Difference between revisions of "ULTRA Anti-Fighter Beam"
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===Veteran Comments=== | ===Veteran Comments=== | ||
+ | {{Comment|'''Very''' deadly AAA beam, more effective then the [[AAAf]] or [[AAAh]], not usually used, and never by default. Powerful enough to destroy most fighters in one pulse. In the main FS2 campaign, it is used by the [[Freespace_2_Terran_Ship_Database#GTCv_Warspite|GTCv Warspite]] in "A Game of TAG" to balance the player's lack of any proper missiles. | ||
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− | + | Also used by the [[Colossus]] in [[High Noon]].}} | |
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[[Category:Weapon]] | [[Category:Weapon]] |
Revision as of 13:07, 4 September 2007
ULTRA Anti-Fighter Beam is beam used in the Freespace 2 to defend capital ships against fighters
Description
Anti-fighter beam weapon
Performance
Statistics
Range | 4 000 m |
Recharge Time | 2.2 s |
Beam Lifetime | 2.5 s |
Type: | Anti fighter |
Shots | 3 |
Damage per second | 165 |
Damage per second (sustained) | 413 (total) |
Damage per pulse | {{{8}}} |
Notes
Veteran Comments
Please read the Veteran Comments policy before editing this section.
Very deadly AAA beam, more effective then the AAAf or AAAh, not usually used, and never by default. Powerful enough to destroy most fighters in one pulse. In the main FS2 campaign, it is used by the GTCv Warspite in "A Game of TAG" to balance the player's lack of any proper missiles.