SB Seraphim

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File:Seraphim320x240.jpg
The SB Seraphim


Description:

FS1 Tech Room Description

The new Seraphim class bomber is the Shivan's latest threat. It is three times larger than a Nephilim, and carries a massive payload at least 150% the size of the Nephilim. With strong hulls and almost impenetrable shield system, the Seraphim is easily the most dangerous bomber we have yet encountered.

The Seraphim has been designated a Class A threat to GTA destroyers and cruisers. In unpopulated systems, it is to be considered a Class B threat.

FS2 Tech Room Description

The SB Seraphim is a familiar foe to GTVA forces. They appear to be similar to Nephilims in speed, armor, and shield strength, but have demonstrated a larger bomb capacity.

Developer Notes

None

Name origin

In the Hebrew Bible, a seraph (alternately or plural "seraphim") is the highest class of angels. Seraph is often translated as "fiery flying serpent."

Performance:

Statistics

Type Bomber
Manufacturer Unknown
Maneuverability N/A
Max Velocity 60.0 - 90.0 mps
Max Afterburner Velocity N/A
Armor N/A
Hitpoints 500
Shields 1 600
Length 74 m

Armaments

Freespace 1 Freespace 2
Bank Guns Standard Loadout Standard Loadout
1st 6 Shivan Light Laser Shivan Light Laser
2nd 2 Shivan Light Laser Shivan Light Laser
3rd 3 Shivan Light Laser Shivan Light Laser
Freespace 1 Freespace 2
Bank Capacity Standard Loadout Standard Loadout
1st 40 MX-50 MX-64
2nd 40 Synaptic Piranha
3rd 80 Phoenix V Trebuchet
4th 80 MX-50 MX-64
Freespace 1 Freespace 2
Turret Type Amount Turret Type Amount
Shivan Light Laser 2 Shivan Light Laser 2

Veteran Comments

Please read the Veteran Comments policy before editing this section.


Kill it and kill it now! The Seraphim poses too great a danger to friendly capital craft to be allowed to live. If any Shivan bomber in a mission is going to be carrying high-yield bombs like the Helios, the odds are very good it's going to be a Seraphim. Even if they aren't, the Seraphim has enough capacity in its secondary banks to do serious damage to anything short of a juggernaut. Seraphim should be the number-one priority for any interceptor pilot.

This Shivan equivalent of the Ursa, or Sekhmet is tough and deadly, and a serious threat to everything ranging from cruisers to superdestroyers.


Try flying this. It is surprisingly fast and maneuverable. Gunpoints are lousy though, being unable to hit anything smaller than a cruiser, and even then you can miss.


The Seraphim is an intercept pilot's worst nightmare in FreeSpace and FreeSpace 2. Even a direct hit from two Trebuchets would only scratch its paint! Even worse are its gun mounts! They're everywhere! If you encounter any of these, try to fire four Trebuchets at long range. If you can't do that (or you don't have any), close in upon it at two clicks, augment your front shield and start firing like crazy. You'll probably get hit a few times before it goes down.