Difference between revisions of "GVF Tauret"

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{{FS12_Ships}}
 
{{FS12_Ships}}
{{shipimage|image=[[Image:tauret320x240.jpg]]|caption=The GVF Tauret}}
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The '''GVF ''Tauret''''' is a [[Vasudans|Vasudan]] heavy assault fighter, introduced during the [[Reconstruction]] era. The unusual design of the ''Tauret'' is based on the [[Apsu-Hek]], a creature that once existed in the deserts of [[Vasuda Prime]].
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{{shipimage|image=[[Image:Gvftauret-old.jpg]]|caption=The GVF Tauret}}
  
 
==Description:==
 
==Description:==
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===Developer Notes===
 
===Developer Notes===
 
None
 
None
 
===Veteran Comments===
 
''The Tauret is an exceptional Vasudan heavy assault fighter, in the same family as the Hercules Mark II but better in almost every way. It carries an additional pair of guns (6 mounts total), moves faster, and has larger missile bays. It's still not a really good dogfighter, but for its given role it's probably the best you could ask for.''
 
 
''The Tauret has the qualities that make a heavy assault fighter attractive (thick shields, tough hull, near-bottomless secondary bays), yet it also has speed and manuverablity that are closer to those of a space superiority fighter then an assault. In the hands of a skilled pilot the Tauret can fight on even or nearly even terms with just about any other fighter in the game.''
 
  
 
==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{|
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{{Ship Stats|Heavy Fighter|Sahr Corporation|Poor|4.1, 4.8, 4.8|65.0 - 75.0|135.0|Medium|300|530|17.5}}
|-
 
| style="width:200px" | '''[[Technical_Terms_and_Definitions#Type|Type]]'''
 
| style="width:200px" | Heavy Fighter
 
|-
 
| '''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'''
 
| Sahr Corporation
 
|-
 
| '''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'''
 
| Poor
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'''
 
| 65.0 - 75.0 mps
 
|-
 
| '''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'''
 
| 135.0 mps
 
|-
 
| '''[[Technical_Terms_and_Definitions#Armor|Armor]]'''
 
| Medium
 
|-
 
| [[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]
 
| 300
 
|-
 
| [[Technical_Terms_and_Definitions#Shields|Shields]]
 
| 530
 
|-
 
| '''[[Technical_Terms_and_Definitions#Length|Length]]'''
 
| 17.5 m
 
|}
 
  
 
===Armaments===
 
===Armaments===
 
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[[Image:GVFTauret.png|thumb|right|400px|HTL Tauret.]]
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
| colspan=3 style="background:#351515;"| '''Freespace 2'''
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| colspan=3 style="background:#351515;"| '''FreeSpace 2'''
 
|- align="center"
 
|- align="center"
 
| style="width:40px" |Bank
 
| style="width:40px" |Bank
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{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
| colspan=3 style="background:#351515;"| '''Freespace 2'''
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| colspan=3 style="background:#351515;"| '''FreeSpace 2'''
 
|- align="center"
 
|- align="center"
 
| style="width:40px" |Bank
 
| style="width:40px" |Bank
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| colspan=3| Compatible Secondaries
 
| colspan=3| Compatible Secondaries
 
|-
 
|-
| colspan=3| [[GTM MX-64|MX-64]], [[GTM EMP. Adv|Emp. Adv]], [[GTM Tempest|Tempest]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM Stiletto II|Stiletto II]], [[GTM TAG-B|TAG-B]], [[GTM Infyrno|Infyrno]]
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| colspan=3| [[GTM MX-64|MX-64]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Tempest|Tempest]], [[GTM Harpoon|Harpoon]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Trebuchet|Trebuchet]], [[GTM Stiletto II|Stiletto II]], [[GTM TAG-B|TAG-B]], [[GTM Infyrno|Infyrno]]
 
