Difference between revisions of "GTC Fenris"

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{{FS12_Ships}}
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{{FS12_Ships}}The '''GTC ''Fenris''''' was the main attack cruiser of the [[Galactic Terran Alliance]] during the [[14-Year War]] and the [[Great War]]. Together with the [[GTC Leviathan|GTC ''Leviathan'']] line of defensive cruisers (which were said to have resulted from modifications to the ''Fenris''), these were the only canon [[Terrans|Terran]] cruisers of the time.
{{shipimage|image=[[Image:Fenris320x240.jpg]]|caption=The GTC Fenris}}
 
  
'''GTC ''Fenris''''' cruisers were the predecessors of the [[GTC Leviathan|GTC ''Leviathan'']]-class of cruisers and were primarily used during the [[14-Year War]] and the [[Great War]]. However, many were equipped with beam technology and saw engagement during the [[Second Shivan Incursion]]. ''Fenris'' cruisers equal the [[GVC Aten|GVC ''Aten'']] in terms of efficiency, however, the ''Aten'' was not equipped with modern beam and flak technology after the Great War's conclusion. The GTC ''Orff'' and the [[NTC Trinity|NTC ''Trinity'']] were two notable ''Fenris'' cruisers.
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Many ''Fenris'' cruisers were still in commission and saw engagement during the [[Second Shivan Incursion]] and [[NTF Rebellion]], having been equipped with beam technology and used extensively by the [[Neo-Terran Front]]. ''Fenris'' cruisers were considered by the GTA to be superior to the [[GVC Aten|Vasudan ''Aten''-class cruiser]] in terms of effectiveness. As of the Second Shivan Incursion, the ''Fenris'' was considered outdated but only slightly inferior to the [[SC Cain]].  
 
 
The [[Neo-Terran Front]] used a number of ''Fenris'' cruisers mainly to neutralize GTVA fighter craft. Most of these cruisers were destroyed during the [[NTF Rebellion|rebellion]].
 
  
 
==Description:==
 
==Description:==
 
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{{shipimage|image=[[Image:Gtcfenris_Gtcleviathan-old.jpg]]|caption=The GTC Fenris}}
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===
 
The mainstay of the Terran Fleet, these vessels have served in both strike and defense purposes. From nose to tail it measures 260 meters. With a full array of weapon systems and a strong enough hull to withstand the strongest enemy warheads, a Fenris Cruiser can be found in almost any system that the GTA is operating in. The Fenris cruiser was originally designed as a strike weapon, hence its fast speed and decent turning rate. It was later decided that a second line of cruisers would be produced, for defensive purposes, once it became apparent that the V-T war wouldn't be over in a few months.
 
The mainstay of the Terran Fleet, these vessels have served in both strike and defense purposes. From nose to tail it measures 260 meters. With a full array of weapon systems and a strong enough hull to withstand the strongest enemy warheads, a Fenris Cruiser can be found in almost any system that the GTA is operating in. The Fenris cruiser was originally designed as a strike weapon, hence its fast speed and decent turning rate. It was later decided that a second line of cruisers would be produced, for defensive purposes, once it became apparent that the V-T war wouldn't be over in a few months.
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None
 
None
  
===Veteran Comments===
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===Name origin===
''The Fenris-class cruisers are, along with the Vasudan Aten, the aging stalwarts amongst the Alliance's warships. Although fast, the Fenris is somewhat lacking in protection. It's only real defences are the two AAA turrets in it's rear, which have a limited feild of fire. A couple of wings of GTF Myrmidons, can decimate one of these cruisers very quickly, and it would only take five cyclops torpedos to destroy it. In anti-capital work it's average for a cruiser, it can provide fire support for a corvette or destroyer, but can't really attack anything bigger than itself.<br><br>
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Fenrir (Anglicized spelling ''Fenris'') is a gigantic wolf and the son of [[GTF Loki|Loki]].
''It was because of the Fenris cruisers vulnerability that shortly after the Great War, there was a move to remove the Fenris' from front line duty, and ultimately, from service altogether. However, with the loss of Sol and its shipyards, it was realized that it would be easier for the smaller colonial facilities to produce Fenris' and Leviathans. As the objective was to replenish the depleted fleet, the Fenris was given a second lease of life, although it was not intended for the Fenris to take part in front line action ever again. The advent of plasma beam technology changed everything, and the current variation of the Fenris was born. The cycle of the Fenris has come full circle. The Fenris is again fulfilling the role it was designed for, conducting strike missions against enemy ships and positions, in addition to providing point defence for larger warships against hostile fighters and bombers.''<br><br>
 
''The Fenris is sort of, meh. It can do its stuff if it has some help from fighters or other warships, but otherwise the GTVA would be better off retiring this.''<br><br>
 
''Best way to tackle this ship is from the bottom fore. Only the Missiles, and a laser turret to deal with. Never approach from the side or the rear, the AAA beams will chew you up.''<br><br>
 
''Although it is twice as fast as the Leviathan, the Fenris is not as good as its big brother. Don't waste your cyclops (or even Helios) to this ship, a bank of hornets or primries will do the job just as well. The LTerSlash beam is completly useless against other capital ships, but it gives the Fenris a chance to stand against freighters and transports, at least.''
 
