Difference between revisions of "Into the Lion's Den (Multiplayer Mission)"
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==Walkthrough== | ==Walkthrough== | ||
+ | This is essentially [[Into the Lion's Den]] with the addition of lag to take into consideration, so the walkthrough on that page will still apply to this one. | ||
− | + | The main difference between both is that, unlike the single-player mission, where you are awarded the SOC Service Medallion if you destroy all three [[Shivan Comm Node]]s, in this version, you are only awarded an SOC Unit Crest if the mission is completed on Hard or Insane difficulty, and all your wingmen survive the mission. Given the presence of lag, as well as multiplayer collisions doing a ton of damage, this is not an easy feat. | |
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+ | The original porter of this mission, Cetanu, did one thing to make this mission as close as possible to an actual suicide mission: respawns are set to '''''zero'''''. If you die, you die, so think twice about self-destructing if you run out of missiles or if your hull integrity drops to a single digit. | ||
==Tips== | ==Tips== | ||
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==Notes== | ==Notes== | ||
− | + | *Everyone but the host should be wary of getting too close to Shivan Comm Nodes, as clients are unable to see the movement of the rotating arms and might suffer a deadly collision without warning. | |
− | + | * If Alphas 2, 3 or 4 are being controlled by a human, rather than AI, player, the invulnerability flag for the ship in question is turned off. More notably, if Alpha 2, Lieutenant-Commander Snipes, is killed during the course of the mission, any messages he says will not be shown, including his comm channel countdown, although he will still be present at debriefing. | |
==Key Ships== | ==Key Ships== |
Latest revision as of 06:12, 10 July 2010
Medal given: SOC Unit Crest.
Minimum difficulty for medal: Hard.
Background
Commander Snipes leads Alpha wing of the 99th Skulls on a mission through the second Knossos portal.
Walkthrough
This is essentially Into the Lion's Den with the addition of lag to take into consideration, so the walkthrough on that page will still apply to this one.
The main difference between both is that, unlike the single-player mission, where you are awarded the SOC Service Medallion if you destroy all three Shivan Comm Nodes, in this version, you are only awarded an SOC Unit Crest if the mission is completed on Hard or Insane difficulty, and all your wingmen survive the mission. Given the presence of lag, as well as multiplayer collisions doing a ton of damage, this is not an easy feat.
The original porter of this mission, Cetanu, did one thing to make this mission as close as possible to an actual suicide mission: respawns are set to zero. If you die, you die, so think twice about self-destructing if you run out of missiles or if your hull integrity drops to a single digit.
Tips
Insert mission tips here.
Notes
- Everyone but the host should be wary of getting too close to Shivan Comm Nodes, as clients are unable to see the movement of the rotating arms and might suffer a deadly collision without warning.
- If Alphas 2, 3 or 4 are being controlled by a human, rather than AI, player, the invulnerability flag for the ship in question is turned off. More notably, if Alpha 2, Lieutenant-Commander Snipes, is killed during the course of the mission, any messages he says will not be shown, including his comm channel countdown, although he will still be present at debriefing.
Key Ships
Insert list of key ships in the mission here.
Technical information
File name: | Filename |
File size: | File Size |
Author: | Author |
Total number of objects: | Number of objects |
Total number of wings: | Number of wings |
Number of mission events: | Number of events |
Number of messages: | Number of messages |
Event music: | Mission Music |
Briefing music: | Briefing Music |