Difference between revisions of "GTF Erinyes"
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===Veteran Comments=== | ===Veteran Comments=== | ||
''The pinnacle of GTVA technology, nothing and no one (smaller then a destroyer, anyways) is superior to the Eryines. Pilots used to having lots of missiles in a heavy fighter will be somewhat disappointed, but the Eryines does have more missiles then the standard GTVA fighter. Those eight primary cannon, however, are truly impressive in their destructive power. Unfortunately the Eryines mounts a few too many guns for its capicator to handle on mid-to-high difficult levels and so should mount a mixed armament, unless one is an expert marksman.''<br><br> | ''The pinnacle of GTVA technology, nothing and no one (smaller then a destroyer, anyways) is superior to the Eryines. Pilots used to having lots of missiles in a heavy fighter will be somewhat disappointed, but the Eryines does have more missiles then the standard GTVA fighter. Those eight primary cannon, however, are truly impressive in their destructive power. Unfortunately the Eryines mounts a few too many guns for its capicator to handle on mid-to-high difficult levels and so should mount a mixed armament, unless one is an expert marksman.''<br><br> | ||
− | ''This ship is good for all purposes, whether they be attack or escort. The secondary banks are somewhat small, but adequate considering the amount of firepower it has. A four shot burst from an Erinyes armed with Prometheus | + | ''This ship is good for all purposes, whether they be attack or escort. The secondary banks are somewhat small, but adequate considering the amount of firepower it has. A four shot burst from an Erinyes armed with Prometheus S can take out any fighter in the game. It also has lots of armour, and good maneuverability and speed for a heavy fighter, and a small target profile when viewed from the front and back, though it can be easily hit from the sides, it being as long as a limousine. ''<br><br> |
''The real advantage of the Eryines is its versatiliy, it can mount nearly every non-Bomb weapon, sure most ships can do one or two things better than it can, but It betters every one of them in at least one useful respect. Its the only 'Everyman' Fighter in either game not to suffer from not being able to mount some of the better ordinanace, and nothing chews through entire Shivan Bomber waves quite as fast as close in Primary fire from an Eryines. This is the fighter that rewards good piloting more than any other'' <br><br> | ''The real advantage of the Eryines is its versatiliy, it can mount nearly every non-Bomb weapon, sure most ships can do one or two things better than it can, but It betters every one of them in at least one useful respect. Its the only 'Everyman' Fighter in either game not to suffer from not being able to mount some of the better ordinanace, and nothing chews through entire Shivan Bomber waves quite as fast as close in Primary fire from an Eryines. This is the fighter that rewards good piloting more than any other'' <br><br> | ||
Revision as of 21:34, 3 August 2006
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File:Erinyes320X240.jpg |
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The GTF Erinyes |
Contents
Description:
FS2 Tech Room Description
GTF Erinyes craft are fresh off the drawing boards of Triton Dynamics. Though fast and heavily armored, their main attraction is firepower. With eight primary banks and two secondary weapon bays, Erinyes are at the top of the combat craft food chain. Both sets of weapon banks have been designed to maximize compatibility with the greatest possible number of weapon system. Erinyes-class ships are being evenly distributed through the GTVA fleet, but only elite pilots are currently authorized to fly them.
Developer Notes
None
Veteran Comments
The pinnacle of GTVA technology, nothing and no one (smaller then a destroyer, anyways) is superior to the Eryines. Pilots used to having lots of missiles in a heavy fighter will be somewhat disappointed, but the Eryines does have more missiles then the standard GTVA fighter. Those eight primary cannon, however, are truly impressive in their destructive power. Unfortunately the Eryines mounts a few too many guns for its capicator to handle on mid-to-high difficult levels and so should mount a mixed armament, unless one is an expert marksman.
This ship is good for all purposes, whether they be attack or escort. The secondary banks are somewhat small, but adequate considering the amount of firepower it has. A four shot burst from an Erinyes armed with Prometheus S can take out any fighter in the game. It also has lots of armour, and good maneuverability and speed for a heavy fighter, and a small target profile when viewed from the front and back, though it can be easily hit from the sides, it being as long as a limousine.
The real advantage of the Eryines is its versatiliy, it can mount nearly every non-Bomb weapon, sure most ships can do one or two things better than it can, but It betters every one of them in at least one useful respect. Its the only 'Everyman' Fighter in either game not to suffer from not being able to mount some of the better ordinanace, and nothing chews through entire Shivan Bomber waves quite as fast as close in Primary fire from an Eryines. This is the fighter that rewards good piloting more than any other
Performance:
Statistics
Type | Heavy Assault |
Manufacturer | Triton Dynamics |
Manuverability | Average |
Max Velocity | 65.0 - 70.0 mps |
Max Afterburner Velocity | 130.0 mps |
Armor | Heavy |
Hitpoints | 325 |
Shields | 500 |
Length | 17 m |
Armaments
Freespace 2 | ||
Bank | Guns | Standard Loadout |
1st | 4 | Subach HL-7 |
2st | 4 | Prometheus R |
Compatible Primaries | ||
Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Lamprey, Circe, Maxim |
Freespace 2 | ||
Bank | Capacity | Standard Loadout |
1st | 40 | Harpoon |
2nd | 50 | Hornet |
Compatible Secondaries | ||
MX-64, Emp. Adv, Harpoon, Tempest, Hornet, Tornado, Trebuchet, Infyrno, TAG-A, TAG-B |