Difference between revisions of "Silent Threat Rank and Kills Guide"

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(Created page with "<div style="max-width:820px; margin:0 auto;"> <div style="background-color:white; color:black; font-size: clamp(0.1rem, 1vw, 1.2rem);> DESCENT: ______ _____ __...")
 
(Single Player Rank and Kills)
 
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[[Category:Campaign_Walkthroughs]]
 
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<div style="max-width:820px; margin:0 auto;">
 
<div style="background-color:white; color:black; font-size: clamp(0.1rem, 1vw, 1.2rem);>
 
<div style="background-color:white; color:black; font-size: clamp(0.1rem, 1vw, 1.2rem);>
      DESCENT:
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        DESCENT:
      ______  _____  _____  _____ ______  ______  _      _____  _____
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      ______  _____  _____  _____ ______  ______  _      _____  _____
      \  __/ |  _  | |  __/ |  __/ \  __/ |  _  /  / \    |  __/ |  __/
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      \  __/ |  _  | |  __/ |  __/ \  __/ |  _  /  / \    |  __/ |  __/
      | |_  | | / / | |_  | |_    \ \  | |/ /  / A \    | |    | |_
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      | |_  | | / / | |_  | |_    \ \  | |/ /  / A \    | |    | |_
      |  _|  | |/ /  |  _|  |  _|    \ \  |  _/  /  _  \  | |    |  _|
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      |  _|  | |/ /  |  _|  |  _|    \ \  |  _/  /  _  \  | |    |  _|
      | |    | |\ \  | |__  | |__  __\ \ | |  /  / \  \  | |__  | |__
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      | |    | |\ \  | |__  | |__  __\ \ | |  /  / \  \  | |__  | |__
      |_|    |_| \_\ |____\ |____\ /_____\|_|  /__/  \__\ |____\ |____\
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      |_|    |_| \_\ |____\ |____\ /_____\|_|  /__/  \__\ |____\ |____\
                              SILENT THREAT
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                                SILENT THREAT
 
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              _____  _____  _  __    _  _______  ____
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              _____  _____  _  __    _  _______  ____
            |  _  | |  _  | | | |  \  | | |__  __| |  __|
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              |  _  | |  _  | | | |  \  | | |__  __| |  __|
            | |_| | | | | | | | | \ \ | |    | |    | |__  
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              | |_| | | | | | | | | \ \ | |    | |    | |__  
            |  ___| | | | | | | | |\ \| |    | |    |__  |
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              |  ___| | | | | | | | |\ \| |    | |    |__  |
            | |    | |_| | | | | | \ \ |    | |    __| |
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              | |    | |_| | | | | | \ \ |    | |    __| |
            |_|    |_____| |_| |_|  \__|    |_|    |____|
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              |_|    |_____| |_| |_|  \__|    |_|    |____|
 
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                                  * AND *
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                                  * AND *
_____  _  _      _____  _______    ____  _______  _____  _______  ____
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  _____  _  _      _____  _______    ____  _______  _____  _______  ____
|  _  | | | | |    |  _  | |__  __|  |  __| |__  __| |  _  | |__  __| |  __|
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|  _  | | | | |    |  _  | |__  __|  |  __| |__  __| |  _  | |__  __| |  __|
| |_| | | | | |    | | | |    | |      | |__    | |    | |_| |    | |    | |__
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| |_| | | | | |    | | | |    | |      | |__    | |    | |_| |    | |    | |__
|  ___| | | | |    | | | |    | |      |__  |    | |    |  _  |    | |    |__  |
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|  ___| | | | |    | | | |    | |      |__  |    | |    |  _  |    | |    |__  |
| |    | | | |__  | |_| |    | |      __| |    | |    | | | |    | |    __| |
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| |    | | | |__  | |_| |    | |      __| |    | |    | | | |    | |    __| |
|_|    |_| |____| |_____|    |_|      |____|    |_|    |_| |_|    |_|    |____|
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|_|    |_| |____| |_____|    |_|      |____|    |_|    |_| |_|    |_|    |____|
 
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                                    =     
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                                    =     
                                ***  =  **
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                                ***  =  **
                              **    ==  **
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                                **    ==  **
                                ****===***
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                                ****===***
                                    ==
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                                      ==
                                  ===
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                                    ===
                          _      _      _      _
+
                          _      _      _      _
                        </O\>  </O\>  </O\>  </O\>
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                        </O\>  </O\>  </O\>  </O\>
                          V      V      V      V
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                          V      V      V      V
  
 
</div>
 
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Hello and welcome to the first and only FreeSpace: Silent Threat Rank and Kills guide on the internet, by date of June 2007. If you have any information, suggestions, or updates for the info presented here feel free to make changes to the version listed on https://wiki.hard-light.net/. Note that other versions are out of date. Questions can go in the discussion section. Note that this guide applies to the retail version of Descent: FreeSpace - Silent Threat, so if you are using FreeSpace Open or a similar mod, I don't guarantee my information will be applicable in all cases. There are some slight differences in default score values for ships between Silent Threat retail and FSOpen and I have used both in the making of this guide, so expect some small deviations in score here and there (mostly in regard to fighters and bombers). Thank you for reading this section, enjoy the guide!
 
Hello and welcome to the first and only FreeSpace: Silent Threat Rank and Kills guide on the internet, by date of June 2007. If you have any information, suggestions, or updates for the info presented here feel free to make changes to the version listed on https://wiki.hard-light.net/. Note that other versions are out of date. Questions can go in the discussion section. Note that this guide applies to the retail version of Descent: FreeSpace - Silent Threat, so if you are using FreeSpace Open or a similar mod, I don't guarantee my information will be applicable in all cases. There are some slight differences in default score values for ships between Silent Threat retail and FSOpen and I have used both in the making of this guide, so expect some small deviations in score here and there (mostly in regard to fighters and bombers). Thank you for reading this section, enjoy the guide!
 +
 +
Here are my other FreeSpace medal/rank/kills guides:
 +
* [[Descent: FreeSpace Medals Guide]]
 +
* [[FreeSpace 2 Medals Guide]]
  
