Difference between revisions of "GTB Rhea"

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(Nostos stuff.)
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{{User-made Ships|''GTB '''Rhea'''''}}
 
{{User-made Ships|''GTB '''Rhea'''''}}
  
 
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[[Image:gtbrhea.jpg|thumb|right|650px|{{PAGENAME}}]]
{{shipimage|image=[[Image:gtbrhea.jpg]]|caption=GTB Rhea}}
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[[Image:GTBRheaED.jpg|thumb|right|650px|[[Earth Defence]] reskin]]
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[[Image:GTB_Rhea_INF.jpg|thumb|right|650px|[[Inferno]] reskin]]
  
 
==Description:==
 
==Description:==
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===Tech Room Description===
 
===Tech Room Description===
 
The Rhea is Han-Ronald's next generation strike bomber. Basically it is a fighter airframe with a large enough bomb bay to carry 4 Cyclops torpedoes. Additional armament consists of a triple-barreled primary bank under the port wing and a small missile bank on top of the fuselage. Its primary role as a strike bomber is to conduct precisions strikes against targets without the need for a dedicated escort wing. A typical tactic used by its pilots is to punch a hole in the defending fighter screen of their target before the bombs are delivered. Additionally, the Rhea can be deployed in larger fleet engagements to disable and disarm enemy capital ships with Stiletto II missiles and then support the space superiority wings. The Rhea has powerful engines and a large afterburner capacity, making it the fastest ship in the GTVA fleet to carry the Cyclops torpedo. Together with the strong armor and shields for a ship its size, this gives it the ability to survive bombing runs on heavily defended targets. However, that ability comes with the price of reduced maneuverability due to its relatively high mass and asymmetrical layout.
 
The Rhea is Han-Ronald's next generation strike bomber. Basically it is a fighter airframe with a large enough bomb bay to carry 4 Cyclops torpedoes. Additional armament consists of a triple-barreled primary bank under the port wing and a small missile bank on top of the fuselage. Its primary role as a strike bomber is to conduct precisions strikes against targets without the need for a dedicated escort wing. A typical tactic used by its pilots is to punch a hole in the defending fighter screen of their target before the bombs are delivered. Additionally, the Rhea can be deployed in larger fleet engagements to disable and disarm enemy capital ships with Stiletto II missiles and then support the space superiority wings. The Rhea has powerful engines and a large afterburner capacity, making it the fastest ship in the GTVA fleet to carry the Cyclops torpedo. Together with the strong armor and shields for a ship its size, this gives it the ability to survive bombing runs on heavily defended targets. However, that ability comes with the price of reduced maneuverability due to its relatively high mass and asymmetrical layout.
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===[[Blue Planet]] Tech Room Description===
 
===[[Blue Planet]] Tech Room Description===
 
The Rhea is Han-Ronald's next generation strike bomber.  Its primary role was, at least in theory, to conduct precisions strikes against targets without the need for a dedicated escort wing. This tactic has been quietly discouraged by squadron leaders, and although the Rhea is generally considered a success, it now flies with escort like other bomber designs. Its unusual asymmetrical design is unpopular with pilots, but it appears to be a statistical success even amongst the historically casualty-prone bomber force.
 
The Rhea is Han-Ronald's next generation strike bomber.  Its primary role was, at least in theory, to conduct precisions strikes against targets without the need for a dedicated escort wing. This tactic has been quietly discouraged by squadron leaders, and although the Rhea is generally considered a success, it now flies with escort like other bomber designs. Its unusual asymmetrical design is unpopular with pilots, but it appears to be a statistical success even amongst the historically casualty-prone bomber force.
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===Inferno Nostos Tech Room Description===
 
===Inferno Nostos Tech Room Description===
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Replacing the Artemis in the anti-shipping and anti-subsystem roles, Dynamic Metamer designed the GTB Rhea to be more survivable than the Artemis, without sacrificing firepower. Early designs were not promising, as simultaneously improving the handling of the bomber and incorporating next-generation active armor required sacrificing secondary payload capacity, and the bomber still could not mount defensive turrets. However, the debut of the Light Plasma Accelerator Cannon in 2389 marked a turning point in the Rhea's development. Unlike heavier PAC variants, the LPAC's energy draw was light enough that the Rhea's DM-63 reactor could support it, allowing Dynamic Metamer to sacrifice a third secondary bank in favor of a side-mounted tri-barrel cyclic bank for the LPAC. A recent firmware update also allows the Rhea to mount the new Aquinas in the cyclic bank. Mass restrictions preclude SPELLS implementation.
 
