Renegade Resurgence

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Revision as of 15:44, 2 July 2008 by TopAce (talk | contribs) (Now it looks better)
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General Info

Released on: 6th July, 2004
Post Feedback here The official feedback thread
Number of missions: 29 campaign missions, including 2 SOC missions + 2 standalone missions
Mods used:

  • GTF Valkyrie
  • GTGs Antwerpen
  • GVC Somtus
  • GTI Samson

All included in release
Website and download: http://mods.moddb.com/2704
FreeSpace version required: SCP, optimized for release 3.6. Vanilla FreeSpace is not guaranteed to work(In theory, it should).
Description:
After the incident at Capella, the GTVA begins a large construction project at the Altair sector to learn more about the ancient civilization in the hopes those new discoveries may aid them in the war with the Shivans. But the project was not proceeding as planned, pirate activites are halting the constructions. It is time to send armed forces to stop the pirate strikes. The GTVA is facing an even larger enemy than they had expected...

Designer's notes

(Written by TopAce)

I would like to tell people that the author of these missions is not a native speaker of English, so grammar mistakes are expectable. I hired some natives to check the grammar/spelling, but according to feedback, not everything is correct.

Also, don't expect the model meshes to be gorgeous and teeming with polies or high resolution textures. The main purpose of this campaign was to make top-quality missions. If you see a bug in a mission, you are entitled to complain about it in the feedback thread.

Development

Work started on the campaign in March, 2003 but it was only released a year and three months later. The plot outline was written in four days. Later, only minor changes were applied to the story. Initially, using a Valkyrie was not an idea, but later I realized that using a premade ship that many know would be ideal, especially under the circumstances the Valkyrie is used in this campaign.

The campaign had a forum at a server called Cold Space, but that site went down permanently. Then I found the Mod Database and submitted my campaign there.

In August, when I nearly completed all missions, I hired voice actors. Until December, only one mission was partially voice acted and a few messages of another mission were voice acted. Any calculations I made made it clear that with voice acting, the campaign will never be released. So I abandoned voice acting.

Regarding ressurgence

In proper English spelling, there is no such thing as ressurgence, but resurgence (re (meaing "again") + surge + -ence). This spelling mistake came about of my ignorance, and complete confidence in me knowing proper English spelling. I tried to defend this mistake of mine by saying it was a mascot, but I wasn't very convincing.

I admit making this mistake, and, having ignored the advice of my grammar checkers, I am the only one to blame for this. When it was brought to my attention, I deemed it too late to make this change, the campaign having been announced as "Renegade Ressurgence" everyone on the net.

On 2 July 2008, I started removing as many instances of ressurgence as I came across. Instances of ressurgence, however, cannot ever be completely removed for two main reasons: a) lack of attention, b) lack of ability to edit other's posts and comments who used the original, incorrect, spelling of the campaign's name.

Related links

Profile in Skippy's campaign list
Mod Database profile
Freespacemods.net Mirror
Campaign Mirror 1
Retail (low-poly) models Mirror 1