Fallen Angel

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Revision as of 12:23, 13 March 2010 by Grunt minion22 (talk | contribs) (updating Casualty list from director's cut,)
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MISSION 18

Fighter squadron: Vishnan Great Psyche

Description: Sam and his Vishnan allies come to the rescue of the Orestes, cornered by the Lucifer.


Background

The destruction of the Orestes is imminent. You must intervene to save your father and the thousands of lives under his command.

Walkthrough

Your allies - including the Vishnan Arbiters - should be able to handle themselves well. Focus on taking out the Lucifer's reactors. Remember, your shields are extremely resilient and recharge very quickly, so if you're in trouble, boost power.

Notes

This mission is foreshadowed almost perfectly by 'Curse of Prescience.'

For unknown reasons, the Lucifer's shielding system is inoperative. This is almost certainly due to FREDding reasons: the ship should not be invulnerable (because beams can likely pierce its shields), but the model lacks a shield mesh.

Note that this mission is somewhat timed. When the Lucifer starts taking serious damage, it might depart, thus, failing the mission.

Destroying the reactors in the Director's Cut is a bit easier than in the original, as two Vishnan Arbiters will take out 2 of the Lucifer's reactors, while the Orestes takes out another one with her spinal beam, leaving 2 reactors left for the player to deal with.

Total number of forces

Forces involved

Belligerents
GTVA 14th Battlegroup/Vishnans Shivans
Ships
  • GTD Orestes
  • GTCv Boreas
  • GTCv Miranda
  • GTC Persephone
  • GTL Fortune
  • Vishnan Sacred Keeper
  • Vishnan Arbiters
Spacecraft
  • Multiple fighters
  • Multiple fighters and bombers
Casualties
  • Vishnan Sacred Keeper
  • Samuel Bei
  • 0-2 Vishnan Arbiters
  • SD Lucifer
  • SD Hyde