GTD Orion
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File:Orion320x240.jpg |
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The GTD Orion |
Contents
Description:
FS1 Tech Room Description
The Orion is the capital ship of the GTA. Measuring a frightening 2.1 kilometers in length, the cost to build one of these far outweighs the cost of paying the crew of this ship for 3 years. There is no more important symbol of Terran Pride than a ship like the Galatea or the Intrepid cruising past a colonized planet, patrolling the system and ensuring safety. In the course of the 14 year war, very few of these have ever been lost, making the destruction of an Orion a truly horrible defeat.
FS2 Tech Room Description
For over 30 years, the GTD Orion class was the largest ship in the Terran-Vasudan armada. Over two kilometers in length, bristling with dozens of death-dealing turrets, the Orion is as awesome in repose as it is in battle. All GTVA Orions have been retrofitted with the latest anti-warship beam weapons, as well as flak and AAA turrets for dealing with fighters and bombers. The Orion's cavernous hanger bays easily accommodate more than two dozen fighter or bomber wings.
Notable Ships of Class
GTD Bastion
GTD Galatea
GTD Krios
GTD Nereid
NTD Repulse
Developer Notes
None
Veteran Comments
Despite the introduction of the new Hecate class of destroyers, the aging Orion still remains a vital part of the GTVA arsenal. With the Hecate designed with an emphasis on protection from fighter and bomber attacks, the Orion remains the king of capital ship combat - With heavy beam emplacements capable of laying down devastating fire in nearly all directions, it is a true terror to any capital ship that strays into its firing range.
However, its age does show in one area. Being designed in an era where fighter and bomber ordnance was far inferior to today's weaponry and where shields were non-existant, it carries very few dedicated anti-fighter turrets, making it an easy target for bomber wings should it ever be left without fighter escort.
The Orion only carries eight squadrons of fighters to the Hecates twelve, but has massivly more firpower, arranged better on its hull. The GTD Bastion however, cannonically lists ten squadrons, it must be assumed that these are not full squadrons (twelve fighters per full squadron) or that the Bastion is not a typical Orion.
The sort of straight profile of the GTD Orion allows for few blindspots for turrets. If it was mounted with sufficient batteries of anti-fighter weaponry, it would be unstoppable. However, it does not, and so therefore lost something that could potentially make it the best destroyer in the game. I also believe that this has a chance of taking on a Demon and winning.
It is worth noting that not all the canonical Orions in Freespace II mount standard weaponry, at least one (the NTD Uhuru) mounts Flak Guns on its upper turrets.
Performance:
Statistics
Type | Destroyer |
Manufacturer | Unknown |
Manuverability | N/A |
Max Velocity | 15.0 mps |
Max Afterburner Velocity | N/A |
Armor | N/A |
Hitpoints | 100 000 |
Shields | N/A |
Length | 2023 m |
Fighter Complement | 80 fightercraft(?) (20 wings) |
Armaments
Freespace 1 | Freespace 2 | ||
Turret Type | Amount | Turret Type | Amount |
Terran Huge Turret | 5 | Terran Huge Turret | 4 |
Terran Turret | 11 | Terran Turret | 3 |
Anti-Fighter Beam | 3 | ||
Terran Slashing Beam | 3 | ||
Big Green Beam | 3 |