|}
 
|}
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==Modding Resources==
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'''Retail''':
 +
:$POF File: fighter2v-02.pof
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:Textures: fighter2v-02a(/b/c), thruster01
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 +
'''MediaVPs 3.6.14''':
 +
:$POF File: Fighter2V-02.pof
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:Textures: Fighter2V-02, TVCKPT, NoGlass
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==Veteran Comments==
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{{comment|
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''The Tauret is an exceptional Vasudan heavy assault fighter, in the same family as the Hercules Mark II but better in almost every way. It carries an additional pair of guns (6 mounts total), moves faster, and has larger missile bays. It's still not a really good dogfighter, but for its given role it's probably the best you could ask for.''
 +
 +
 +
''The Tauret has the qualities that make a heavy assault fighter attractive (thick shields, tough hull, near-bottomless secondary bays), yet it also has speed and maneuverability that are closer to those of a space superiority fighter than an assault. In the hands of a skilled pilot the Tauret can fight on even or nearly even terms with just about any other fighter in the game. Lastly, roll this thought around in your head for awhile: 160 Tornados. That's the ability to kill 20 enemy fighters or light bombers outright before touching the primaries button.''
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''Small profile except from below or above.''
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''Cannot carry the Maxim gun, thus reducing the effectiveness of this ship against capital ships.  Otherwise, this is a decent Vasudan stand-in for the GTF Erinyes.''
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''The Tauret is let down by its primary energy supply. Its energy reserves and recharge rate are scarcely more than half those of the Hercules or Ares and two thirds those of the Myrmidon. This is a common weakness of Vasudan craft and limits their ability in extended engagements.''
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''Don't fly this fighter like a Herc II. The Tauret has less shielding than the Herc, slightly better acceleration, and slightly less maneuverable as well but is faster by about 10 m/s when cruising or afterburning.''
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 +
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''The second primary bank's guns are set in very tightly-grouped pairs, so close together that I had to move to an external view before I even realized that the ship had four guns in that bank.  This does give it a much smaller field of fire than a ship where the quad guns are spread apart but makes it more likely that all four shots will hit if you are on target.
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''While getting high marks for heavy missile load and numerous guns, bear in mind that this fighter's guns are grouped rather oddly. The guns are placed on opposite sides of the ships front, making hitting a fighter with all six rather difficult. Against most bombers and heavy fighters this is not really an issue, but against fighters with thin target profiles (such as the Astaroth or the Taurvii) this can be a major handicap.
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When stationed on the Psamtik during the main FreeSpace 2 campaign, do your wingmates a huge favor and make them fly this craft over the paper-thin Serapis. Load them up with Prometheus S cannons and full banks of Tornado missiles, and watch them vaporize enemy craft. You'll thank yourself in every mission.
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Essentially combines the six guns of the original Hercules with even larger missile bays than the Hercules Mark II. To put this into perspective, one Tauret can carry the equivalent in missiles to '''two''' Osiris bombers. Easily the best Vasudan fighter to have ever been made in canon - no reason to ever use the Harpoon over the Tornado in this.}}
  
 
[[Category:Ship]]
 
[[Category:Ship]]

Latest revision as of 04:45, 5 February 2021

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Notable ships of FreeSpace 2



The GVF Tauret is a Vasudan heavy assault fighter, introduced during the Reconstruction era. The unusual design of the Tauret is based on the Apsu-Hek, a creature that once existed in the deserts of Vasuda Prime.

Gvftauret-old.jpg
The GVF Tauret


Description:

FS2 Tech Room Description

The GVF Tauret is replacing the Seth as the Vasudans' heavy assault fighter. While integrating cutting-edge technology developed in collaboration with the Terrans, the Tauret boasts a distinctly Vasudan design. Its unusual configuration was inspired by the Apsu-Hek, a creature that once inhabited the deserts of Vasuda Prime. The Apsu-Hek has become an emblem of the Vasudan diaspora, and the Tauret continues the tradition of symbolic design. Armed with four gun mounts and two missile banks, the Tauret has the speed and firepower to challenge both fighters and warships.