 
==Before you start==
 
==Before you start==
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|}
 
|}
  
Rank is set up much differently than both ace badges and medals. Rank is located directly to the lower left of the nameplate. Rank is your symbolic promotion level in the GTA. Oddly, the orders you can give are not limited by your rank (i.e. your call menu is the same when you're an Admiral as it is when you're an Ensign). To be determined, rank takes into account 2 variables: the “Rank” variable which can be directly added to and subtracted from, and the “Score” value which is contributed to by getting points in missions. Point values are defined by in the code and in FRED. Any objective, event, goal, directive, or various other things can be assigned a score value and add or subtract from your score. Calling in support subtracts points from your score. Every ship in the game is assigned a default point value, but this can be changed in FRED by tweaking the score value. The default values can be found here: https://wiki.hard-light.net/index.php/Ranks_in_FreeSpace. Note that this list refers to the default FreeSpace 2 values. Finally rank can be added and subtracted directly using the grant-promotion variable in FRED. This is used in the Black Omega campaign mission. This means that your Rank is determined by (extra promotions) + (current Rank score determination). See the [[Descent:_FreeSpace_Medals_Guide#Points_and_Score_System|Points and Score system]] section for in-depth details. The following is a list of all the different positions of rank determined by score in the order that you get them. Thanks to GameFAQs user Basilisk for the points for each rank.
+
Rank is set up much differently than both ace badges and medals. Rank is located directly to the lower left of the nameplate. Rank is your symbolic promotion level in the GTA. Oddly, the orders you can give are not limited by your rank (i.e. your call menu is the same when you're an Admiral as it is when you're an Ensign). To be determined, rank takes into account 2 variables: the “Rank” variable which can be directly added to and subtracted from, and the “Score” value which is contributed to by getting points in missions. Point values are defined by in the code and in FRED. Any objective, event, goal, directive, or various other things can be assigned a score value and add or subtract from your score. Calling in support subtracts points from your score. Every ship in the game is assigned a default point value, but this can be changed in FRED by tweaking the score value. The default values can be found here: https://wiki.hard-light.net/index.php/Ranks_in_FreeSpace. Note that this list refers to the default FreeSpace 2 values. Finally rank can be added and subtracted directly using the grant-promotion variable in FRED. This is used in the Black Omega campaign mission. This means that your Rank is determined by (extra promotions) + (current Rank score determination). See the [[Silent_Threat_Rank_and_Kills_Guide#Points_and_Score_System|Points and Score system]] section for in-depth details. The following is a list of all the different positions of rank determined by score in the order that you get them. Thanks to GameFAQs user Basilisk for the points for each rank.
  
 
{| class="wikitable" style="width:100%; background:black; font-weight: normal;"
 
{| class="wikitable" style="width:100%; background:black; font-weight: normal;"
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:{|
 
:{|
 
|
 
|
La Ruota Della Fortuna<br>
+
Silence All Voices<br>
Tenderizer<br>
+
The Pursuit<br>
Playing Judas<br>
+
Ghosts<br>
Last Hope (unlikely you will reach the Hope in time)<br>
+
Exodus<br>
Running the Gauntlet<br>
+
The Wait<br>
Clash of the Titans<br>
+
Secrets Revealed<br>
The Great Hunt<br>
 
 
|}
 
|}
  
 
* '''<u>The NoClip Glitch</u>''': This glitch is rather tricky to pull off, and a bit hard to explain, so bear with me. This glitch allows you to get inside the hull of a ship just like the Warp-In Glitch does, but it does not require a ship to warp in. There are some requirements in regard to the target ship however. First, you will need to find a place where two parts of the ship meet at a 90 degree angle or less (the smaller the better). Turrets, dishes, and other auxiliary devices can also accomplish the goal, but you will probably be killed by the amount of collisions using those. When you find a suitable angle, align your ship so that the line where the two parts meet (the center of the angle) is vertical on your hud. Align your targeting reticle with that spot as well, and when you are ready, fly into the angle (you will be colliding into it, don't worry too much); afterburners aren't necessary, just use the increase speed button (bound to A on the keyboard by default). You can also shoot yourself backwards into the crack by detonating a missile near you, but this is risky and it doesn't seem to work better. Anyway, after a breif moment of ramming, turn your engine off. Unless your target ship is moving, keep your speed at zero. Now look around; you are looking for a point of entry into the ship. It isn't hard to see these; one minute the hull of the ship is visible, the next it isn't. If this phenomenon happens, maneuver your ship into the area where the hull disappeared; otherwise, try again. The following are ships susceptible to this glitch:
 
* '''<u>The NoClip Glitch</u>''': This glitch is rather tricky to pull off, and a bit hard to explain, so bear with me. This glitch allows you to get inside the hull of a ship just like the Warp-In Glitch does, but it does not require a ship to warp in. There are some requirements in regard to the target ship however. First, you will need to find a place where two parts of the ship meet at a 90 degree angle or less (the smaller the better). Turrets, dishes, and other auxiliary devices can also accomplish the goal, but you will probably be killed by the amount of collisions using those. When you find a suitable angle, align your ship so that the line where the two parts meet (the center of the angle) is vertical on your hud. Align your targeting reticle with that spot as well, and when you are ready, fly into the angle (you will be colliding into it, don't worry too much); afterburners aren't necessary, just use the increase speed button (bound to A on the keyboard by default). You can also shoot yourself backwards into the crack by detonating a missile near you, but this is risky and it doesn't seem to work better. Anyway, after a breif moment of ramming, turn your engine off. Unless your target ship is moving, keep your speed at zero. Now look around; you are looking for a point of entry into the ship. It isn't hard to see these; one minute the hull of the ship is visible, the next it isn't. If this phenomenon happens, maneuver your ship into the area where the hull disappeared; otherwise, try again. The following are ships susceptible to this glitch:
:Terran: [[GTSC Faustus]], [[GTD Orion]], [[GTI Arcadia]]
+
:Terran: [[GTSC Faustus]], [[GTD Orion]], [[GTI Arcadia]], [[GTD Hades]]
 
:Vasudan: [[PVD Typhon]]
 
:Vasudan: [[PVD Typhon]]
 
