Cutscenes.tbl
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- FSO Revision: 11092
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The cutscenes.tbl is a file for defining the actual video clips (.mve or their .ogg (recommended) equivalents) and their descriptions displeyed in the cutscenes section of the tech room.
Contents
Format
- Table consists of several entries used to define the cutscene videos displayed in the tech room.
$Filename:
- Used to define the actual name of the video shown in the particular slot.
- Syntax: String.ogg or String.mve, filename.extension
- Example: intro.mve
$Name:
- Defines the name of the cutscene
- Syntax: String, name
$Description:
- Used to define the description of the particular table entry
- Value is used for defining the translations via the tstrings.tbl
- Is always followed immediately with $end_multi_text
- Syntax: XSTR("String", Integer), descriptive text, integer refers to translations
- Example: XSTR("Admiral Petrarch addresses the crew of the Aquitaine, relating news of the GTVA's success.", 2611)
$cd:
- Defines the disk from which the cutscene could be found
- Syntax: Integer
FS2 Open, 3.7.2:
- This field is now optional
$Always Viewable:
- Sets the cutscene to always be available to the player and not need to be unlocked.
- Syntax: Boolean
Sample and usage of cutscenes in campaigns
- Here are instructions how to configure the mission to make the pre-rendered cutscene play at the correct point in the campaign.
- Full retail table:
; Cutscene.tbl ; Will contain data for : ; 1.) cutscene names ; 2.) cutscene descriptions ; 3.) cutscene location on CD ; ; Do not change the ordering of the sections in this table. Also do not add items to the list #Cutscenes ;; ;; INTRO ;; $Filename: intro.mve $Name: Introduction $Description: XSTR( "Thirty-two years have passed since the Great War, and a new generation has come of age.", 2603) $end_multi_text $cd: 2 ;; ;; COLOSSUS ;; $Filename: Colossus.mve $Name: GTVA Colossus $Description: XSTR( "Introducing the GTVA Colossus, the largest space-faring warship ever constructed.", 2604) $end_multi_text $cd: 2 ;; ;; MONOLOGUE 1 ;; $Filename: mono1.mve $Name: Bosch Monologue 1 $Description: XSTR( "Admiral Bosch, the NTF Supreme Commander, reflects upon the legacy of the Ancients.", 2605) $end_multi_text $cd: 2 ;; ;; MONOLOGUE 2 ;; $Filename: mono2.mve $Name: Bosch Monologue 2 $Description: XSTR( "Following NTF defeats in Epsilon Pegasi and Sirius, Bosch reconsiders his strategy.", 2606) $end_multi_text $cd: 3 ;; ;; MONOLOGUE 3 ;; $Filename: mono3.mve $Name: Bosch Monologue 3 $Description: XSTR( "Lost in the nebula beyond the Knossos portal, Bosch questions the wisdom of his actions.", 2607) $end_multi_text $cd: 3 ;; ;; MONOLOGUE 4 ;; $Filename: mono4.mve $Name: Bosch Monologue 4 $Description: XSTR( "His crusade vindicated, Bosch prepares for his second rendezvous with the Shivans.", 2608) $end_multi_text $cd: 3 ;; ;; BASTION ;; $Filename: bastion.mve $Name: Bastion dies $Description: XSTR( "Packed with meson warheads, the GTD Bastion self-destructs and seals off the Epsilon Pegasi jump node.", 2609) $end_multi_text $cd: 3 ;; ;; END GAME ;; $Filename: endpart1.mve $Name: End Game $Description: XSTR( "Generating a powerful subspace disturbance, the Shivan juggernauts trigger a supernova.", 2610) $end_multi_text $cd: 3 ;; ;; END GAME A ;; $Filename: endprt2a.mve $Name: End Game Part 2A $Description: XSTR( "Admiral Petrarch addresses the crew of the Aquitaine, relating news of the GTVA's success.", 2611) $end_multi_text $cd: 3 ;; ;; END GAME B ;; $Filename: endprt2b.mve $Name: End Game Part 2B $Description: XSTR( "Admiral Petrarch addresses the 70th Blue Lions, relating news of Alpha 1's demise.", 2612) $end_multi_text $cd: 3 #End