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- 07:17, 4 December 2023 (diff | hist) . . (+11) . . Campaign List (→Post-Capella: Aftermath (CE) does not have live voice acting or even particularly sophisticated AI voices; it's plain TTS.)
- 05:16, 4 December 2023 (diff | hist) . . (-2) . . Campaign List (Date correction.)
- 03:49, 21 November 2023 (diff | hist) . . (0) . . Campaign List (Echo Gate in fact has four missions, not three.)
- 06:23, 29 October 2023 (diff | hist) . . (+6) . . Campaign List (→Pre-Capella: Phantoms has five missions, and the final one isn't voice acted.)
- 03:54, 7 September 2023 (diff | hist) . . (+446) . . N Talk:Old Enemies (Created page with "==Completely wrong?== The walkthrough's sequence of events is all wrong. The corvettes are dispatched to secure the node first, then the evacuation transport shows up after...")
- 03:10, 18 August 2022 (diff | hist) . . (-1) . . m GTD Intrepid (Spelling) (current)
- 18:08, 30 May 2022 (diff | hist) . . (+13) . . m GVC Mentu (→FS2 MetaStream Model Description: Wikify) (current)
- 02:16, 18 April 2022 (diff | hist) . . (+13) . . m GTFf Saphah (→Derelict Tech Room Description: Linking the Iceni article.) (current)
- 15:29, 9 August 2020 (diff | hist) . . (0) . . m GTD Titan (→Stratcomm's Fleetpack Tech Room Description: And again. Compliment /= complement.) (current)
- 15:28, 9 August 2020 (diff | hist) . . (-1) . . m GTD Titan (→Stratcomm's Fleetpack Tech Room Description: Correcting word use.)
- 15:01, 9 August 2020 (diff | hist) . . (-1) . . m GTD Raynor (→CoW Tech Room Description: Correcting word use.) (current)
- 03:29, 24 June 2009 (diff | hist) . . (-1) . . High Noon 2.0 (I only just played it, and the player is Beta 1, not Alpha 2.)
- 03:28, 24 June 2009 (diff | hist) . . (+273) . . Talk:Relentless (current)