:Shivan: [[SD Demon]], [[SD Lucifer]]
 
:Shivan: [[SD Demon]], [[SD Lucifer]]
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For other strategies see the following links:
 
For other strategies see the following links:
  
[https://wiki.hard-light.net/index.php/Silent_Threat_Campaign_Walkthrough| HLP Silent Threat Campaign Walkthrough]
+
[https://wiki.hard-light.net/index.php/Silent_Threat_Campaign_Walkthrough HLP Silent Threat Campaign Walkthrough]
  
=== The Eve of Destruction ===
+
=== Silence All Voices ===
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1078 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 321 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 30 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1936 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 28 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 18 kills
 
|}
 
|}
  
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! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''2 Primary''' || Protect the [[FreeSpace_1_Terran_Ship_Database#GTC_Orff|GTC Orff]] || 700
+
| '''1 Primary''' || Clear area of all witnesses || 0
|-
 
|  || Eliminate Hostiles || 300
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1000
+
| 0
 
|}
 
|}
  
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! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[PVF Anubis]] × 13 || 6 points each || 78
+
| [[PVFr Ma'at]] × 1 || 0 points || 0
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 78
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Alpha 2, Delta 1–2 || 10 points each || -30
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -30
 
|}
 
 
 
=== The Field of Battle ===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Distinguished Flying Cross'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_distinguishedflyingcross_debrief.png|Distinguished Flying Cross]]
 
 
|-
 
|-
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': The <u>Vasudan Ace</u> must be destroyed. In order for the Ace to appear you must be above 50% health. After you destroy three Vasudan wings the Vasudan Ace will warp in.
+
| [[GTSG Watchdog]] × 4 || 3 points each || 12
 
|-
 
|-
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
+
| [[PVF Anubis]] × 4 || 6 points each || 24
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1172 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 30 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Destroy all Vasudan Wings || 700
 
|-
 
| '''1 Bonus''' || Destroy Vasudan Ace || 300
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[PVF Anubis]] × 12 || 6 points each || 72
 
|-
 
| [[PVF Seth]] × 1 || 100 points || 100
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 172
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Alpha 2–4 || 10 points each || -30
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -30
 
|}
 
 
 
'''Strategy:''' The [[PVF Seth]], or <u>Vasudan Ace</u>, only jumps in if you are above 50% health.
 
 
 
=== Basic Training Stage 4 ===
 
 
 
'''Strategy:''' No stats kept! This mission is fun because you can kill a Terran cruiser, but it doesn't count. To skip this mission, click the 'Skip Training' button at the top right corner of the screen.
 
 
 
=== Small Deadly Space ===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1416 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 180 points
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
+
| [[PVF Horus]] × 2 || 10 points each || 20
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 29 kills
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
+
| [[PVF Seth]] × 2, GTF Ulysses × 3, GTF Hercules × 4 || 12 points each || 108
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 16 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| '''2 Primary''' || Secure area until [[FreeSpace_1_Terran_Ship_Database#GTC_Orff|Orff]] arrives || 700
+
| [[PVF Thoth]] × 3 || 14 points each || 42
 
|-
 
|-
| || Destroy Second Wave || 100
+
| [[PVT Isis]] × 3 || 15 points each || 45
 
|-
 
|-
| '''2 Secondary''' || Protect the cargo containers || 100
+
| [[PVFr Satis]] × 1 || 20 points || 20
 
|-
 
|-
|  || Eliminate all Vasudan freighters || 300
+
| [[GTSC Faustus]] × 1 || 50 points || 50
|-
 
| '''1 Bonus''' || Find Weapon Prototype || 100
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1300
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[VC 3]] × 7, [[VAC 4]] × 3, [[PVFr Ma'at]] ×1 || || 0
 
|-
 
| [[VAC 4]] × 2 || 3 points each || 6
 
|-
 
| [[PVF Anubis]] × 15 || 6 points each || 90
 
|-
 
| [[PVFr Bast]] × 1 || 20 points || 20
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 116
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Alpha 2–4, Delta 1–2, Epsilon 1–2, Omega (8 total) || 10 points each || -80
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTC_Orff|Orff]] × 1 || 100 points || -100
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -180
 
|}
 
 
 
'''Strategy:''' [[FreeSpace_1_Terran_Ship_Database#GTT_Omega|Omega]] must not die. Do not depart before the [[FreeSpace_1_Terran_Ship_Database#GTC_Orff|Orff]] arrives or you will miss out on the medal in the next level. Ignore the first secondary objective; it fulfills itself if you pass the mission. The only way to get the cargo container kills is to destroy them before you destroy all the ships in the area. Before you destroy all the cargo, find the '''Weapons Prototype''' cargo container (it's a [[VAC 4]]) and make sure not to destroy it. If one or more freighters escape, 2 '''[[PVF Anubis]]''' class fighters will jump in — they are included in the total kills. This is the only level with a '''[[PVFr Bast]]'''-class freighter kill.
 
 
 
=== Avenging Angels ===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Commendation Medal'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_commendationmedal_debrief.png|Commendation Medal]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Disable and capture the [[FreeSpace_1_Vasudan_Ship_Database#PVT_Rasputin|Rasputin]], ensure the <u>GTT Intelligence 1</u> survives. Not possible if you depart before the [[FreeSpace_1_Terran_Ship_Database#GTC_Orff|Orff]] arrives in Small Deadly Space.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1437 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 185 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
 
|}
 
 
 
'''Objectives'''
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Disable and capture the [[FreeSpace_1_Terran_Ship_Database#GTT_Omega|Omega]] || 1000
 
|-
 
| '''1 Secondary''' || Destroy all enemy fighters || 200
 
|-
 
| '''1 Bonus''' || Disable and capture the [[FreeSpace_1_Vasudan_Ship_Database#PVT_Rasputin|Rasputin]] || 100
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1300
 
|}
 
 
 
'''Hostile Ships'''
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:55%; text-align:left;" | Description
 
! style="width:30%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[PVF Anubis]] × 6, [[GTF Apollo]] × 4, [[PVF Horus]] × 2 || 10 points each || 120
 
|-
 
| [[PVB Osiris]] × 1 || 17 points || 17
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 137
 
|}
 
 
 
'''Friendly Ships'''
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:55%; text-align:left;" | Description
 
! style="width:30%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[FreeSpace_1_Vasudan_Ship_Database#PVT_Rasputin|Rasputin]] || 15 points || -15
 
|-
 
| Other friendlies × 17 || 10 points each || -170
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -185
 
|}
 
 
 
'''Strategy:''' If you decide to kill the [[FreeSpace_1_Vasudan_Ship_Database#PVT_Rasputin|Rasputin]] you’ll get 15 points and lose out on 100 points from the bonus objective so I didn’t count it here. If the [[FreeSpace_1_Terran_Ship_Database#GTT_Comet|GTT Comet]] or the [[FreeSpace_1_Terran_Ship_Database#GTT_Omega|Omega]] is destroyed, you lose. This is the only level with enemy [[GTF Apollo]] class fighters.
 
