Difference between revisions of "Weapon Comparison (FS2)"

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==Primary Weapons==
 +
===Standard Primaries===
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
Line 188: Line 190:
 
| 1.2 / s
 
| 1.2 / s
 
| -
 
| -
 +
|}
 +
 +
===Turret Guns===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Turret Guns'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Shot'''''
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Turret'''''
 
| '''''Terran Turret'''''
Line 196: Line 218:
 
| 29.8
 
| 29.8
 
| 26.3
 
| 26.3
| 145.8
+
| 43.8
| 99.2
+
| 29.8
| 87.5
+
| 26.3
| 0.30 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Huge Turret'''''
 
| '''''Terran Huge Turret'''''
Line 209: Line 229:
 
| 20.8
 
| 20.8
 
| 31.3
 
| 31.3
| 416.7
+
| 125
| 208.3
+
| 62.5
| 312.5
+
| 93.8
| 0.1 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Terran Turret Weak'''''
 
| '''''Terran Turret Weak'''''
Line 222: Line 240:
 
| 5.3
 
| 5.3
 
| 5.3
 
| 5.3
| 145.8
+
| 43.8
| 17.5
+
| 5.3
| 17.5
+
| 5.3
| 0.30 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Turret Laser'''''
 
| '''''Shivan Turret Laser'''''
Line 235: Line 251:
 
| 50
 
| 50
 
| 50
 
| 50
| 200
+
| 60
| 200
+
| 60
| 200
+
| 60
| 0.25 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Weak Turret Laser'''''
 
| '''''Shivan Weak Turret Laser'''''
Line 248: Line 262:
 
| 28.6
 
| 28.6
 
| 28.6
 
| 28.6
| 66.7
+
| 20
| 66.7
+
| 20
| 66.7
+
| 20
| 0.43 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Megafunk Turret'''''
 
| '''''Shivan Megafunk Turret'''''
Line 261: Line 273:
 
| 9.6
 
| 9.6
 
| 38.2
 
| 38.2
| 650
+
| 195
| 162.5
+
| 32.5
| 433.3
+
| 130
| 0.1 / s
 
| -
 
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| '''''Shivan Super Laser'''''
 
| '''''Shivan Super Laser'''''
Line 274: Line 284:
 
| 1500
 
| 1500
 
| 1500
 
| 1500
| 50000
+
| 15000
| 50000
+
| 15000
| 50000
+
| 15000
| 0.1 / s
 
| Huge
 
 
|}
 
|}
  
 +
===Flak Guns===
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
Line 286: Line 295:
 
| colspan=3 style="width:145px" |
 
| colspan=3 style="width:145px" |
 
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Shot'''''
 
|- align="center"
 
|- align="center"
 
| '''''Name'''''
 
| '''''Name'''''
Line 291: Line 301:
 
| style="width:55px" |'''''Refire Rate'''''
 
| style="width:55px" |'''''Refire Rate'''''
 
| style="width:50px" |'''''Velocity'''''
 
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 
| style="width:40px" |'''''Armor'''''
 
| style="width:40px" |'''''Armor'''''
 
| style="width:40px" |'''''Shield'''''
 
| style="width:40px" |'''''Shield'''''
Line 303: Line 316:
 
| 200
 
| 200
 
| 40
 
| 40
 +
| 30
 +
| 30
 +
| 6
 
| 20 / 30 m
 
| 20 / 30 m
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
Line 312: Line 328:
 
| 33.3
 
| 33.3
 
| 13.3
 
| 13.3
 +
| 50
 +
| 50
 +
| 20
 
| 30 / 60 m
 
| 30 / 60 m
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
Line 321: Line 340:
 