  
 
==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{|
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{{ship box
|-
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|name =GTC Fenris
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
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|type =Cruiser
| style="width:200px" | Cruiser
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|manufacturer =Han-Ronald Corp.
|-
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|max_velocity =20
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
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|hitpoints =8 000 (FS1) / 10 000 (FS2)
| Han-Ronald Corp.
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|length =253
|-
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|turrets =9
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''
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}}
| N/A
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 
| 20.0 - 25.0 mps
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 
| N/A
 
|-
 
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
 
| N/A
 
|-
 
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 
| 8 000 / 10 000
 
|-
 
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 
| N/A
 
|-
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 
| 253 m
 
|}
 
  
 
===Armaments===
 
===Armaments===
 
 
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 
*'''[[Technical_Terms_and_Definitions#Turrets|Turrets]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
| colspan=2 style="background:#351515;"| '''Freespace 1'''
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| colspan=2 style="background:#351515;"| '''FreeSpace 1'''
| colspan=2 style="background:#300505;"| '''Freespace 2'''
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| colspan=2 style="background:#300505;"| '''FreeSpace 2'''
 
|- align="center"
 
|- align="center"
 
| style="width:120px" |Turret Type
 
| style="width:120px" |Turret Type
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|
 
|
 
|
 
|
| [[LTerSlash|Lt. Terran Slashing Beam]]
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| [[LTerSlash|Light Terran Slashing Beam]]
 
| 1
 
| 1
 
|}
 
|}
  
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==Modding Resources==
 +
{{shipimage|image=[[Image:Gtcfenris.jpg|650px]]|caption=The GTC Fenris in the latest MVPs}}
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'''Retail''':
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:$POF File: cruiser01.pof
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:Textures: cruiser01-01(a/b/c), cruiser01-02a, cruiser01-03a, cruiser01-04a
 +
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'''MediaVPs''':
 +
:$POF File: Fenris.pof
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:Credits: VA / Karma / Hades / Nyctaeus
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==Gallery==
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<gallery>
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Image:RScreen0017.jpg | A Fenris backing up a fighter patrol in [[Shrouding the Light]].
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Image:RScreen0003.jpg | The GTC ''Ravage'' defending the GTSC ''Asimov'' from a furious [[Shivan]] assault. ([[The Big Bang]])
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Image:RScreen0027.jpg | The Fenris' light armor is no match for Shivan beam weaponry. From the [[Homesick]] campaign.
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Image:Screen0025.png | Engaged by a Fenris cruiser in [[Mefistofele|BtA: Mefistofele]].
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</gallery>
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==Veteran Comments==
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{{Comment|''Weakest cruiser in the game in terms of armor. A Hornet barrage will cripple this cruiser, if not destroy it. In terms of firepower, it is adequately armed, with 2 AAA beams, a LTerSlash (Doesn't do much, but good against freighters and such, even though most freighters can outrun this cruiser.) and a Fusion Mortar. A group of these cruisers is not to be underestimated, as their combined AAA beams will rip your fighters and bombers apart.''
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''Best way to tackle this ship is from the upper fore. The AAA beams are situation on the lower left and lower right towards the rear, and have wide arcs of fire; don't do too much in the way of evasive turns, jink instead.''
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''Although it is twice as fast as the Leviathan, the Fenris is not as good as its big brother. Don't waste your Cyclops (or even Helios) to this ship, a bank of Hornets or primaries will do the job just as well. The LTerSlash beam is completely useless against other capital ships, but it gives the Fenris a chance to stand against freighters and transports, at least.''
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''It should also be noted that the LTerSlash can glance off the ship you're protecting and smack you up. Watch this during [[Into the Maelstrom]] and [[Feint! Parry! Riposte!]]''
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''For its size and age, it carries a respectable amount of firepower, especially in comparison to the other basic cruisers like the Aten and the Cain. Approach it from the front and if you have another ship you're escorting nearby, take out the [[LTerSlash]] beam. It may be one of the worst beams in game, but it will still save you a lot of trouble especially if you have weaker vessels such as transports or freighters around. And when Command in the campaign tells you to stay away from the beams, stay away. They will hurt you bad early on.''
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''Particularly vulnerable to assault fighters, as the GTC Trinity shows during [[Mystery of the Trinity]]. On higher difficulties it will be very difficult to keep enemy fighters from severely depleting the ship's hull with Hornet barrages. Keep this in mind, as there are many campaigns ranging from [[Sol: A History]] to [[Silent Threat: Reborn]] where this tactic can be put to effective use against enemy Fenrises. You can even do so as early as [[The Romans Blunder]] by bombarding the Glorious into scrap with Tempests.''}}
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[[Category:Ship]]
 
[[Category:Ship]]

Latest revision as of 19:26, 10 February 2021

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Terran ships
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Notable ships of FreeSpace 2


The GTC Fenris was the main attack cruiser of the Galactic Terran Alliance during the 14-Year War and the Great War. Together with the GTC Leviathan line of defensive cruisers (which were said to have resulted from modifications to the Fenris), these were the only canon Terran cruisers of the time.

