Aristeia
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
---|
Previous Mission
|
Campaign Walkthrough | Next Mission
|
MISSION 10
ACT 2, MISSION 03
Fighter squadron: Not given.
Description: Laporte and the Wargods must escort the GTL Agincourt through an intrasystem jump gate -- and a GTVA gauntlet.
Background
TF Wargods took the GTL Agincourt successfully, but not without complications. During the fight, the subspace drive on the Agincourt was destroyed, requiring the Wargods to tow it, incommunicado, to the nearest intrasystem jump gate, six days away by sublight drive. The Wargods use the time off from defending from GTVA attack to repair, resupply, and rest. The Wargods pilots, in what seems like a miracle, get two days of mandatory rest, sparking feelings of guilt.
Meanwhile, trouble is brewing in the Agincourt. Over the next few days, an outbreak of a strain of influenza on the logistics ship grounds half of the Wargods' pilots, and sabotage by press-ganged GTVA engineers has reduced the Wargods' fighter complement to five Kents, a pair of Uriels, and whatever GTVA fighters they can scrape together.
Just as the Wargods are nearing their destination, the Tevs have found them. The GTD Hood is blockading the intrasystem gate, along with the corvette pack known as Serkr Team. Knowing they've been detected, the Wargods call for reinforcements; meanwhile, they are left to defend themselves against a ferocious attack to destroy the Indus and Yangtze and recapture the Agincourt.
Walkthrough
U/C
Notes
- U/C
Total number of forces
Forces involved | |
Belligerents | |
Ships | |
|
|
Strikecraft | |
|
|