Difference between revisions of "Multiplayer FAQ"

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*'''Question:''' Can we use mods in multiplayer?
 
*'''Question:''' Can we use mods in multiplayer?
 
**'''Answer:''' Yes. But stats will not be saved on FS2NetD unless the mod has been validated for online play. See the list of validated mods/total conversions [[List of Supported Mods|Here]].
 
**'''Answer:''' Yes. But stats will not be saved on FS2NetD unless the mod has been validated for online play. See the list of validated mods/total conversions [[List of Supported Mods|Here]].
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[[Category:Multiplayer]]

Revision as of 14:47, 28 August 2007

  • Question: How many players does Freespace Open allow in multiplayer games?
    • Answer: Up to 12 human participants, plus any number of AI players.


  • Question: Is work being done on increasing this number?
    • Answer: Not currently. It is not an easy task, and there are more important things that need doing first. It may happen some day, though.


  • Question: What multiplayer modes are available?
    • Answer: Coop, Team vs Team and Dogfight modes are available. As for mission variety, this is entirely up to the mission designer and can go well beyond simple fighting.


  • Question: Can we play campaigns in multiplayer?
    • Answer: Yes. Campaigns that are set up for multiplayer will show up in the campaigns page of the game creation screen.


  • Question: Can we use mods in multiplayer?
    • Answer: Yes. But stats will not be saved on FS2NetD unless the mod has been validated for online play. See the list of validated mods/total conversions Here.