 
 
===Out of the Dark, Into the Night===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Distinguished Flying Cross (Part 1)'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_distinguishedflyingcross_debrief.png|Distinguished Flying Cross]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | This medal spans across the next two missions. The medal is granted in [[Descent:_FreeSpace_Medals_Guide#Paving_the_Way|Paving the Way]], but events in this mission will determine whether or not it will be possible for the medal to be granted in the next mission. On this mission destroy an <u>Unknown</u> fighter. They are black and red, and very powerful. You can't target these. Easiest is the [[SB Shaitan]], but one [[SF Scorpion]] will stay in the area longer; though this type has less armor, it is much harder to hit. See Part 2 for further instructions.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1421 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 110 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 10 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 9 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Escort the crew of the [[FreeSpace_1_Terran_Ship_Database#GTSC_Plato|Plato]] to the Jump Node || 700
 
|-
 
| '''1 Secondary''' || Identify Unknowns || 200
 
|-
 
| '''1 Bonus''' || Destroy the Unknown Fighter || 200
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1100
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[PVF Anubis]] × 7 || 6 points each || 42
 
|-
 
| Unknown 1,2,3,5,7 || 10 points each || 50
 
|-
 
| Unknown 4,6,8 || 15 points each || 45
 
|-
 
| [[PVB Osiris]] × 2 || 17 points each || 34
 
|-
 
| [[PVC Aten]] × 1 || 150 points || 150
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
Line 522: Line 255:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Fighters × 5 and [[FreeSpace_1_Terran_Ship_Database#GTEP_Plato_Escape|Escape Pod]] || 10 points each || -60
+
| Fermi SG × 4 || 3 points each || -12
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTSC_Plato|Plato]] × 1 || 50 points || -50
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -110
 
|}
 
 
 
'''Strategy:''' [[FreeSpace_1_Terran_Ship_Database#GTSC_Plato|Plato]] is worth 50 points and will always die so don’t attack it. <u>Unknown</u> ships jump in which don't count as kills when you destroy them but do count for points and the bonus objective. The secondary objective does itself. Most likely you will only get 1 wing of Vasudans, which consists of 3 [[PVF Anubis]] fighters and 1 [[PVB Osiris]] bomber. The other ships are very far away, and are set up to be destroyed like so: when the <u>Unknowns</u> appear, they go after the Vasudan fighters. When the first fighter is destroyed, a timer is started so that X seconds after that, the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Taurus|Taurus]] dies on its own. Don't let [[FreeSpace_1_Terran_Ship_Database#GTEP_Plato_Escape|Plato Escape]] die or you fail the mission.
 
 
 
===Paving the Way===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Distinguished Flying Cross (Part 2)'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_distinguishedflyingcross_debrief.png|Distinguished Flying Cross]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Continued from Part 1, you must do those steps before proceeding. This medal spans across this and the prior mission. The medal is granted in this mission, but events in [[Descent:_FreeSpace_Medals_Guide#Out_of_the_Dark.2C_Into_the_Night|Out of the Dark, Into the Night]] will determine whether or not it will be possible for the medal to be granted. On this mission keep the [[GTD_Galatea|Galatea's]] hull above 50%.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1030 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 10 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 0 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 0 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Escort the [[GTD_Galatea|Galatea]] to the Jump Node || 700
 
 
|-
 
|-
| '''1 Secondary''' || Ensure [[GTD_Galatea|Galatea]] hull remain above 50% || 300
+
| Beta 1-4 || 10 points each || -40
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
+
| Alpha 2-4, Iota 1-4 || 12 points each || -84
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| Unknowns × 2 || 15 points each || 30
+
| <u>GTC Fermi</u> worth 50. || 50 points || -50
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 30
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| Alpha 2 || 10 points || -10
+
| [[GTD Intrepid]] || 1750 points || -1750
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -10
+
| -1936
 
|}
 
|}
  
'''Strategy:''' Just like in the previous level, the mere 2 enemies in this one don't count as kills but you do get points for them.
+
'''Strategy:''' [[PVC Aten]] 16, [[PVFr Satis]] 17, [[PVFr Satis]] 18 all appear before mission and die at 0 seconds. The level design is supposed to prevent <u>Aries 2</u> from getting killed; ignore <u>Aries 2</u>. This next part doesn’t work in FSOpen, only in retail so just kill <u>Aries 3</u> in FSOpen. Either the [[GTSC Faustus]] is an enemy or a friend for the mission, you can't have both, but you can decide which you'd like. In order for the [[GTSC Faustus]] (the <u>GTC Fermi</u>) and the surrounding [[GTSG Watchdog]] sentries to remain friendly, ensure <u>Aries 3</u> doesn't dock with the <u>GTC Fermi</u>. If you'd like the Fermi and sentries to be hostile, first disarm <u>Aries 3</u>, lower its health to about 3 percent, then allow it to dock with the <u>GTC Fermi</u> (damage dealt to <u>Aries 3</u> when docked will also be dealt to the Fermi). If the Fermi or its sentries detect attacks towards them, they will open fire (and probably destroy <u>Aries 3</u>, but don't count on it). After the dock, wait a while and the Fermi and [[GTSG Watchdog]] sentries will turn hostile (easy to tell when you are close because they fire at you). Both of these ships have destructive explosions; <u>Aries 3</u> will deal about 50% damage to the Fermi when it blows up, and if you destroy the Fermi before the [[GTSG Watchdog|GTSG Watchdogs]], its explosion will wipe them all out. Since this mission is the first one in the campaign, you can pass it with any kills or stats you'd like, then reset the campaign and get the others (you don't lose the stats you achieved last time in the level). If you pass your primary objective before 5:30 elapsed time, but stay until after this, you pass regardless of when the [[GTD Intrepid]] appears and command says you fail (the debriefing isn't nice either, but you can hit the accept button without consequence). This is probably the only way to get points for these friendly ships. If you haven't passed your primary objective by time the [[GTD Intrepid]] appears, you'll fail the mission. If you allow other ships (mainly freighters) jump out, you will fail the mission. This is the only level with [[PVF Horus]], [[GTF Ulysses]], [[PVFr Ma'at]], [[GTSG Watchdog]], and [[PVFr Satis]] kills. This is the only level in both Silent Threat and the Main Freespace Campaign with [[GTSG Watchdog]] or [[GTF Ulysses]] kills.
  
