Difference between revisions of "Weapon Comparison (FS1)"

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==Primary Weapons==
 +
===Standard Primaries===
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
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| 1.20 / s
 
| 1.20 / s
 
| -
 
| -
 +
|}
 +
 +
===Turret Guns===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Turret Guns'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Shot'''''
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Turret'''''
 
| '''''Terran Turret'''''
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| 1.0 s
 
| 1.0 s
 
| 275 mps
 
| 275 mps
| 44.8
+
| 43.8
| 37.9
+
| 29.8
| 32.8
+
| 26.3
| 145.8
+
| 43.8
| 124
+
| 29.8
| 109.4
+
| 26.3
| 0.30 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Huge Turret'''''
 
| '''''Terran Huge Turret'''''
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| 20.8
 
| 20.8
 
| 31.3
 
| 31.3
| 416.7
+
| 125
| 208.3
+
| 62.5
| 312.5
+
| 93.8
| 0.1 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Turret Weak'''''
 
| '''''Terran Turret Weak'''''
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| 5.3
 
| 5.3
 
| 5.3
 
| 5.3
| 145.8
+
| 43.8
| 17.5
+
| 5.3
| 17.5
+
| 5.3
| 0.30 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Turret Laser'''''
 
| '''''Shivan Turret Laser'''''
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| 50
 
| 50
 
| 50
 
| 50
| 200
+
| 60
| 200
+
| 60
| 200
+
| 60
| 0.25 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Weak Turret Laser'''''
 
| '''''Shivan Weak Turret Laser'''''
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| 28.6
 
| 28.6
 
| 28.6
 
| 28.6
| 66.7
+
| 20
| 66.7
+
| 20
| 66.7
+
| 20
| 0.43 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Megafunk Turret'''''
 
| '''''Shivan Megafunk Turret'''''
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| 9.6
 
| 9.6
 
| 38.2
 
| 38.2
| 650
+
| 195
| 162.5
+
| 32.5
| 433.3
+
| 130
| 0.1 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Super Laser'''''
 
| '''''Shivan Super Laser'''''
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| 1500
 
| 1500
 
| 1500
 
| 1500
| 50000
+
| 15000
| 50000
+
| 15000
| 50000
+
| 15000
| 0.1 / s
 
| Huge
 
 
|}
 
|}
  
 +
==Secondary Weapons==
 +
===Standard Secondaries===
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
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| 100 / 450 m
 
| 100 / 450 m
 
| Aspect Seeking, Bomb, Huge, No Dumbfire
 
| Aspect Seeking, Bomb, Huge, No Dumbfire
 +
|}
 +
 +
===Turret Missiles===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Secondaries'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Missile'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| Fusion Mortar
 
| Fusion Mortar
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| 80
 
| 80
 
| 80
 
| 80
| ''80''
+
| 80
| ''80''
+
| 80
| ''80''
+
| 80
| 1
 
 
| -
 
| -
 
| Huge
 
| Huge
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| 10
 
| 10
 
| 100
 
| 100
| ''500''
+
| 500
| ''50''
+
| 50
| ''500''
+
| 500
| 1
 
 
| -
 
| -
 
| Huge
 
| Huge
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| 2.3
 
| 2.3
 
| 3
 
| 3
| 4
+
| 60
| 3
+
| 45
| 4
+
| 60
| 15
 
 
| 50 / 100 m
 
| 50 / 100 m
 
| Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
 
| Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
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| 10  
 
| 10  
 
| 6.3
 
| 6.3
| 25
+
| 100
| 20
+
| 80
| 12.5
+
| 50
| 4
 
 
| -
 
| -
 
| Aspect Seeking
 
| Aspect Seeking
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| 3.2
 
| 3.2
 
| 2
 
| 2
| 15
+
| 60
| 12
+
| 48
| 7.5
+
| 30
| 4
 
 
| -
 
| -
 
| Aspect Seeking
 
| Aspect Seeking
 +
|}
 +
 +
===Submunitions===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Submunitions'''''
 +
| colspan=2 style="width:90px" |
 +
| colspan=3 style="width:120px" |'''''Damage per Submunition'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 
|- style="background:#002000;" align="center"
 
|- style="background:#002000;" align="center"
 
| Cluster Baby
 
| Cluster Baby
 
| 1050 m
 
| 1050 m
| -
 
 
| 175 mps
 
| 175 mps
| 35 per missile
+
| 35  
| 35 per missile
+
| 35  
| 17.5 per missile
+
| 17.5
| -
+
| -  
| -
 
| -
 
| -
 
| -
 
 
| Heat Seeking
 
| Heat Seeking
 
|- style="background:#002000;" align="center"
 
|- style="background:#002000;" align="center"
 
| Cluster Baby Weak
 
| Cluster Baby Weak
 
| 1400 m
 
| 1400 m
| -
 
 
| 175 mps
 
| 175 mps
| 30 per missile
+
| 30
| 30 per missile
+
| 30
| 15 per missile
+
| 15
| -
 
| -
 
| -
 
| -
 
 
| -
 
| -
 
| Heat Seeking
 
| Heat Seeking
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| Cluster Bomb Baby
 
| Cluster Bomb Baby
 
| 75 m
 
| 75 m
| -
 
 
| 250 mps
 
| 250 mps
| 35 per missile
+
| 35  
| 35 per missile
+
| 35  
| 17.5 per missile
+
| 17.5  
| -
+
| 20 / 60 m
| -
 
