Difference between revisions of "SAAA"

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'''Shivan Anti-fighter beam''' is the basic beam used by the [[Shivans]] in the [[Portal:Freespace 2|Freespace 2]] to defend capital ships against [[Terran]] and [[Vasudan]] fighters
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The '''SAAA''' is a basic beam weapon used by the [[Shivans]] in [[Portal:FreeSpace 2|FreeSpace 2]]. The primary purpose of the SAAA is to protect the ship it is mounted on against attacks from smaller vessels such as fighters and bombers. It is also capable of intercepting incoming bombs in addition to ships. Against smaller objects, the SAAA discharges three beams per pulse. The SAAA can also target larger warships—it will fire a single, continuous pulse—although the damage dealt is much less compared to dedicated anti-warship beams such as the [[LRed]].
  
 
{{FS12_Weapons}}
 
{{FS12_Weapons}}
==Description==
 
Basic Shivan anti-fighter beam weapon
 
 
==Veteran Comments==
 
 
 
==Performance==
 
==Performance==
 
===Statistics===
 
===Statistics===
{|
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{{Beam_weapon
|-
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|name =SAAA
| style="width:200px" | '''Range'''
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|range =1 500
| style="width:200px" | 1500 m
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|lifetime =3.5
|-
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|recharge =5
| '''Rate of Fire'''
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|type =Anti-fighter
| 5 s
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|shots =3
|-
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|damage =9
| '''Velocity'''
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|damage_per_s =50
| Instant
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|damage_sustained =35
|-
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|damage_per_pulse =173
| '''Shots'''
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|big_ship =yes}}
| 3
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|-
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==Notes==
| '''Damage''' per second
 
| 28
 
|-
 
| '''Damage''' per pulse
 
| 96
 
|-
 
| Against Hullplating
 
| Excellent
 
|-
 
| Against Shields
 
| Excellent
 
|-
 
| Against Subsystems
 
| Excellent
 
|}
 
  
===Notes===
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===Veteran Comments===
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{{Comment|The SAAA is actually weaker than its [[GTVA]] counterparts, the [[AAAf]] and [[AAAh]]. However, the SAAA's lower damage is offset by its faster recharge time, which almost equates to '''no''' recharge time on higher difficulties, so take it seriously.}}
  
 
[[Category:Weapon]]
 
[[Category:Weapon]]

Latest revision as of 07:42, 14 April 2011

The SAAA is a basic beam weapon used by the Shivans in FreeSpace 2. The primary purpose of the SAAA is to protect the ship it is mounted on against attacks from smaller vessels such as fighters and bombers. It is also capable of intercepting incoming bombs in addition to ships. Against smaller objects, the SAAA discharges three beams per pulse. The SAAA can also target larger warships—it will fire a single, continuous pulse—although the damage dealt is much less compared to dedicated anti-warship beams such as the LRed.

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS1

Primaries
Secondaries
Turrets

Weapon Comparison Table, FS2


Performance

Statistics

Name SAAA
Range 1 500 m
Recharge time 5 s
Beam lifetime 3.5 s
Type Anti-fighter
Number of shots 3
Damage 9
Damage 50 s-1
Damage (sustained) 35 s-1
Damage per pulse 173

Additional properties

  • Weapon is a beam cannon (beam)
  • Weapon cannot be mounted on small ships (Big Ship)

Notes

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The SAAA is actually weaker than its GTVA counterparts, the AAAf and AAAh. However, the SAAA's lower damage is offset by its faster recharge time, which almost equates to no recharge time on higher difficulties, so take it seriously.