===Pandora's Box===
+
=== The Pursuit ===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1606 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1169 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 30 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 152 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 35 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 54 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 0 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 34 kills
 
|}
 
|}
  
Line 620: Line 294:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''2 Primary''' || Destroy the Sentry Guns || 300
+
| '''1 Primary''' || Eliminate all vessels in area || 0
|-
 
|  || Investigate Remaining Cargo || 1000
 
|-
 
| '''1 Secondary''' || Use your sensors to scan the Shivan cargo containers || 100
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1400
+
| 0
 
|}
 
|}
  
Line 637: Line 307:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SC 5]] × 21, [[SAC 2]] × 8 || 0 points || 0
+
| [[VAC 4]] × 8 || 3 points each || 24
 
|-
 
|-
| [[SSG Trident]] × 6 || 5 points each || 30
+
| [[PVSG Ankh]] × 4 || 4 points each || 16
 
|-
 
|-
| Arjuna 2,3,4 || 10 points each || 30
+
| [[PVF Anubis]] × 4 || 6 points each || 24
|-
 
| Rama 1-4, Krishna 1-4 || 12 points each || 96
 
|-
 
| Arjuna 5,6 || 25 points each || 50
 
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
+
| [[GTEP Hermes]] × 2 || 10 points each || 20
| 206
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| Alpha 2-4 (3 total) || 10 points each || -30
+
| [[PVF Seth]] × 12 || 12 points each || 144
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
+
| [[PVF Thoth]] × 14 || 14 points each || 196
| -30
 
|}
 
 
 
'''Strategy:''' The Shivan fighters in this level are all worth points but not worth kills and are next to impossible to kill even with cheats on. A cruiser will warp in but it’s invulnerable and untargetable so even with cheats you should just avoid it. Your secondary objective in this level is set up to fail (there is no way for you to pass it unless you fail the mission) so there are 100 points less than listed available. The only way to get the 29 cargo container kills is to approach them slowly, attack from afar, and when they start exploding on you destroy as many as you can, but do not destroy cargo containers 35, 34, 37, or 32.
 
 
 
===The Hammer and the Anvil===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Vasudan Alliance'''
 
 
|-
 
|-
! colspan="2" style="text-align:center;" | [[File:Fs1_vasudanalliance_debrief.png|Vasudan Alliance]]
+
| [[PVT Isis]] × 1 || 15 points || 15
 
|-
 
|-
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Make sure all 3 shield prototypes survive. You can call <u>Rho 1</u>, a damaged Vasudan fighter who warps in with the [[FreeSpace_1_Vasudan_Ship_Database#PVFr_Andromeda|Andromeda]], to assist you. If some Vasudans warp in near the end of the mission and claim they will escort the cargo, watch the [[PVF Anubis]] class fighters, they turn enemy and attack <u>Cargo 3</u>.
+
| [[PVB Amun]] × 4 || 20 points each || 80
 
|-
 
|-
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
+
| [[GTSC Faustus]] × 1 || 50 points || 50
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1638 points
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
+
| [[PVC Aten]] × 4 || 150 points each || 600
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1193 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 43 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 43 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Escort Shield Prototypes || 700
 
|-
 
| '''1 Bonus''' || Escort all prototypes to Jump Node || 500
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1200
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[PVF Anubis]] × 7 || 6 points each || 42
 
|-
 
| [[PVF Seth]] × 6 || 8 points each || 48
 
|-
 
| [[SF Scorpion]] × 6 || 10 points each || 60
 
|-
 
| [[SF Basilisk]] × 24 || 12 points each || 288
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 438
+
| 1169
 
|}
 
|}
 
Friendlies: The traitor ships included in the section above count against you if you kill them while they are friendly, but I won’t count them here because they end up as enemies if you do well on the mission.
 
  
 
'''Friendly Ships'''
 
'''Friendly Ships'''
Line 731: Line 338:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Rho 1 || 6 points || -6
+
| Alpha 2-4, Gamma 1-4 || 12 points each || -84
 
|-
 
|-
| Terran Fighters × 5 || 10 points each || -50
+
| Beta 1-4 || 17 points each || -68
|-
 
| Omicron 1 || 12 points || -12
 
|-
 
| Omega 1,2,3 || 15 points each || -45
 
|-
 
| [[FreeSpace_1_Vasudan_Ship_Database#PVFr_Andromeda|Andromeda]], Theta 1-3 || 20 points each || -80
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTI_Beta_Cygni_Installation|Beta Cygni Installation]] || 1000 points || -1000
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -1193
+
| -152
|}
 
 
 
'''Strategy:''' It is unlikely that you will get the first 2 Vasudan wings (4 [[PVF Anubis]], 4 [[PVF Seth]]) that jump in, as they will jump out as soon as the [[FreeSpace_1_Vasudan_Ship_Database#PVFr_Andromeda|Andromeda]] is destroyed. Also, the last Vasudan wing will only turn hostile if you dispatch of the Shivan enemies quickly enough so that when the Vasudans jump in there is enough time for them to go traitor without the cargo jumping out.
 
