Difference between revisions of "The Horror in the Deep"

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<b>ACT 1 MISSION 5</b>
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<b>ACT 1 MISSION 8</b>
  
 
<b>Fighter squadron:</b> [[212th Silver Scythes]]<br>
 
<b>Fighter squadron:</b> [[212th Silver Scythes]]<br>

Revision as of 21:37, 11 October 2007

Campaign Walkthrough Previous Mission Next Mission

ACT 1 MISSION 8

Fighter squadron: 212th Silver Scythes
Description:


Background

  • Inflight Briefing
Presently, Alpha wing is flying close escort to the TRGS Meridian and the TRGF Haulian. You are flying in the subspace corridor between the Tau Sigma and Altair jump nodes.
  • At present, there is no sign of the pirate craft, designated Long John wing. We know these to be eight Ares class fighters. They are more heavily armed than your Myrmidons. However, we expect them to be carrying armament intended for disabling ships. This may be to your advantage, but don't count on it.
Remember that in subspace, your shields will not work. The only benefit in this situation is that neither will theirs.
  • Because of their six forward gun mounts and heavier armor, it is recommended that you avoid attacking Long John wing head on. To aid you, we have dispatched the GTS Servicor to reload your weapons. The Servicor is carrying additional missile supplies, so you may change your missile configuration if you so desire.
  • Due to the nature of this type of mission, we can expect that Long John wing will not be operating alone. You can be sure of additional support craft in the area, and possibly even another wing of fighters. Be on your guard.
  • The Vasudans have dispatched Omicron, a wing of Serapis class fighters. They have also dispatched the GVT Isiroth to aid you. We expect them shortly.
This is a dangerous mission, pilot. Good luck.

Walkthrough

There's a ton of campaign-persistent variables in this mission. If you destroyed any of the Long John fighters in the last mission, they won't appear. The briefing sounds imposing, but killing unshielded AI fighters is actually ridiculously easy. Just stay safe and don't do anything stupid.

The "pirates" will try to disable the convoy and Mackie. Blow that Hygeia off Alpha 2 before they make off with him (actually, they never will). Mackie will probably be at 1% hull by then, although the explosion of the Hygeia right above his ship won't faze him one bit.

The Mudenerei will blow up, then, surprise surprise, the Nyarlathotep will make a brief appearance. Fight off a few more enemy wings while the convoy gets its engines back on-line.

Notes

Notable ships present