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  • ...e and putting something together.' This is a fatal faux pas in the mission design process and leads to mission after mission of Endorian-like battles, battle ...missions. Here are some questions to ask yourself when starting a mission design:
    9 KB (1,527 words) - 11:08, 15 May 2011
  • ...nues to be one of the authoritative voices on FreeSpace design. As mission design issues became more complex, sites such as the SwapMeet and the FDL Review w ...new campaign. Many authors submitted their designs to Interplay's Mission Design Contest in hopes of winning prizes and securing a free copy of Silent Threa
    7 KB (1,120 words) - 07:53, 21 July 2009
  • ...er-made campaign projects of all-time, excelling in story concept, mission design, cutscene use and music selection. [[Blue Planet: Chanticleer]], a spin-off campaign released in 2023, completes the arc of the GTVA-UEF civil war, as seen from
    29 KB (4,423 words) - 04:37, 14 January 2024
  • ...ing the Light turns in good performances in every category, resulting in a campaign more than the sum of its parts and a superb overall experience. [[User:Ngtm *[http://www.moddb.com/mods/shrouding-the-light Campaign profile | ModDB.com]
    2 KB (252 words) - 00:40, 29 May 2018
  • Decent mission design and few spelling errors. By FS1 standards, a nice campaign.
    453 bytes (56 words) - 02:12, 24 March 2022
  • ...te: Campaigns which haven't been released can be found on the [[Unreleased Campaign List]].''''' !Campaign !!Release status !! Voiced !! Requirement !! Author(s) !! Special content !
    53 KB (7,856 words) - 22:45, 19 March 2024
  • ...ices. Some transitions between missions are a bit awkward, though, and the campaign as released now ends abruptly. As for difficulty, the released part is way The campaign is available from:
    2 KB (237 words) - 20:02, 17 July 2011
  • ...an Ancient fighter, the '''AF ''Tylisos''''', in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod. ...jpg|thumb|right|480px|The AF Tylisos, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]
    3 KB (419 words) - 21:44, 30 December 2010
  • ...Vishnan bomber]]. The HTL version was created by the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod. ...te chassis. Using the Attis as a template, artisans greatly reinforced the design's already-impressive hull plating and extended available secondary capacity
    10 KB (1,304 words) - 08:20, 7 June 2020
  • ...[[Ancients|Ancient]] bomber. Originally created by Bobboau for his failed campaign Dark Breed it was latter picked up by the [[Inferno Release 1]] mod, it has The Attis appears to be an older design, perhaps in use when the Shivans slaughtered the Ancients eight thousand ye
    8 KB (1,070 words) - 17:04, 6 June 2020
  • In the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]], the Phaistos recived minor mesh alterations and is r ...|right|650px|The ACv ''Arkalochori'', as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]]
    5 KB (625 words) - 15:33, 6 June 2020
  • ...the GVC Somtus is one of the strangest Vasudan cruisers of all time. This design is very different from the GVC Mentu: the primary role of this ship is to i *Renegade Resurgence Campaign: [http://www.freespacemods.net/download.php?view.39 Link | FreeSpaceMods.ne
    4 KB (617 words) - 21:51, 28 October 2009
  • ...s technology have proved increasingly taxing on the Perseus' aging reactor design. In 2390, faced with the fighter's inability to maintain its superb all-aro ...druple Hastors (the default loadout available with this ship in the INF R1 campaign, and by far the best choice) will shred pretty much anything in the Perseus
    7 KB (910 words) - 03:53, 30 September 2020
  • * One 5-mission campaign ...) that combines the GTVA's [[GTVA Colossus|''Colossus''-class juggernaut]] design with that of the CDF's Prometheus-Class battlestar.
    4 KB (663 words) - 18:29, 15 January 2014
  • '''SPOILERS:''' As this is a campaign walkthrough, all spoilers for that mission and all previous ones will be un ...[Concept art|GVA Setekh concept art]]. A Vasudan science vessel using this design appears in Scroll of Atankharzim.''
    8 KB (1,430 words) - 17:10, 28 January 2016
  • ...t (ST:R)|next=The Return to Ross 128 (ST:R)|campaign=Silent Threat: Reborn Campaign Walkthrough}} ...[[Hellfire|original mission]] this was a textbook example of lazy mission design. The core gameplay of racing against the clock to take down four cruisers w
    3 KB (509 words) - 04:09, 24 March 2018
  • ...e itself shipped with FreeSpace Editor (FRED) that allowed every player to design and create their own missions. ...GTA. ''Silent Threat'' was considered as a decent expansion pack. The main campaign suffered from bugs, weird plot development and generic mission designs, but
    12 KB (1,989 words) - 20:59, 17 September 2023
  • A '''character-driven campaign''' is a campaign in which characters play an important part in the development of plot and i A good character-driven campaign often requires well-planned [[Making cutscenes (basic)|cutscenes]] and well
    2 KB (229 words) - 20:26, 13 December 2023
  • * One 14-mission campaign ...tained an expansive number of additional ships and weapons not used in the campaign, which were likely intended to be used during further development of the In
    6 KB (815 words) - 17:02, 22 December 2023
  • ...y won the contract to build the Sanctus, drawing upon its years of cruiser design experience to conceptualise a hybrid cruiser-freighter. Deploying a wing of ...where deficiencies in firepower and armour were finally addressed and the design would reach its full potential as a line combatant.
    6 KB (898 words) - 11:26, 27 July 2016

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