GTF Draco
All information related to the GTF Draco is non-canon. |
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Contents
Description:
Tech Room Description
The GTF Draco is the first dedicated military fighter designed by the Starr Corporation, and represents absolute dedication to one thing, and one thing alone - speed. In a straight line, the Draco is the fastest thing in the fleet, both with and without afterburners. This makes it ideal for either bomber escort or interception, as it is capable of controlling a vast region of space with relatively little effort, though this comes at the cost of extremely high maintenance costs on the somewhat delicate engines. However, in a dogfight situation against more agile enemies, the Draco's restrictive handling will become a major handicap. The Draco is still new to Alliance deployment, and time will tell if this model of fighter design has long term practical application. For now, only a few daredevil squadrons dare fly such an unpredictable fighter.
Blue Planet Tech Room Description
The GTF Draco is a recently commissioned interceptor design, a collaboration between Snapka/Flegel Weapons and Boone Thrusters. It is part of the Threat Exigency Initiative's Wave 2 response to potential future Shivan threats. The Draco is an extraordinarily agile and nimble interceptor with excellent linear speed. Evasive tactics for Draco pilots often consist of simply outrunning pursuers for minutes at a time. Though fragile and arguably undergunned, the Draco has the tactical flexibility required to cover multiple warships with effectiveness.
Credits List
- Model and POF by Stratcomm
- Texture and Table by Black Wolf
Performance:
Statistics
Original
Name | GTF Draco | |
Type | Interceptor | |
Manufacturer | Starr Corp. | |
Maneuverability | Poor | |
Max Velocity | 105 - 135 ms-1 | |
Max Afterburner Velocity | 210 ms-1 | |
Armor | Light | |
Hitpoints | 160 pts | |
Shields | 475 pts | |
Length | 18 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 2 guns | |
2nd bank | 2 guns | |
Secondary weapons | ||
1st bank capacity | 35 | |
2nd bank capacity | 20 |
Blue Planet
Name | GTF Draco | |
Type | Interceptor | |
Manufacturer | Starr Corporation | |
Maneuverability | High | |
Max Velocity | 100 - 130 ms-1 | |
Max Afterburner Velocity | 200 ms-1 | |
Max Afterburner Duration | 10 s | |
Armor | Average | |
Hitpoints | 270 pts | |
Shields | 375 pts | |
Length | 15 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 2 guns | |
2nd bank | 2 guns | |
Secondary weapons | ||
1st bank capacity | 40 | |
2nd bank capacity | 40 | |
Countermeasures | ||
Countermeasure capacity | 40 countermeasures |
Armaments
Default Statistics | Blue Planet | ||||
Bank | Guns | Standard Loadout | Bank | Guns | Standard Loadout |
1st | 2 | Subach HL-7 | 1st | 2 | Balor |
2nd | 2 | UD-8 Kayser | 2nd | 2 | Balor |
Compatible Primaries | Compatible Primaries | ||||
Subach HL-7, MorningStar, Lamprey, Circe, UD-8 Kayser | Subach HL-7, Akheton SDG, Morning Star, Prometheus S, UD-8 Kayser, Circe, Lamprey, Balor |
Default Statistics | Blue Planet | ||||
Bank | Capacity | Standard Loadout | Bank | Capacity | Standard Loadout |
1st | 35 | Harpoon | 1st | 40 | Harpoon |
2nd | 20 | Harpoon | 2nd | 40 | Harpoon |
Compatible Secondaries | Compatible Secondaries | ||||
MX-64 Rockeye, Tempest, Harpoon, Hornet, EMP Adv. | Rockeye, Tempest, Harpoon, Hornet, Tornado, EMP Adv. |
Veteran Comments
In Blue Planet, the Draco is a bit of an oddity. Despite being an interceptor, it can't carry Trebuchets or use Maxims, which does somewhat limit its reach. Its speed, while good, isn't all that much better than, say, an Atalanta (which is more maneuverable, has two more guns, and just as much secondary capacity, along with side-thrusting capability), which is a little underwhelming for a craft designed around very high speed. With four guns in a 2-by-2 configuration, using Balors with this craft isn't a good idea, as using both banks simultaneously will reduce your ROF by 50% (thanks to the hardcoded 'feature' in retail), negating one of the Balor's biggest advantages. This fighter is relatively fragile, has anemic firepower, lacks the capability to use several key interceptor weapons (including Balors in an effective manner), and ultimately isn't fast enough to be worth the numerous drawbacks. Unless you need to cover lots of ground where time is of the essence (and Trebuchets won't do the job), take an Atalanta, Perseus, or even a Nyx.