Difference between revisions of "Species.tbl"

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Species table is ued to define the various '''intelligence''' clips found from tech room.
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Species table is used to define the various '''intelligence''' clips found from tech room.
  
 
==Format==
 
==Format==
*Table begins directly with the data entries each starting with '''$Entry:'''.
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*Table begins with the intelligence data entries, each one starting with '''$Entry:'''
*Table '''''does not''''' have any kind of end marker.
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*Table '''''does not''''' have any kind of end marker
  
==Intelligence entry==
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==Intelligence Entry==
*The same as the '''$Entry:'''
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===$Entry:===
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*Begins the intelligence data entry
  
 
===$Name:===
 
===$Name:===
*Defines the name of the intelligence entry. Number refers to the translations found from [[tstrings.tbl]].
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*Defines the name of the intelligence entry. Number refers to the translations found from [[tstrings.tbl]]
 
*Syntax: XSTR("'''string'''", '''integer''')
 
*Syntax: XSTR("'''string'''", '''integer''')
  
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===$AlwaysInTechRoom:===
 
===$AlwaysInTechRoom:===
*Sets the entry to appear form the beginning of campaings. If set to '0' the entry has to be triggered with sexps during the campaign.
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*Sets the entry to appear form the beginning of campaigns. If set to '0' the entry has to be triggered with sexps during the campaign
 
*Syntax: ''integer'' (0 or 1)
 
*Syntax: ''integer'' (0 or 1)
  
 
===$Description:===
 
===$Description:===
*Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from [[tstrings.tbl]]. Ends always to '''$end_multi_text'''
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*Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from [[tstrings.tbl]]. Ends with '''$end_multi_text'''
 
*Syntax: XSTR("'''string'''", '''integer''')
 
*Syntax: XSTR("'''string'''", '''integer''')
  

Revision as of 20:40, 12 October 2006

Species table is used to define the various intelligence clips found from tech room.

Format

  • Table begins with the intelligence data entries, each one starting with $Entry:
  • Table does not have any kind of end marker

Intelligence Entry

$Entry:

  • Begins the intelligence data entry

$Name:

  • Defines the name of the intelligence entry. Number refers to the translations found from tstrings.tbl
  • Syntax: XSTR("string", integer)

$Anim:

  • Defines the name of the animation used for the intelligence entry
  • Syntax: string

$AlwaysInTechRoom:

  • Sets the entry to appear form the beginning of campaigns. If set to '0' the entry has to be triggered with sexps during the campaign
  • Syntax: integer (0 or 1)

$Description:

  • Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from tstrings.tbl. Ends with $end_multi_text
  • Syntax: XSTR("string", integer)

Sample

  • Part of and Retail FreeSpace 2 entry
$Entry:
$Name: XSTR("The Great War",3184)
$Anim: Intel_Great_War
$AlwaysInTechRoom: 1
$Description:
XSTR(
"In 2335, the Terran-Vasudan War entered its fourteenth year...", 3185)
$end_multi_text