 
 
===Advanced Training 2===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Pilot Wings'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_wings_debrief.png|Pilot Wings]] [[File:Fs1_advwings_debrief.png|Adv. Pilot Wings]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Complete Advanced Training 2.
 
 
|}
 
|}
  
'''Strategy:''' On this one you get a medal for beating the level so don't skip this mission, but no stats are kept.
+
'''Strategy:''' Only level with [[VAC 4]] cargo and [[PVC Aten]] cruiser kills. Destroying the Cargo has no consequences. To get the [[FreeSpace_1_Terran_Ship_Database#GTSC_Einstein|Einstein's]] kill, shoot it until it's below 50%. Don't bother with the escape pods; there are easier opportunities later. The
 +
[[FreeSpace_1_Terran_Ship_Database#GTSC_Einstein|Einstein's]] explosion will destroy you within 3500 meters.
  
===The Darkness and the Light===
+
=== Ghosts ===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1845 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 244 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 30 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 3670 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 38 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 19 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
Line 784: Line 372:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Capture the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Ramses|Ramses]] || 500
+
| '''1 Primary''' || Escort escape pods until retrieval || 0
|-
 
| '''1 Secondary''' || Destroy Cargo Depot || 700
 
|-
 
| '''1 Bonus''' || Destroy Any Freighters || 300
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1500
+
| 0
 
|}
 
|}
  
Line 801: Line 385:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[VC 3]] × 11 || 0 points || 0
+
| [[GTF Loki]] × 4 || 10 points each || 40
 
|-
 
|-
| [[VAC 4]] × 5 || 3 points each || 15
+
| [[SF Manticore]] × 12 || 12 points each || 144
|-
 
| [[PVF Anubis]] × 4 || 6 points each || 24
 
|-
 
| [[SF Scorpion]] × 8 || 10 points each || 80
 
|-
 
| [[PVF Seth]] × 3 || 12 points each || 36
 
|-
 
| [[SB Shaitan]] × 4 || 15 points each || 60
 
|-
 
| [[PVFr Satis]] × 2 || 20 points each || 40
 
 
|-
 
|-
| [[PVC Aten]] × 1 || 150 points || 150
+
| [[SB Seraphim]] × 3 || 20 points each || 60
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 405
+
| 244
 
|}
 
|}
  
Line 828: Line 402:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Alpha 2-4 || 10 points each || -30
+
| Alpha 2-4, Beta 1-4, Tyr 1-4, Roskva 1-4, Einstein Pods × 2 || 10 points each || -170
 +
|-
 +
| [[FreeSpace_1_Terran_Ship_Database#GTD|GTD]], [[FreeSpace_1_Terran_Ship_Database#GTD_Myrmidon|GTD Myrmidon]] || 1750 points each || -3500
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -30
+
| -3670
 
|}
 
|}
  
'''Strategy:''' Your primary objective is set up to fail because a few minutes into the mission a Shivan strike force will warp in and destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Ramses|Ramses]]. If you knock its health below 70% you will get the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Ramses|Ramses's]] kill. The rest of the [[SF Scorpion]] fighters appear if you stay in the mission after everything has happened. There are two things on this mission that make you automatically fail: if you destroy the Shivan cruiser that warps in (called the [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]]), or if you destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Ramses|Ramses]] before you destroy all other Vasudan ships, unless they have departed.
+
'''Strategy:''' You will encounter unknown Terran fighters in this mission; a wing of these, Scald, will turn hostile. These fighters don't go towards your kills, but they do go towards points, as do the friendly wings of the same fighters. If you let either escape pod die, you fail the mission.
  
===First Strike===
+
=== On the Run ===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Good Conduct'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_goodconduct_debrief.png|Good Conduct]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Disarm, disable, and capture the [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]].
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2061 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 412 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 195 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 305 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 59 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 28 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 59 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 28 kills
 
|}
 
|}
  
 
'''Objectives'''
 
'''Objectives'''
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:20%; text-align:left;" | Category
Line 865: Line 434:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Capture the [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]] || 700
+
| '''2 Primary''' || Scientists Successfully Escaped || 0
|-
 
| '''2 Secondary''' || Disable The [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]] || 350
 
 
|-
 
|-
|  || Disarm The [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]] || 350
+
|  || Ratna Successfully Escaped || 0
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1400
+
| 0
 
|}
 
|}
  
Line 882: Line 449:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 28 || 10 points each || 280
+
| [[SF Basilisk]] × 2, [[SF Manticore]] × 14|| 12 points each || 192
 
|-
 
|-
| [[SF Basilisk]] × 28 || 12 points each || 336
+
| [[SB Shaitan]] × 5 || 15 points each || 75
 
|-
 
|-
| [[SB Shaitan]] × 3 || 15 points each || 45
+
| [[SB Seraphim]] × 3, [[PVB Amun]] × 3 || 20 points each || 120
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
+
| [[SF Dragon]] × 1 || 25 points || 25
| 661
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Gamma 1-4, Beta 1-4, Delta 1-3, Omega 1,2 || 10 points each || -130
 
|-
 
| Alpha 2-4 || 15 points each || -45
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTFr_Halkins|Halkins]] || 20 points || -20
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -195
 
|}
 
 
 
'''Strategy:''' Ensure Omega 1, Omega 2, the [[FreeSpace_1_Terran_Ship_Database#GTFr_Halkins|Halkins]], and the [[FreeSpace_1_Shivan_Ship_Database#SC_Taranis|Taranis]] survive.
 
