Difference between revisions of "UEF Uriel"
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==Description:== | ==Description:== | ||
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===Blue Planet: War in Heaven Tech Description=== | ===Blue Planet: War in Heaven Tech Description=== | ||
The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations. | The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations. |
Revision as of 19:29, 12 November 2010
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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- For the original ship, see FTF Wraith.
Contents
Description:
The UEF Uriel |
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Blue Planet: War in Heaven Tech Description
The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.
Developer Notes
N/A
Name Origin
Saint Uriel the Archangel is one of the archangels of post-Exilic Rabbinic tradition, and also of certain Christian traditions.
Performance:
Statistics
Name | UEF Uriel | |
Type | Heavy Assault | |
Manufacturer | Stormrider | |
Maneuverability | Average | |
Max Velocity | 65 - 90 ms-1 | |
Max Afterburner Velocity | 140 ms-1 | |
Max Afterburner Duration | 6.458 s | |
Armor | Heavy | |
Hitpoints | 470 pts | |
Shields | 640 pts | |
Length | 38 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 2 guns | |
2nd bank | 6 guns | |
3rd bank | 1 guns | |
Secondary weapons | ||
1st bank capacity | 50 | |
2nd bank capacity | 50 | |
3rd bank capacity | 50 | |
Countermeasures | ||
Countermeasure capacity | 30 countermeasures | |
Turrets | 1 turrets |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 2 | Vulcan |
2nd | 6 | Rapier |
3rd | 1 | Archer |
Compatible Primaries | ||
1st | Maul, Vulcan, Rapier, Gattler, Scalpel | |
2nd | Maul, Vulcan, Rapier, Gattler, Scalpel | |
3rd | Archer |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 40 | Dart |
2nd | 40 | Slammer |
3rd | 40 | Slammer |
Compatible Secondaries | ||
1st | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike | |
2nd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer | |
3rd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer |
Default Statistics | |
Turret Type | Amount |
Vulcan | 1 |