Difference between revisions of "ACa Akrotiri"
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{{comment|''It may be worth noting that this is probably the most-used large ship that resembles the Ancients, or otherwise another powerful space-faring species. In the first [[Blue Planet: Age of Aquarius|Blue Planet campaign]], it is used as the [[Vishnan Sacred Keeper]], and in [[The Procyon Insurgency]], it was designated a juggernaut thought to be of Ancient origin. Despite its size, armaments and hull strength, this is ship can move as fast as the NTF Iceni (based on its original INFR1 statistics), which in turn is the fastest canon Terran warship ever constructed. | {{comment|''It may be worth noting that this is probably the most-used large ship that resembles the Ancients, or otherwise another powerful space-faring species. In the first [[Blue Planet: Age of Aquarius|Blue Planet campaign]], it is used as the [[Vishnan Sacred Keeper]], and in [[The Procyon Insurgency]], it was designated a juggernaut thought to be of Ancient origin. Despite its size, armaments and hull strength, this is ship can move as fast as the NTF Iceni (based on its original INFR1 statistics), which in turn is the fastest canon Terran warship ever constructed. | ||
− | The biggest threat of the Akrotiri is that super-huge forward-firing beam cannon mounted on its underside, which can obliterate most destroyers with a single shot. Both Blue Planet and The Procyon Insurgency have demonstrated the power of this weapon. A battle tactic, used by the Shivans in Blue Planet, and the Vasudans in The Procyon Insurgency, is to concentrate a huge amount of beam fire on this particular beam cannon, rendering it inoperable and making the Akrotiri more akin to an Ancient "Lucifer", with lots of hitpoints but terrible capital ship defences. This has apparently become a running gag across all campaigns and mods that include the Akrotiri in their ship table files. | + | The biggest threat of the Akrotiri is that super-huge forward-firing beam cannon mounted on its underside, which can obliterate most destroyers with a single shot. Both Blue Planet and The Procyon Insurgency have demonstrated the power of this weapon. A battle tactic, used by the Shivans in Blue Planet, and the Vasudans in The Procyon Insurgency, is to concentrate a huge amount of beam fire on this particular beam cannon, rendering it inoperable and making the Akrotiri more akin to an Ancient "Lucifer", with lots of hitpoints but terrible capital ship defences. This has apparently become a running gag across all campaigns and mods that include the Akrotiri in their ship table files. |
− | The model features a number of trenches that turn into short tunnels, which in the original model had reactor subsystems placed at the end of each. The idea was for there to be a mission with a number of Death Star like trench runs to disable the ship. | + | The model features a number of trenches that turn into short tunnels, which in the original model had reactor subsystems placed at the end of each. The idea was for there to be a mission with a number of Death Star like trench runs to disable the ship.''}} |
==Related Links== | ==Related Links== |
Revision as of 00:49, 5 December 2012
All information related to the ACa Akrotiri is non-canon. |
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Back to User-made Ships |
The ACa Akrotiri is a massive user-made Ancient warship. Originally created by Bobboau as ASD Thera was part of his Ancients ships project. The model was first used by the Inferno Release 1 mod, it has since been used in several unrelated mods to represent a warship of Ancient origin or another non-GTVA faction.
In The Procyon Insurgency, the Akrotiri is classified as a juggernaut instead of a carrier, and in Blue Planet: Age of Aquarius, the Akrotiri is re-skinned and used as the Vishnan Sacred Keeper.
Contents
Description:
Inferno Release 1 Tech Room Description
The massive Akrotiri was originally thought to be a juggernaut, but the number of fighters it has been seen to deploy made Allied Command reconsider their designation. A supercarrier with several heavy and super-heavy cannons, as well as a formidable array of pulse turrets and missiles, it requires the full attention of a squadron of Jotun bombers or a capital ship to assist
The Procyon Insurgency Tech Room Description
This massive juggernaut was encountered at the end of the PCA insurgency in early 2369, just as Admiral Dasmar shut down the newly discovered Knossos portal in Procyon. Allied forces took down the warship despite sustaining heavy losses. The exact specifications of this vessel have been classified Level Phi.
Ancient-Shivan War Tech Room Description
The Akrotiri class carriers are the crown gem of our fleets, each one revered with pride. These massive warships, monoliths spawned from times of the past, can carry countless fighters and bombers into battle, and the carrier's armour and size is incredible. The massive cannon mounted on the underbelly provides it the means to annihilate anything that foolishly opposes it. A true masterpiece, the mere sight of this ship assures everyone that they are safe, even in the darkest of times. The lead ship of this class is currently serving in the Sopul fleet, while more are nearing completion.
Credits
- Original model by Bobboau
- Procyon Insurgency textures by CP5670
- High-poly model by Esarai and FSF
- Ancient-Shivan War textures by Freespaceking
Performance:
Statistics
Inferno Release 1
Type | Super Carrier |
Manufacturer | Ancients |
Maneuverability | N/A |
Max Velocity | 35 |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 3 050 000 |
Shields | N/A |
Width | 1560 m |
Height | 1248 m |
Length | 5725 m |
The Procyon Insurgency
Type | Juggernaut |
Manufacturer | Ancients |
Maneuverability | N/A |
Max Velocity | 15 |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 1 500 000 |
Shields | N/A |
Width | 1560 m |
Height | 1248 m |
Length | 5725 m |
Ancient-Shivan War
Type | Carrier |
Manufacturer | Ancients |
Maneuverability | N/A |
Max Velocity | 35 |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 400 000 |
Shields | N/A |
Width | 1560 m |
Height | 1248 m |
Length | 5725 m |
Armaments
Inferno Release 1 | The Procyon Insurgency | Ancient-Shivan War | |||
Turret Type | Amount | Turret Type | Amount | Turret Type | Amount |
LRABeam | 3 | BFBlue | 1 | Ancient Super Cannon | 1 |
BABeam | 4 | BBlue | 2 | Wrath Missile | 4 |
SABeam | 2 | AAAA | 12 | Ancient Cannon | 8 |
Unknown AAA | 8 | Ancient Mini Cannon | 6 | Pharnec | 8 |
Unknown Turret | 22 (8x2) | Ancient Turret | 10 | Ancient Light Turret | 22 |
Unknown Missile | 4 | Ancient Small Turret | 11 |
Veteran Comments
The biggest threat of the Akrotiri is that super-huge forward-firing beam cannon mounted on its underside, which can obliterate most destroyers with a single shot. Both Blue Planet and The Procyon Insurgency have demonstrated the power of this weapon. A battle tactic, used by the Shivans in Blue Planet, and the Vasudans in The Procyon Insurgency, is to concentrate a huge amount of beam fire on this particular beam cannon, rendering it inoperable and making the Akrotiri more akin to an Ancient "Lucifer", with lots of hitpoints but terrible capital ship defences. This has apparently become a running gag across all campaigns and mods that include the Akrotiri in their ship table files.
The model features a number of trenches that turn into short tunnels, which in the original model had reactor subsystems placed at the end of each. The idea was for there to be a mission with a number of Death Star like trench runs to disable the ship.
Related Links
- Inferno Enemies Ship Pack: http://www.fileplanet.com/dl.aspx?/3dactionplanet/hlp/hosted/inferno/inf_enemies.exe
- Inferno Release 1: http://inferno.hard-light.net/R1.htm
- The Procyon Insurgency: http://pi.hard-light.net/dl.htm