| 40
 
| 40
 
| 16
 
| 16
 +
| 20
 +
| 20
 +
| 8
 
| 20 / 60 m
 
| 20 / 60 m
 
|}
 
|}
  
 +
===Beam Cannons===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Beam Cannons'''''
 +
| colspan=4 style="width:200px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Firing'''''
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:45px" |'''''Beam Type'''''
 +
| style="width:50px" |'''''Firing Time'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| '''''Special'''''
 +
|- style="background:#202020;" align="center"
 +
| Small Red Beam ''(SRed)''
 +
| 4000 m
 +
| 25 s
 +
| Direct
 +
| 3.8 s
 +
| 1100
 +
| 1100
 +
| 1100
 +
| 4180
 +
| 4180
 +
| 4180
 +
| Huge
 +
|- style="background:#202020;" align="center"
 +
| Large Red Beam ''(LRed)''
 +
| 4000 m
 +
| 10 s
 +
| Direct
 +
| 7 s
 +
| 3300
 +
| 3300
 +
| 3300
 +
| 23100
 +
| 23100
 +
| 23100
 +
| Huge
 +
|- style="background:#202020;" align="center"
 +
| Small Green Beam ''(SGreen)''
 +
| 4000 m
 +
| 45 s
 +
| Direct
 +
| 2.5 s
 +
| 1155
 +
| 1155
 +
| 1155
 +
| 2887.5
 +
| 2887.5
 +
| 2887.5
 +
| Huge
 +
|- style="background:#202020;" align="center"
 +
| Big Green Beam ''(BGreen)''
 +
| 4000 m
 +
| 30 s
 +
| Direct
 +
| 4 s
 +
| 6600
 +
| 6600
 +
| 6600
 +
| 26400
 +
| 26400
 +
| 26400
 +
| Huge
 +
|}
 +
 +
 +
==Secondary Weapons==
 +
===Standard Secondaries===
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 
|- align="center"
 
|- align="center"
Line 607: Line 706:
 
| 100 / 450 m
 
| 100 / 450 m
 
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 
| [[Weapons.tbl#Homing|Aspect Seeking]], [[Weapons.tbl#Weapon Flags|Bomb]], [[Weapons.tbl#Weapon Flags|Huge]], [[Weapons.tbl#Weapon Flags|No Dumbfire]]
 +
|}
 +
 +
===Turret Missiles===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Secondaries'''''
 +
| colspan=3 style="width:145px" |
 +
| colspan=3 style="width:120px" |'''''Damage Potential per Second'''''
 +
| colspan=3 style="width:120px" |'''''Damage per Missile'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:55px" |'''''Refire Rate'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 
|- style="background:#202020;" align="center"
 
|- style="background:#202020;" align="center"
 
| MX-52
 
| MX-52
Line 619: Line 741:
 
| 0.8
 
| 0.8
 
<br>6.7
 
<br>6.7
| 6.3
+
| 25
| 2.5
+
| 10
| 6.3
+
| 25
| 4
 
<br>32
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Heat Seeking, Swarm: 8
 
| Heat Seeking, Swarm: 8
Line 637: Line 757:
 
| 80
 
| 80
 
| 80
 
| 80
| 1
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Huge
 
| Huge
Line 648: Line 767:
 
| 10
 
| 10
 
| 100
 
| 100
| ''500''
+
| 500
| ''50''
+
| 50
| ''500''
+
| 500
| 1
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Huge
 
| Huge
Line 662: Line 780:
 
| 2.3
 
| 2.3
 
| 3
 
| 3
| 4
+
| 60
| 3
+
| 45
| 4
+
| 60
| 15
 
 
| 50 / 100 m
 
| 50 / 100 m
 
| Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
 
| Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
Line 676: Line 793:
 
| 10  
 
| 10  
 
| 6.3
 
| 6.3
| 25
+
| 100
| 20
+
| 80
| 12.5
+
| 50
| 4
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Aspect Seeking
 
| Aspect Seeking
Line 690: Line 806:
 
| 3.2
 
| 3.2
 
| 2
 
| 2
| 15
+
| 60
| 12
+
| 48
| 7.5
+
| 30
| 4
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Aspect Seeking
 
| Aspect Seeking
 +
|}
 +
 +
===Submunitions===
 +
{| border=1 cellpadding=4 style="border-collapse: collapse; font-size: smaller"
 +
|- align="center"
 +
| style="width:100px" |'''''Submunitions'''''
 +
| colspan=2 style="width:90px" |
 +
| colspan=3 style="width:120px" |'''''Damage per Submunition'''''
 +
| colspan=2 style="width:170px" |
 +
|- align="center"
 +
| '''''Name'''''
 +
| style="width:40px" |'''''Range'''''
 +
| style="width:50px" |'''''Velocity'''''
 +
| style="width:40px" |'''''Armor'''''
 +
| style="width:40px" |'''''Shield'''''
 +
| style="width:40px" |'''''Subsys'''''
 +
| style="width:60px" |'''''Shockwave'''''
 +
| '''''Special'''''
 
|- style="background:#002000;" align="center"
 
|- style="background:#002000;" align="center"
 
| Cluster Baby
 
| Cluster Baby
 
| 1050 m
 
| 1050 m
| -
 
 
| 175 mps
 
| 175 mps
| 60 per missile
+
| 60  
| 60 per missile
+
| 60  
| 30 per missile
+
| 30  
| -
 
| -
 
| -
 
| -
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Heat Seeking
 
| Heat Seeking
Line 713: Line 841:
 