Replacing the Artemis in the anti-shipping and anti-subsystem roles, Dynamic Metamer designed the GTB Rhea to be more survivable than the Artemis, without sacrificing firepower. Early designs were not promising, as simultaneously improving the handling of the bomber and incorporating next-generation active armor required sacrificing secondary payload capacity, and the bomber still could not mount defensive turrets. However, the debut of the Light Plasma Accelerator Cannon in 2389 marked a turning point in the Rhea's development. Unlike heavier PAC variants, the LPAC's energy draw was light enough that the Rhea's DM-63 reactor could support it, allowing Dynamic Metamer to sacrifice a third secondary bank in favor of a side-mounted tri-barrel cyclic bank for the LPAC. A recent firmware update also allows the Rhea to mount the new Aquinas in the cyclic bank. Mass restrictions preclude SPELLS implementation.
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===Credits List===
 
===Credits List===
 
*Model by '''Col. Fishguts'''
 
*Model by '''Col. Fishguts'''
 
*[[Earth Defence]] Reskin by '''Freespaceking'''
 
*[[Earth Defence]] Reskin by '''Freespaceking'''
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==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{{shipimage|image=[[Image:GTBRheaED.jpg]]|caption=GTB Rhea ([[Earth Defence]] reskin)}}
 
[[Image:GTB_Rhea_INF.jpg|thumb|right|480px|GTB Rhea [[Inferno]] reskin]]
 
 
==== Original ====
 
==== Original ====
 
{{Ship_box
 
{{Ship_box
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===Armaments===
 
===Armaments===
 
 
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
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[2:] Subach HL-12, Subach SD-14, Prometheus, Prometheus G, Vulcan
 
[2:] Subach HL-12, Subach SD-14, Prometheus, Prometheus G, Vulcan
 
|}
 
|}
 
 
  
  
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| colspan=3| Shocker, Hurricane, Shadow, Ghost, Stiletto III, Maelstrom, Hornet M, Arbalest, Cyclops II
 
| colspan=3| Shocker, Hurricane, Shadow, Ghost, Stiletto III, Maelstrom, Hornet M, Arbalest, Cyclops II
 
|}
 
|}
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===Veteran Comments===
 
===Veteran Comments===

Revision as of 19:55, 30 May 2020

All information related to the GTB Rhea is non-canon.
Back to User-made Ships
GTB Rhea
Inferno reskin

Description:

Tech Room Description

The Rhea is Han-Ronald's next generation strike bomber. Basically it is a fighter airframe with a large enough bomb bay to carry 4 Cyclops torpedoes. Additional armament consists of a triple-barreled primary bank under the port wing and a small missile bank on top of the fuselage. Its primary role as a strike bomber is to conduct precisions strikes against targets without the need for a dedicated escort wing. A typical tactic used by its pilots is to punch a hole in the defending fighter screen of their target before the bombs are delivered. Additionally, the Rhea can be deployed in larger fleet engagements to disable and disarm enemy capital ships with Stiletto II missiles and then support the space superiority wings. The Rhea has powerful engines and a large afterburner capacity, making it the fastest ship in the GTVA fleet to carry the Cyclops torpedo. Together with the strong armor and shields for a ship its size, this gives it the ability to survive bombing runs on heavily defended targets. However, that ability comes with the price of reduced maneuverability due to its relatively high mass and asymmetrical layout.


Blue Planet Tech Room Description

The Rhea is Han-Ronald's next generation strike bomber. Its primary role was, at least in theory, to conduct precisions strikes against targets without the need for a dedicated escort wing. This tactic has been quietly discouraged by squadron leaders, and although the Rhea is generally considered a success, it now flies with escort like other bomber designs. Its unusual asymmetrical design is unpopular with pilots, but it appears to be a statistical success even amongst the historically casualty-prone bomber force.


Inferno Nostos Tech Room Description

Advanced Terran strike bomber.