Many Fenris cruisers were still in commission and saw engagement during the Second Shivan Incursion and NTF Rebellion, having been equipped with beam technology and used extensively by the Neo-Terran Front. Fenris cruisers were considered by the GTA to be superior to the Vasudan Aten-class cruiser in terms of effectiveness. As of the Second Shivan Incursion, the Fenris was considered outdated but only slightly inferior to the SC Cain.

Description:

Gtcfenris Gtcleviathan-old.jpg
The GTC Fenris


FS1 Tech Room Description

The mainstay of the Terran Fleet, these vessels have served in both strike and defense purposes. From nose to tail it measures 260 meters. With a full array of weapon systems and a strong enough hull to withstand the strongest enemy warheads, a Fenris Cruiser can be found in almost any system that the GTA is operating in. The Fenris cruiser was originally designed as a strike weapon, hence its fast speed and decent turning rate. It was later decided that a second line of cruisers would be produced, for defensive purposes, once it became apparent that the V-T war wouldn't be over in a few months.

FS2 Tech Room Description

The GTC Fenris class is the aging stalwart among the Alliance's warships. Before the Great War, the Fenris was Terran Command's only class of cruisers. During the war, Terran Command decided to build a second line of cruisers, the Leviathans, to free the Fenris from escort and guard duties. Fenris cruisers have fought in virtually every theatre of operation. These fast, versatile cruisers pack enough punch in their 260-meter-long hulls to go toe-to-toe with any enemy cruiser. The Fenris's speed and maneuverability make it a good choice for strike missions.

Developer Notes

None

Name origin

Fenrir (Anglicized spelling Fenris) is a gigantic wolf and the son of Loki.

Performance:

Statistics

Name GTC Fenris
Type Cruiser
Manufacturer Han-Ronald Corp.
Max Velocity 20 ms-1
Hitpoints 8 000 (FS1) / 10 000 (FS2) pts
Length 253 m
Turrets 9 turrets


Armaments

FreeSpace 1 FreeSpace 2
Turret Type Amount Turret Type Amount
Terran Turret 8 Terran Turret 5
Fusion Mortar 1 Fusion Mortar 1
Anti-Fighter Beam 2
Light Terran Slashing Beam 1

Modding Resources

Gtcfenris.jpg
The GTC Fenris in the latest MVPs


Retail:

$POF File: cruiser01.pof
Textures: cruiser01-01(a/b/c), cruiser01-02a, cruiser01-03a, cruiser01-04a

MediaVPs:

$POF File: Fenris.pof
Credits: VA / Karma / Hades / Nyctaeus

Gallery

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Weakest cruiser in the game in terms of armor. A Hornet barrage will cripple this cruiser, if not destroy it. In terms of firepower, it is adequately armed, with 2 AAA beams, a LTerSlash (Doesn't do much, but good against freighters and such, even though most freighters can outrun this cruiser.) and a Fusion Mortar. A group of these cruisers is not to be underestimated, as their combined AAA beams will rip your fighters and bombers apart.


Best way to tackle this ship is from the upper fore. The AAA beams are situation on the lower left and lower right towards the rear, and have wide arcs of fire; don't do too much in the way of evasive turns, jink instead.


Although it is twice as fast as the Leviathan, the Fenris is not as good as its big brother. Don't waste your Cyclops (or even Helios) to this ship, a bank of Hornets or primaries will do the job just as well. The LTerSlash beam is completely useless against other capital ships, but it gives the Fenris a chance to stand against freighters and transports, at least.


It should also be noted that the LTerSlash can glance off the ship you're protecting and smack you up. Watch this during Into the Maelstrom and Feint! Parry! Riposte!


For its size and age, it carries a respectable amount of firepower, especially in comparison to the other basic cruisers like the Aten and the Cain. Approach it from the front and if you have another ship you're escorting nearby, take out the LTerSlash beam. It may be one of the worst beams in game, but it will still save you a lot of trouble especially if you have weaker vessels such as transports or freighters around. And when Command in the campaign tells you to stay away from the beams, stay away. They will hurt you bad early on.


Particularly vulnerable to assault fighters, as the GTC Trinity shows during Mystery of the Trinity. On higher difficulties it will be very difficult to keep enemy fighters from severely depleting the ship's hull with Hornet barrages. Keep this in mind, as there are many campaigns ranging from Sol: A History to Silent Threat: Reborn where this tactic can be put to effective use against enemy Fenrises. You can even do so as early as The Romans Blunder by bombarding the Glorious into scrap with Tempests.