 
 
===The Aftermath===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1464 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2269 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 41 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 41 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Escort Iota to meet with the [[FreeSpace_1_Vasudan_Ship_Database#PVD_Pinnacle|Pinnacle]] || 800
 
|-
 
| '''1 Secondary''' || Destroy All Remaining Fighters || 200
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Scorpion]] × 8 || 10 points each || 80
 
|-
 
| [[SF Basilisk]] × 24, [[SF Manticore]] × 3 || 12 points each || 324
 
|-
 
| [[SB Shaitan]] × 6 || 15 points each || 60
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 464
+
| 412
 
|}
 
|}
  
Line 966: Line 468:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Epsilon 1,2, Kappa 1-3, Kho 1-4 || 6 points each || -54
+
| Alpha 2-4, Beta 1-4, <u>GTT Sagatarius</u>, <u>GTT Daedalus</u>, <u>GTT Cryos</u> || 10 points each || -100
 
|-
 
|-
| Alpha 2,3, Beta 1,2, Iota 1-3, Sigma 1,3 || 10 points each || -90
+
| Iota 4, Zeta 2, Theta 1-2, Leo 1-3|| 12 points each || -84
 
|-
 
|-
| Omega 1,2, Sigma 2 || 15 points each || -45
+
| Libra 1-3 || 17 points each || -51
 
|-
 
|-
| [[FreeSpace_1_Terran_Ship_Database#GTFr_Nelson|GTFr Nelson]], Pi 1-3 || 20 points each || -80
+
| <u>PVFr Gemini</u> || 20 points || -20
 
|-
 
|-
| [[FreeSpace_1_Vasudan_Ship_Database#PVD_Pinnacle|PVD Pinnacle]] || 2000 points || -2000
+
| <u>GTSC Andromeda</u> || 50 points || -50
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -2269
+
| -305
 
|}
 
|}
  
'''Strategy:''' If any transports/freighters die in this mission you'll hear about it in the debriefing but you aren’t otherwise penalized.
+
'''Strategy:''' Only level with SB Shaitan kills. Not much here worth points; either collect what you can, or don't bother at all. Don't fail either primary objective or you fail the mission. If either the <u>PVFr Gemini</u> or the Ratna get destroyed, you will fail the mission. Also if the Gemini gets disabled you fail.
  
===The Big Bang===
+
===Hellfire===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Conspicuous Gallantry'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_conspicuousgallantry_debrief.png|Conspicuous Gallantry]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Ensure the [[FreeSpace_1_Terran_Ship_Database#GTC_Ravage|GTC Ravage]] survives.
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1680 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1008 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 230 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 165 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 15 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 15 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 9 kills
 
|}
 
|}
  
Line 1,011: Line 507:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''3 Primary''' || Protect [[FreeSpace_1_Terran_Ship_Database#GTSC_Asimov|GTSC Asimov]] || 800
+
| '''1 Primary''' || Destroy [[FreeSpace_1_Shivan_Ship_Database#SC_Hellfire_1-4|Hellfire]] || 0
|-
 
|  || Guard <u>GTT Spomer</u> || 200
 
|-
 
|  || Guard <u>GTT Stull</u> || 0
 
 
|-
 
|-
| '''1 Secondary''' || Protect [[FreeSpace_1_Terran_Ship_Database#GTC_Ravage|GTC Ravage]] || 500
+
| '''1 Secondary''' || Destroy all enemy fighters || 0
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1500
+
| 0
 
|}
 
|}
  
Line 1,030: Line 522:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 9 || 10 points each || 90
+
| [[SF Manticore]] × 9|| 12 points each || 108
 
|-
 
|-
| [[SB Shaitan]] × 6 || 15 points each || 90
+
| [[SC Cain]] × 3 || 150 points each || 450
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 180
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Alpha 2,3, Beta 1,2, Delta 1,2, <u>GTT Spomer</u>, <u>GTT Stull</u> || 10 points each || -80
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTSC_Asimov|GTSC Asimov]] || 50 points each || -50
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTC_Ravage|GTC Ravage]] || 100 points || -100
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -230
 
|}
 
 
 
'''Strategy:''' Go after the bombers first. Keep the [[FreeSpace_1_Terran_Ship_Database#GTSC_Asimov|Asimov's]] HP above 8%, and don't let the <u>GTT Spomer</u> and <u>Stull</u> die or you fail the mission.
 
 
 
===La Ruota Della Fortuna===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Distinguished Service Cross'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_distinguishedservicecross_debrief.png|Distinguished Service Cross]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Keep the [[GTD_Galatea|Galatea's]] Hull above 50%.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2174 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1888 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 25 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 23 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''2 Primary''' || Destroy All Shivans in Area || 1000
 
|-
 
|  || Destroy the HOL Outpost || 10
 
|-
 
| '''1 Secondary''' || Ensure [[GTD_Galatea|Galatea]] Hull >50 || 300
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1310
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Scorpion]] × 17 || 10 points each || 170
 
|-
 
| [[SF Basilisk]] × 2 || 12 points each || 24
 
|-
 
| [[SB Shaitan]] × 2 || 15 points each || 30
 
|-
 
| [[SB Nephilim]] × 2 || 20 points each || 40
 
|-
 
| [[SC Cain]] × 1 || 150 points || 150
 
 
|-
 
|-
 
| [[SC Lilith]] × 1 || 450 points || 450
 
| [[SC Lilith]] × 1 || 450 points || 450
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 864
+
| 1008
 
|}
 
|}
  
Line 1,126: Line 539:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Fighters × 7 || 10 points each || -70
+
| Alpha 2-4, Gamma 1-3 || 10 points each || -60
|-
 
| Gamma 1,2, Delta 1,2 || 17 points each || -68
 
 
|-
 
|-
| [[GTD_Galatea|Galatea]] || 1750 points || -1750
+
| Beta 1-4, Delta 1-3 || 15 points each || -105
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -1888
+
| -165
 
|}
 
|}
  
'''Strategy:''' Make sure you go after the cruisers, because they are a less common kill and are worth some points. Don't let the [[GTD_Galatea|Galatea]] get destroyed or you fail.
+
'''Strategy:''' Destroy all enemies, fairly simple. You fail if you die or jump out before the cruisers are destroyed.
  
