Difference between revisions of "Species.tbl"
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Revision as of 17:18, 13 December 2011
Revision information.....
- FSO Revision: 5154
Note: Please update the version when the page is updated. If your edit had nothing to do with new code entries then please do not edit the version
Species table is used to define the various intelligence clips found from tech room.
Contents
Format
- Table begins with the intelligence data entries, each one starting with $Entry:
- Table does not have any kind of end marker
Intelligence Entry
$Entry:
- Begins the intelligence data entry
$Name:
- Defines the name of the intelligence entry. Number refers to the translations found from tstrings.tbl
- Syntax: XSTR("String", Integer)
$Anim:
- Defines the name of the animation used for the intelligence entry
- Syntax: String
$AlwaysInTechRoom:
- Sets the entry to appear form the beginning of campaigns. If set to '0' the entry has to be triggered with sexps during the campaign
- Syntax: Integer (0 or 1)
$Description:
- Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from tstrings.tbl. Ends with $end_multi_text
- Syntax: XSTR("String", integer)
Sample
- Part of and Retail FreeSpace 2 entry
$Entry: $Name: XSTR("The Great War",3184) $Anim: Intel_Great_War $AlwaysInTechRoom: 1 $Description: XSTR( "In 2335, the Terran-Vasudan War entered its fourteenth year...", 3185) $end_multi_text