Replacing the Artemis in the anti-shipping and anti-subsystem roles, Dynamic Metamer designed the GTB Rhea to be more survivable than the Artemis, without sacrificing firepower. Early designs were not promising, as simultaneously improving the handling of the bomber and incorporating next-generation active armor required sacrificing secondary payload capacity, and the bomber still could not mount defensive turrets. However, the debut of the Light Plasma Accelerator Cannon in 2389 marked a turning point in the Rhea's development. Unlike heavier PAC variants, the LPAC's energy draw was light enough that the Rhea's DM-63 reactor could support it, allowing Dynamic Metamer to sacrifice a third secondary bank in favor of a side-mounted tri-barrel cyclic bank for the LPAC. A recent firmware update also allows the Rhea to mount the new Aquinas in the cyclic bank. Mass restrictions preclude SPELLS implementation.


Credits List


Performance:

Statistics

Original

Name GTB Rhea
Type Strike Bomber
Manufacturer Han-Ronald Corp.
Maneuverability Medium
Max Velocity 72 - 87 ms-1
Max Afterburner Velocity 120 ms-1
Armor Medium
Hitpoints 300 pts
Shields 400 pts
Length 28 m


Blue Planet

Name GTB Rhea
Type Strike Bomber
Manufacturer Han-Ronald Corp.
Maneuverability Medium
Yaw, Pitch, Roll 4.0, 4.5, 4.0 s
Max Velocity 70 - 84 ms-1
Max Afterburner Velocity 140 ms-1
Max Afterburner Duration 6.00 s
Armor Medium
Hitpoints 275 pts
Shields 600 pts
Length 26 m
Weaponry
Primary weapons
1st bank 3 guns
Secondary weapons
1st bank capacity 60
2nd bank capacity 60
Countermeasures
Countermeasure capacity 25 countermeasures


Inferno: Nostos

Name GTB Rhea
Type Advanced Strike Bomber
Manufacturer Dynamic Metamer
Maneuverability Low
Max Velocity 65 - 85 ms-1
Max Afterburner Velocity 100 ms-1
Armor Heavy
Hitpoints 500 pts
Shields 800 pts
Length 30 m
Countermeasures
Countermeasure capacity 35 countermeasures


Armaments

Default Statistics Blue Planet Inferno Nostos
Bank Guns Capacity Standard Loadout Bank Guns Capacity Standard Loadout Bank Guns Capacity Standard Loadout
1st 3 60 Subach HL-7 1st 3 45 Balor 1st 3 - LPAC
2nd 2 1200 Prometheus
Compatible Primaries Compatible Primaries Compatible Primaries
Subach HL-7, Prometheus S, Prometheus R, Maxim, UD-8 Kayser Subach HL-7, Prometheus S, Prometheus R, Maxim, UD-8 Kayser, Balor [1]: LPAC, Aquinas

[2:] Subach HL-12, Subach SD-14, Prometheus, Prometheus G, Vulcan


Default Statistics Blue Planet Inferno Nostos
Bank Capacity Standard Loadout Bank Capacity Standard Loadout Bank Capacity Standard Loadout
1st 65 Cyclops 1st 60 Cyclops 1st 40 Cyclops II
2nd 28 Tornado 2nd 60 Tornado 1st 60 Arbalest
Compatible Secondaries Compatible Secondaries Compatible Secondaries
Tempest, MX-64 Rockeye, Harpoon, Hornet, Tornado, EMP Adv., Trebuchet, Cyclops, Infyrno, Piranha, Stiletto II [1:] Tempest, MX-64 Rockeye, Harpoon, Hornet, Tornado, EMP Adv., Trebuchet, Cyclops, Infyrno, Piranha, Stiletto II, Eos

[2:] Tempest, MX-64 Rockeye, Harpoon, Hornet, Tornado, Trebuchet

Shocker, Hurricane, Shadow, Ghost, Stiletto III, Maelstrom, Hornet M, Arbalest, Cyclops II


Veteran Comments

Please read the Veteran Comments policy before editing this section.


In War in Heaven the Rhea is actually extremely similar in terms of maneuverability, and shields and armor to the original Hercules. They are larger and pack less primary firepower than the Hercules, significantly reducing their survivability in a dogfight situation. They are extremely fast for a bomber, and could probably used as something of a dive-bomber. Against UEF forces and their fast, heavy-hitting interceptors, the Rhea will nearly always lose.


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