| Cluster Baby Weak
 
| Cluster Baby Weak
 
| 1400 m
 
| 1400 m
| -
 
 
| 175 mps
 
| 175 mps
| 30 per missile
+
| 30
| 30 per missile
+
| 30
| 15 per missile
+
| 15  
| -
 
| -
 
| -
 
| -
 
 
| 20 / 40 m
 
| 20 / 40 m
 
| Heat Seeking
 
| Heat Seeking
Line 727: Line 850:
 
| Cluster Bomb Baby
 
| Cluster Bomb Baby
 
| 75 m
 
| 75 m
| -
 
 
| 250 mps
 
| 250 mps
| 100 per missile
+
| 100  
| 100 per missile
+
| 100  
| 50 per missile
+
| 50
| -
 
| -
 
| -
 
| -
 
 
| 20 / 60 m
 
| 20 / 60 m
 
| Heat Seeking
 
| Heat Seeking
 
|}
 
|}

Revision as of 08:51, 27 December 2005

Primary Weapons

Standard Primaries

Primaries Damage Potential per Second Damage Potential per Energy Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Energy Special
Subach HL-7 900 m 0.2 s 450 mps 67.5 52.5 22.5 67.5 52.5 22.5 1 / s Stream
Mekhu HL-7 970 m 0.15 s 485 mps 72 64 24 54.1 48.1 18 1.33 / s Stream
Akheton SDG 750 m 0.35 s 500 mps 0 42.9 85.7 0 9.4 18.8 4.57 / s Puncture
Morning Star 2000 m 0.15 s 1000 mps 23.3 60.7 9.3 23.3 4.4 1.7 5.33 / s Stream
Prometheus R 900 m 0.45 s 450 mps 44 32 14 33 24 10.5 1.33 / s -
Prometheus S 1500 m 0.35 s 750 mps 77.1 85.7 30 27 30 10.5 2.86 s -
Maxim 3600 m 0.15 s 1800 mps 173.3 26.7 133.3 26 4 20 6.67 / s Shudder, Stream
UD-8 Kayser 975 m 0.25 s 650 mps 112 100.8 39.2 23.3 21 8.2 4.8 / s -
Circe 1350 m 0.4 s 450 mps 0 112.5 0 0 45 0 2.5 / s -
Lamprey 900 m 0.3 s 450 mps 4.7 46.7 0 1.2 38.9 0 4 / s Leech
Shivan Light Laser 900 m 0.3 s 450 mps 26.7 26.7 26.7 26.7 26.7 26.7 1 / s -
Shivan Heavy Laser 950 m 0.5 s 475 mps 30 30 30 37.5 37.5 37.5 0.8 / s -
Shivan Mega Laser 600 m 0.75 s 400 mps 40 24 40 33.3 20 33.3 1.2 / s -

Turret Guns

Turret Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys
Terran Turret 1375 m 1.0 s 275 mps 43.8 29.8 26.3 43.8 29.8 26.3
Terran Huge Turret 2100 m 3.0 s 175 mps 41.7 20.8 31.3 125 62.5 93.8
Terran Turret Weak 1375 m 1.0 s 275 mps 43.8 5.3 5.3 43.8 5.3 5.3
Shivan Turret Laser 1250 m 1.2 s 250 mps 50 50 50 60 60 60
Shivan Weak Turret Laser 1250 m 0.7 s 350 mps 28.6 28.6 28.6 20 20 20
Shivan Megafunk Turret 1440 m 3.4 s 120 mps 57.4 9.6 38.2 195 32.5 130
Shivan Super Laser 30000 m 10 s 1000 mps 1500 1500 1500 15000 15000 15000

Flak Guns

Flak Guns Damage Potential per Second Damage per Shot
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave
Standard Flak 1400 m 0.15 s 700 mps 200 200 40 30 30 6 20 / 30 m
Heavy Flak 1125 m 1.5 s 750 mps 33.3 33.3 13.3 50 50 20 30 / 60 m
Long Range Flak 3150 m 0.5 s 750 mps 40 40 16 20 20 8 20 / 60 m

Beam Cannons

Beam Cannons Damage Potential per Second Damage Potential per Firing
Name Range Refire Rate Beam Type Firing Time Armor Shield Subsys Armor Shield Subsys Special
Small Red Beam (SRed) 4000 m 25 s Direct 3.8 s 1100 1100 1100 4180 4180 4180 Huge
Large Red Beam (LRed) 4000 m 10 s Direct 7 s 3300 3300 3300 23100 23100 23100 Huge
Small Green Beam (SGreen) 4000 m 45 s Direct 2.5 s 1155 1155 1155 2887.5 2887.5 2887.5 Huge
Big Green Beam (BGreen) 4000 m 30 s Direct 4 s 6600 6600 6600 26400 26400 26400 Huge