| -
 
| -
 
| -
 
 
| Heat Seeking
 
| Heat Seeking
 
|}
 
|}

Revision as of 10:19, 27 December 2005

Primary Weapons

Standard Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
ML-16 Laser 900 m 0.2 s 450 mps 25 2.5 7.5 25 2.5 7.5 1.00 / s Stream
Disruptor 620 m 0.30 s 475 mps 6.3 (25) 5 50 7.5 (30) 6 60 0.83 / s Puncture
Flail 1200 m 0.15 s 1000 mps 10 80 4 15 119 6 0.67 / s -
Avenger 1000 m 0.25 s 525 mps 80 54.4 22.4 66.7 45.3 18.7 1.20 / s -
Prometheus 900 m 0.3 s 450 mps 86.67 46.67 23.33 65.2 35 17.5 1.33 / s -
Banshee 975 m 0.4 s 650 mps 45.5 78 22.8 11.4 19.5 5.7 4.00 / s -
D-Advanced 920 m 0.6 s 575 mps 0 41,7 41,7 0 33.4 33.4 1.25 / s Puncture
S-Breaker 1600 m 0.3 s 400 mps 0 133.3 0 0 199 0 0.67 / s -
Leech Cannon 900 m 0.3 s 450 mps 0.3 3.3 0 0.3 2.5 0 1.33 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1.00 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.80 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.20 / s -

Turret Guns

Turret Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys
Terran Turret 1375 m 1.0 s 275 mps 43.8 29.8 26.3 43.8 29.8 26.3
Terran Huge Turret 2100 m 3.0 s 175 mps 41.7 20.8 31.3 125 62.5 93.8
Terran Turret Weak 1375 m 1.0 s 275 mps 43.8 5.3 5.3 43.8 5.3 5.3
Shivan Turret Laser 1250 m 1.2 s 250 mps 50 50 50 60 60 60
Shivan Weak Turret Laser 1250 m 0.7 s 350 mps 28.6 28.6 28.6 20 20 20
Shivan Megafunk Turret 1440 m 3.4 s 120 mps 57.4 9.6 38.2 195 32.5 130
Shivan Super Laser 30000 m 10 s 1000 mps 1500 1500 1500 15000 15000 15000

Secondary Weapons

Standard Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
MX-50 1500 m 0.75 s 150 mps 33.3 13.3 33.3 6.3 2.5 6.3 4 20 / 40 m Heat Seeking
D-Missile 1200 m 5 s 80 mps - - - - - - 8 10 / 400 m Aspect Seeking, Huge, Bomb, No Dumbfire, Electronics
Fury 900 m 0.3 s 300 mps 100 50 60 60 30 36 0.5 - -
Hornet 1330 m 2 s 190 mps 25/100 12.5/50 7.5/30 50 25 15 1 10 / 20 m Aspect Seeking, Swarm: 4
Interceptor 1250 m 2 s 250 mps 75 60 37.5 37.5 30 18.8 4 - Aspect Seeking
Phoenix V 1750 m 5 s 175 mps 70 35 56 43.8 21.9 35 8 10 / 30 m Aspect Seeking, Bomber+
Synaptic 225 m 5 s 90 mps 12 9 12 4 3 4 15 50 / 100 m Bomb, Spawns 15 x Cluster Baby
Stiletto 2250 m 2 s 150 mps 3.9 - 387.5 1 - 96.9 8 - Heat Seeking, Puncture, Bomb
Tsunami 1500 m 20 s 60 mps 75 1.5 150 100 2 200 15 50 / 150 m Aspect Seeking, Bomb, Huge, No Dumbfire
Harbinger 1500 m 30 s 50 mps 106.7 1.1 1706.7 80 0.8 1280 40 100 / 250 m Aspect Seeking, Bomb, Huge, No Dumbfire
Cluster Bomb 800 m 5 s 160 mps 12 9 12 4 3 4 15 30 / 100 m Heat Seeking, Spawns 8 x Cluster Bomb Baby
EM Pulse 1250 m 2 s 250 mps 22.5 18 11.3 11.3 9 5.6 4 80 / 300 m EMP
Unknown Bomb 1500 m 20 s 60 mps 75 - 150 100 - 200 15 5 / 30 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Megabomb 1500 m 30 s 50 mps 106.7 - 106.7 80 - 80 40 100 / 450 m Aspect Seeking, Bomb, Huge, No Dumbfire

Turret Missiles

Secondaries Damage Potential per Second Damage per Missile
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave Special
Fusion Mortar 2000 m 1 s 100 mps 80 80 80 80 80 80 - Huge
Vasudan Flux Cannon 1200 m 5 s 80 mps 100 10 100 500 50 500 - Huge
Shivan Cluster 450 m 20 s 90 mps 3 2.3 3 60 45 60 50 / 100 m Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
FighterKiller 950 m 8 s 190 mps 12.5 10 6.3 100 80 50 - Aspect Seeking
Swarmer 1250 m 15 s 250 mps 4 3.2 2 60 48 30 - Aspect Seeking

Submunitions

Submunitions Damage per Submunition
Name Range Velocity Armor Shield Subsys Shockwave Special
Cluster Baby 1050 m 175 mps 35 35 17.5 - Heat Seeking
Cluster Baby Weak 1400 m 175 mps 30 30 15 - Heat Seeking
Cluster Bomb Baby 75 m 250 mps 35 35 17.5 20 / 60 m Heat Seeking