled with some distributions of the mod in its native VP format, enabling it to run on modern versions of FSO like any other contemporary mod, irrespective of the operating system.