Secondary Weapons

Standard Secondaries

Secondaries Damage Potential per Second Damage Potential per Size Unit
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Size Shockwave Special
MX-64 Rockeye 1900 m 0.5 s 190 mps 90 72 72 11.3 9 9 4 20 / 40 m Heat Seeking
Tempest 650 m 0.3 s 360 mps 135 75 90 162 90 108 0.25 10 / 20 m -
Hornet


per swarm

1330 m 2.0 s 190 mps 25


100

12,5


50

3,8


15

50 25 7.5 1


4

10 / 20 m Aspect Seeking, Swarm: 4
Tornado


per swarm

1610 m 2.5 s 230 mps 20


80

10


40

3


12

40 20 6 1.25


5

10 / 20 m Aspect Seeking, Swarm: 4, Lock Armed, Corkscrew
Harpoon 1250 m 2.0 s 250 mps 50 40 25 40 32 20 2.5 20 / 40 m Aspect Seeking
Trebuchet 5040 m 6.0 s 280 mps 52.5 29.2 140 39.4 21.9 105 8 20 / 40 m Aspect Seeking, Bomber+, Huge
TAG-A 2000 m 3.0 s 400 mps - - - - - - 1 10 / 30 m TAG-2; 11 s
TAG-B 1625 m 8.0 s 325 mps - - - - - - 2 10 / 30 m Aspect Seeking, TAG-2; 18 s
TAG-C 2665 m 8.0 s 205 mps - - - - - - 4 10 / 30 m Aspect Seeking, TAG-3; 10 s
Piranha 360 m 5.0 s 90 mps 20 15 20 8.3 6.3 8.3 12 75 / 150 m Spawn 15 x Cluster Baby, Remote Detonate
Stiletto II 5500 m 2.0 s 220 mps 3.9 - 387.5 1 - 96.9 8 20 / 40 m Heat Seeking, Puncture, Huge
Infyrno 840 m 5.0 s 120 mps 30 22.5 30 15 11.3 15 10 30 / 100 m Spawn 14 x Cluster Bomb Baby, Bomb, Remote Detonate
Cyclops 2375 m 20.0 s 95 mps 100 2 50 133.3 2.7 66.7 15 100 / 200 m Aspect Seeking, Bomb, Huge, No Dumbfire
Helios 1950 m 30.0 s 65 mps 226.7 4.5 192.7 272 5.4 231.2 25 100 / 270 m Aspect Seeking, Bomb, Huge, No Dumbfire
EMP Adv. 1375 m 2.0 s 275 mps 22.5 11.3 18 11.3 5.6 9 4 80 / 300 m Aspect Seeking, EMP
Rebel Bomb 2375 m 20.0 s 95 mps 20 0.4 10 26.7 0.5 13.3 15 100 / 200 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Bomb 1500 m 20.0 s 60 mps 75 22.5 150 100 30 200 15 5 / 30 m Aspect Seeking, Bomb, Huge, No Dumbfire
Unknown Megabomb 1500 m 30.0 s 50 mps 106.7 21.3 106.7 80 24 80 40 100 / 450 m Aspect Seeking, Bomb, Huge, No Dumbfire

Turret Missiles

Secondaries Damage Potential per Second Damage per Missile
Name Range Refire Rate Velocity Armor Shield Subsys Armor Shield Subsys Shockwave Special
MX-52


per swarm

1050 m 30 s 150 mps 0.8


6.7

0.3


2.7

0.8


6.7

25 10 25 20 / 40 m Heat Seeking, Swarm: 8
Fusion Mortar 2000 m 1 s 100 mps 80 80 80 80 80 80 20 / 40 m Huge
Vasudan Flux Cannon 1200 m 5 s 80 mps 100 10 100 500 50 500 20 / 40 m Huge
Shivan Cluster 450 m 20 s 90 mps 3 2.3 3 60 45 60 50 / 100 m Bomb, Remote Detonate, Spawns x 8 Cluster Baby Weak
FighterKiller 950 m 8 s 190 mps 12.5 10 6.3 100 80 50 20 / 40 m Aspect Seeking
Swarmer 1250 m 15 s 250 mps 4 3.2 2 60 48 30 20 / 40 m Aspect Seeking

Submunitions

Submunitions Damage per Submunition
Name Range Velocity Armor Shield Subsys Shockwave Special
Cluster Baby 1050 m 175 mps 60 60 30 20 / 40 m Heat Seeking
Cluster Baby Weak 1400 m 175 mps 30 30 15 20 / 40 m Heat Seeking
Cluster Bomb Baby 75 m 250 mps 100 100 50 20 / 60 m Heat Seeking