Difference between revisions of "First Contact II"

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m (Notes: Updated this section only. I'm too tired to update the rest of it.)
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==Notes==
 
==Notes==
The portentous, mystical statements the Vishnans deliver can be hard to interpret, but they make it clear that Sam has a special role as an instrument of greater forces.
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* The Vishnans react to Sam very differently than they do to other human scouts. While the Vishnan call seems to be audible to humans of all sorts (as evidenced by the ''Duke'' incident), particular individuals seem to be considered ideal. This is not dissimilar to the idea of the Sensitives presented in MindGames, another user-made campaign.
 
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* The portentous, mystical statements the Vishnans deliver can be hard to interpret, but they make it clear that Sam has a special role as an instrument of greater forces.
A Fredding oversight allows the player to call in a support ship, despite the fact that he is cut off from communications.
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* A FREDding oversight allows the player to call in a support ship, despite the fact that he is cut off from communications.
  
 
==Total number of forces==
 
==Total number of forces==

Revision as of 18:12, 16 September 2010

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MISSION 13 - PART 2

Fighter squadron: 222nd Nightwolves

Description: Sam pursues the mysterious ships into a confrontation with his own destiny.


Background

Sam's earlier brush with these unknown entities in the N362 neutron star area culminates in a powerful vision.

Walkthrough

Essentially a cutscene.

Notes

  • The Vishnans react to Sam very differently than they do to other human scouts. While the Vishnan call seems to be audible to humans of all sorts (as evidenced by the Duke incident), particular individuals seem to be considered ideal. This is not dissimilar to the idea of the Sensitives presented in MindGames, another user-made campaign.
  • The portentous, mystical statements the Vishnans deliver can be hard to interpret, but they make it clear that Sam has a special role as an instrument of greater forces.
  • A FREDding oversight allows the player to call in a support ship, despite the fact that he is cut off from communications.

Total number of forces

Forces involved

Belligerents
Ships
Spacecraft
Casualties


Veteran Comments

Please read the Veteran Comments policy before editing this section.


It is wild speculation, but it seems reasonable to suggest that the mystical connection between Vishnan and human has a tenuous basis in canon: Lieutenant Ash, in the last moments of his life, claimed to feel a fearful, almost supernatural connection with the Shivans.