Difference between revisions of "Twisted Infinities"

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==Overview==
 
==Overview==
Authors: Black Wolf, Flipside, Vasudan Admiral, Hunter.
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'''Authors:''' <br>
 +
*Black Wolf <br>
 +
*Flipside <br>
 +
*Vasudan Admiral <br>
 +
*Hunter <br>
  
Status: Not yet released
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'''Status:''' Work in progress
  
 
==Description==
 
==Description==
 
+
It's 2378, eleven years after Capella was destroyed by Shivans. Some systems recovered quickly from the disasters of the Second Shivan Incursion. Others did not.
Description - It's 2378, eleven years after Capella was destroyed by Shivans. Some systems recovered quickly from the disasters of the Second Shivan Incursion. Others did not.
 
  
 
Cut off from the central systems by a destroyed node on one side, and dangerous, barely controlled former NTF systems on the other Epsilon Pegasi and the surrounding systems have fallen far from their former grace. Despite efforts in the past to clean it up, the region remains riddled with pirates and criminals. One group in particular has risen above the others, and somehow gained a technological edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.
 
Cut off from the central systems by a destroyed node on one side, and dangerous, barely controlled former NTF systems on the other Epsilon Pegasi and the surrounding systems have fallen far from their former grace. Despite efforts in the past to clean it up, the region remains riddled with pirates and criminals. One group in particular has risen above the others, and somehow gained a technological edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.
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==Features==
 
==Features==
 
 
Broadly, TI features
 
Broadly, TI features
  
 
* Atmospheric Combat
 
* Atmospheric Combat
 
* A new Race
 
* A new Race
* 35 Missions, spread over four acts.
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* 35 missions, spread over four acts.
 
* Two player flyable ships
 
* Two player flyable ships
 
* Dozens of new capital ships, freighters and enemy fighters.
 
* Dozens of new capital ships, freighters and enemy fighters.
  
 
==Status==
 
==Status==
 
 
Despite its long development cycle, TI is currently being actively worked on:
 
Despite its long development cycle, TI is currently being actively worked on:
* The majority of neccesary mods, including eleven Aesir ships, are ingame, balanced and working. They will be upgraded to comply with HTL standards over time, but this will not slow down FREDding
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* The majority of neccesary mods, including eleven Aesir ships, are ingame, balanced and working. They will be upgraded to comply with HTL standards over time, but this will not slow down FREDding.
 
* Several missions have been completed, many more are partial, or await specific mods. Many of those that do not are currently being FREDded.
 
* Several missions have been completed, many more are partial, or await specific mods. Many of those that do not are currently being FREDded.
 
* Atmospheric combat has been tested successfully, and looks great.
 
* Atmospheric combat has been tested successfully, and looks great.
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A major announcement about the status of the campaign is expected soon.
 
A major announcement about the status of the campaign is expected soon.
  
==Links==
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==Related links==
 
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*[http://www.sectorgame.com/twistedinfinities/about.php Official Website (outdated) | Sectorgame.com]
*[http://www.sectorgame.com/twistedinfinities/about.php Website] (Out of date)
 
  
 
[[Category:User-made_Campaigns]]
 
[[Category:User-made_Campaigns]]

Revision as of 20:57, 31 May 2009

Overview

Authors:

  • Black Wolf
  • Flipside
  • Vasudan Admiral
  • Hunter

Status: Work in progress

Description

It's 2378, eleven years after Capella was destroyed by Shivans. Some systems recovered quickly from the disasters of the Second Shivan Incursion. Others did not.

Cut off from the central systems by a destroyed node on one side, and dangerous, barely controlled former NTF systems on the other Epsilon Pegasi and the surrounding systems have fallen far from their former grace. Despite efforts in the past to clean it up, the region remains riddled with pirates and criminals. One group in particular has risen above the others, and somehow gained a technological edge, not just over the regions other pirate gangs, but possibly over the Alliance itself.

Ultimately, this technology will force the Alliance into war against enemies old and new, and change the galaxy forever.

Features

Broadly, TI features

  • Atmospheric Combat
  • A new Race
  • 35 missions, spread over four acts.
  • Two player flyable ships
  • Dozens of new capital ships, freighters and enemy fighters.

Status

Despite its long development cycle, TI is currently being actively worked on:

  • The majority of neccesary mods, including eleven Aesir ships, are ingame, balanced and working. They will be upgraded to comply with HTL standards over time, but this will not slow down FREDding.
  • Several missions have been completed, many more are partial, or await specific mods. Many of those that do not are currently being FREDded.
  • Atmospheric combat has been tested successfully, and looks great.
  • All new fighters are balanced and ingame.

A major announcement about the status of the campaign is expected soon.

Related links