Difference between revisions of "Species.tbl"

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Revision information.. <!-- Please update this information when page is updated -->
 
Revision information.. <!-- Please update this information when page is updated -->
::'''3.6.x branch:''' 2.38.2.1
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::'''3.6.x branch:''' 2.38.2.2
::'''3.7 branch:''' 2.39
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::'''3.7 branch:''' 2.40
  
  

Revision as of 20:06, 21 November 2007

Revision information..

3.6.x branch: 2.38.2.2
3.7 branch: 2.40


Species table is used to define the various intelligence clips found from tech room.


Format

  • Table begins with the intelligence data entries, each one starting with $Entry:
  • Table does not have any kind of end marker


Intelligence Entry

$Entry:

  • Begins the intelligence data entry


$Name:

  • Defines the name of the intelligence entry. Number refers to the translations found from tstrings.tbl
  • Syntax: XSTR("String", Integer)


$Anim:

  • Defines the name of the animation used for the intelligence entry
  • Syntax: String


$AlwaysInTechRoom:

  • Sets the entry to appear form the beginning of campaigns. If set to '0' the entry has to be triggered with sexps during the campaign
  • Syntax: Integer (0 or 1)


$Description:

  • Sets the description shown when the intelligence entry is viewed in tech room. Number refers to the translations found from tstrings.tbl. Ends with $end_multi_text
  • Syntax: XSTR("String", integer)


Sample

  • Part of and Retail FreeSpace 2 entry
$Entry:
$Name: XSTR("The Great War",3184)
$Anim: Intel_Great_War
$AlwaysInTechRoom: 1
$Description:
XSTR(
"In 2335, the Terran-Vasudan War entered its fourteenth year...", 3185)
$end_multi_text