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  • :''This article is about the ship class. For the lead ship of the class, see [[UED Solaris (WiH)]] ..., and each of them serve as mobile fortresses and a base of operations for the Federation's three fleets and their commanding officers.
    9 KB (1,335 words) - 17:00, 11 September 2023
  • ...xpert use of [[Source Code Project]] features. Its divided into five Acts, the first three are already released (Chrysalis, Apotheosis, Tenebra). *'''The E''' - ''Codework, Mission Work, Model Work, Writer''
    6 KB (1,027 words) - 02:10, 6 April 2013
  • '''Upgrading a campaign''' means editing someone else's work. This means that the changes a FREDder can make are somewhat restricted. Unless the original campaign creator is available to assist, radical changes are to be
    19 KB (3,042 words) - 20:28, 13 December 2023
  • ...out the Het-Ka arrives and launches its own fighters. Alpha tries to stop the vessel but it jumps into Ross 128.'' ...lta Serpentis, the GIVA move to secure the Ross 128 jump node to split off the EA forces in Ross 128 from their supply line to Sol.
    4 KB (560 words) - 23:05, 13 September 2023
  • The following information was originally from the Descent Developer's Network [http://web.archive.org/web/20010619182804/desc ...it is split into. Then I recursively check each subdivided box as long as the vector is still interesecting.
    13 KB (2,189 words) - 05:31, 10 May 2022
  • ...on August 21, 2011, Woolie posted a screenshot on #hard-light that marked the official return of Wings. ...lic of China, and the Spacer Commonwealth. The main campaign will focus on the United States, but all nations' fighters and bombers are playable.
    3 KB (504 words) - 07:39, 15 September 2011
  • {{FLMain|image=<br>|text=The Frontlines project is led by [[User:Black Wolf|Black Wolf]].<br> A (likely non exhaustive) list of the individuals who's work is or has been represented in Frontlines follows:<br
    937 bytes (151 words) - 02:00, 31 October 2015
  • {{Mission|previous=The Plunder|next=What Binds Us|campaign=Blue Planet: War in Heaven Campaign Wal ...cription:''' TF Wargods meets its first challenge as it attempts to escort the captured GTL ''Agincourt'' through a [[GTVA]] blockade.
    13 KB (1,973 words) - 17:39, 28 November 2019
  • *Ship of the 14th Battle Group under the [[GTD Orestes]] *Ship of the 14th Battle Group under the [[GTD Orestes]]
    27 KB (3,812 words) - 14:05, 14 October 2017
  • ...e, Blue means that a given quadrant is managed by the script, and red that the script is active, but not currently managing that quadrant. In order to configure this script on-the-fly, the following keyboard controls are used:
    7 KB (881 words) - 14:30, 4 February 2011
  • Here is the listing of all the ships that officially appeared in [[Wings of Dawn]] and some that will appe ...in [[User-made Ships]] under the Other section and (if one wants) specify the ship as being made with Wings of Dawn in mind.
    6 KB (778 words) - 10:42, 28 October 2012
  • ...ms. While versatile due to great weapons compatibility, the Ray III is not the most adaptable fighter once deployed due to only having a single primary an The reflective armor fitted on the Ray III is effective at absorbing hits from energy-based weapons, but is co
    8 KB (1,249 words) - 11:03, 28 May 2020
  • {{shipimage|image=[[Image:LSFRayMKIIIE.png|450px]]|caption=LSF Ray MkIII-E in [[Wings of Dawn]]}} ...than the standard Ray III, and the shield generator is downscaled due to the thruster system's power requirements.
    4 KB (585 words) - 16:47, 16 August 2011
  • ...slightly more powerful reactor. The added weight of these systems hinders the craftfs maneuverability and top speed, however. The reflective armor fitted on the Ray III type-W is effective at absorbing hits from energy-based weapons, bu
    5 KB (694 words) - 05:11, 7 September 2011
  • ...great mod--shiny new ships, a compelling storyline, memorable characters. The mod's certain to be an instant hit. So you log onto Hard Light, you head to the Missions and Campaigns Forum, and you start a new thread: RELEASE: MY AWE
    8 KB (1,334 words) - 10:30, 12 May 2011
  • ...campaigns, movies, and games succeed or fail to get the player involved in the experience. Because this is so essential to someone's enjoyment, I've deci ...ess, or if they just don't give a damn about the characters around them in the story, you might as well just stop making your campaign.
    19 KB (3,347 words) - 20:21, 13 December 2023
  • ...article provides an insight into how '''mission messages''' are handled by the FreeSpace engine. *A rudimentary insight into the SEXP system.
    10 KB (1,607 words) - 21:19, 12 August 2011
  • ...ecome a space faring race. Many Terran characters serve as protagonists in the ''[[Wings of Dawn]]'' story. ...in around the 70 year mark. The average male height is between 190-220cm, the average female height tends to vary between 165-200cm.
    21 KB (3,511 words) - 16:37, 20 April 2012
  • [[File:Deneb e.png|right]] *''In Mission:'' SM1-02 - "[[The Place of Chariots]]"
    515 bytes (93 words) - 15:54, 29 December 2012
  • ...ment along with a formidable and diverse array of weapon turrets, allowing the ship to hold its own against most threats. The design also provides comfortable living spaces for its 400 crew, minimizing
    2 KB (316 words) - 15:28, 28 May 2020

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