Developer Notes

None

Performance:

Statistics

Type Heavy Fighter
Manufacturer Sahr Corporation
Maneuverability Poor
Yaw, Pitch, Roll 4.1, 4.8, 4.8 s
Max Velocity 65.0 - 75.0 ms-1
Max Afterburner Velocity 135.0 ms-1
Armor Medium
Hitpoints 300
Shields 530
Length 17.5 m


Armaments

HTL Tauret.
FreeSpace 2
Bank Guns Standard Loadout
1st 2 Mekhu HL-7
2nd 4 Mekhu HL-7
Compatible Primaries
Mekhu HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Lamprey, Circe
FreeSpace 2
Bank Capacity Standard Loadout
1st 100 MX-64
2nd 100 MX-64
Compatible Secondaries
MX-64, EMP Adv., Tempest, Harpoon, Hornet, Tornado, Trebuchet, Stiletto II, TAG-B, Infyrno

Modding Resources

Retail:

$POF File: fighter2v-02.pof
Textures: fighter2v-02a(/b/c), thruster01

MediaVPs 3.6.14:

$POF File: Fighter2V-02.pof
Textures: Fighter2V-02, TVCKPT, NoGlass






Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Tauret is an exceptional Vasudan heavy assault fighter, in the same family as the Hercules Mark II but better in almost every way. It carries an additional pair of guns (6 mounts total), moves faster, and has larger missile bays. It's still not a really good dogfighter, but for its given role it's probably the best you could ask for.


The Tauret has the qualities that make a heavy assault fighter attractive (thick shields, tough hull, near-bottomless secondary bays), yet it also has speed and maneuverability that are closer to those of a space superiority fighter than an assault. In the hands of a skilled pilot the Tauret can fight on even or nearly even terms with just about any other fighter in the game. Lastly, roll this thought around in your head for awhile: 160 Tornados. That's the ability to kill 20 enemy fighters or light bombers outright before touching the primaries button.


Small profile except from below or above.


Cannot carry the Maxim gun, thus reducing the effectiveness of this ship against capital ships. Otherwise, this is a decent Vasudan stand-in for the GTF Erinyes.


The Tauret is let down by its primary energy supply. Its energy reserves and recharge rate are scarcely more than half those of the Hercules or Ares and two thirds those of the Myrmidon. This is a common weakness of Vasudan craft and limits their ability in extended engagements.


Don't fly this fighter like a Herc II. The Tauret has less shielding than the Herc, slightly better acceleration, and slightly less maneuverable as well but is faster by about 10 m/s when cruising or afterburning.


The second primary bank's guns are set in very tightly-grouped pairs, so close together that I had to move to an external view before I even realized that the ship had four guns in that bank. This does give it a much smaller field of fire than a ship where the quad guns are spread apart but makes it more likely that all four shots will hit if you are on target.


While getting high marks for heavy missile load and numerous guns, bear in mind that this fighter's guns are grouped rather oddly. The guns are placed on opposite sides of the ships front, making hitting a fighter with all six rather difficult. Against most bombers and heavy fighters this is not really an issue, but against fighters with thin target profiles (such as the Astaroth or the Taurvii) this can be a major handicap.


When stationed on the Psamtik during the main FreeSpace 2 campaign, do your wingmates a huge favor and make them fly this craft over the paper-thin Serapis. Load them up with Prometheus S cannons and full banks of Tornado missiles, and watch them vaporize enemy craft. You'll thank yourself in every mission.


Essentially combines the six guns of the original Hercules with even larger missile bays than the Hercules Mark II. To put this into perspective, one Tauret can carry the equivalent in missiles to two Osiris bombers. Easily the best Vasudan fighter to have ever been made in canon - no reason to ever use the Harpoon over the Tornado in this.