===Where Eagles Dare===
+
===Secret Recovery===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1226 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2810 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 145 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 130 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 26 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 62 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 12 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 52 kills
 
|}
 
|}
  
Line 1,161: Line 572:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''2 Primary''' || Clear the area of all Hostile ships || 400
+
| '''2 Primary''' || Retrieve the science station || 0
 
|-
 
|-
|  || Patrol until the freighters have finished || 300
+
|  || Destroy the science station || 0
 
|-
 
|-
| '''1 Secondary''' || Destroy <u>Gemini</u> Transports || 300
+
| '''1 Bonus''' || Destroy Vasudan Destroyer || 0
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1000
+
| 0
 
|}
 
|}
  
Line 1,178: Line 589:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[VC 3]] × 2 || 0 points || 0
+
| [[PVSG Ankh]] × 8 || 4 points each || 32
 
|-
 
|-
| [[VAC 4]] × 2 || 3 points each || 6
+
| [[PVF Thoth]] × 52 || 14 points each || 728
 
|-
 
|-
| [[PVSG Ankh]] × 3 || 4 points each || 12
+
| [[GTSC Faustus]] × 1 || 50 points || 50
 
|-
 
|-
| [[PVF Anubis]] × 6 || 6 points each || 36
+
| [[PVD Typhon]] × 1 || 2000 points || 2000
|-
 
| [[PVFr Ma'at]] × 3 || 10 points each || 30
 
|-
 
| [[PVF Seth]] × 6 || 12 points each || 72
 
|-
 
| [[PVT Isis]] × 2 || 15 points each || 30
 
|-
 
| [[PVFr Satis]] × 2 || 20 points each || 40
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 226
+
| 2810
 
|}
 
|}
  
Line 1,205: Line 608:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Alpha 2-4, Iota 1 || 10 points each || -40
+
| Alpha 2-4, Delta 1-3, Epsilon 1,2 || 10 points each || -80
 
|-
 
|-
| Beta 1-3 || 15 points each || -45
+
| <u>Giordano</u> || 50 points each || -50
|-
 
| Kappa Wing × 3|| 20 points each || -60
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -145
+
| -130
 
|}
 
|}
  
'''Strategy:''' Don't worry about that 2nd primary objective; when the Terran freighters arrive command will say something afterward and you can then depart. You can destroy all the cargo on the level without penalty (your team may do it instead). This is the only level with [[PVSG Ankh]] class sentry gun kills.
+
'''Strategy:''' Only level with [[PVD Typhon]] kill. To get the [[GTSC Faustus]] kill, ensure both Epsilon 1 and 2 are destroyed. You can save or destroy the <u>Giordano</u> without penalty; destroying it may be easier. That second primary objective is only valid when you fail the first. I suggest focusing on destroying the <u>Ptah</u>. You can call all wingmen to cover you, and you may want to use the NoClip glitch. To get all the
 +
[[PVF Thoth]] kills, you should use the NoClip glitch so you can wait until new wings stop arriving.
  
===Tenderizer===
+
===Cloak and Dagger===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1618 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1824 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 50 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 448 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 45 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 36 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 38 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 31 kills
 
|}
 
|}
  
Line 1,240: Line 642:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Protect the [[GTD_Galatea|Galatea]] until it Jumps || 1000
+
| '''2 Primary''' || Protect the cargo containers || 75
|-
 
| '''1 Secondary''' || Inspect the Sentry Guns || 10
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1010
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[GTSG Cerberus]] × 6 || 3 points each || 18
 
|-
 
| [[PVF Anubis]] × 16 || 6 points each || 96
 
|-
 
| [[PVF Seth]] × 9 || 12 points each || 108
 
 
|-
 
|-
| [[PVB Osiris]] × 8 || 17 points each || 136
+
|   || Protect the transports || 75
 
|-
 
|-
| [[PVB Amun]] × 5 || 20 points each || 100
+
| '''1 Secondary''' || Stop the Pirate Iota 7 || 100
 
|-
 
|-
| [[PVC Aten]] × 1 || 150 points || 150
+
| '''1 Bonus''' || Protect the escape pods || 50
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 608
 
|}
 
               
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Fighters × 5 || 10 points each || -50
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -50
 
|}
 
 
 
'''Strategy:''' This is probably the third hardest level. To get all 10 kills in the beginning destroy the sentries after destroying all enemy wings. [[PVB Amun]] class bombers and enemy [[GTSG Cerberus]] sentries only appear on this level. I suggest using the Cheat and Pass Glitch to make this easier. If you turn traitor in this level you cannot proceed to the next level.
 
 
 
===Shell Game===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Good Conduct'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_goodconduct_debrief.png|Good Conduct]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Destroy both Shivan transports.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1270 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 154 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 18 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 12 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''2 Primary''' || Destroy the Shivan Transports || 400
 
|-
 
|| Protect the Shivan Cargo || 300
 
|-
 
| '''1 Secondary''' || Destroy the Shivan freighters || 300
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1000
+
| 300
 
|}
 
|}
  
Line 1,332: Line 661:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 12 || 10 points each || 120
+
| [[GTF Hercules]] × 6, [[PVF Seth]] × 6, [[SF Basilisk]] × 5, [[SF Manticore]] × 5|| 12 points each || 264
 
|-
 
|-
| [[ST Azrael]] × 2 || 15 points each || 30
+
| [[SB Seraphim]] × 9, [[GTFr Chronos]] × 4 || 20 points each || 260
 
|-
 
|-
| [[SFr Mephisto]] × 2, [[SFr Asmodeus]] × 2 || 30 points each || 120
+
| [[GTI Arcadia]] × 1 || 1000 points || 1000
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 270
+
| 1524
 
|}
 
|}
  
Line 1,349: Line 678:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Epsilon 1-3, Beta 1-3, GTT Stern, GTT Harmon, GTT Dobbs, GTT Marcos || 10 points each || -100
+
| TAC 1-10 || 5 points each || -50
|-
 
| Alpha 2,3 || 12 points each || -24
 
|-
 
| Delta × 2 || 15 points each || -30
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -154
 
|}
 
 
 
'''Strategy:''' You can’t kill the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] here even using cheats, the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] can’t be targeted and is invulnerable. To get all the freighters, go after the [[SFr Mephisto|SFr Mephistos]], then the 2 [[SFr Asmodeus]] freighters, then the transports. If any cargo is destroyed, you will fail the mission. Ensure all friendly transports survive until they dock with the cargo. [[SFr Mephisto|SFr Mephistos]] can only be destroyed on this level.
 
 
 
===Enter the Dragon===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Distinguished Flying Cross'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_distinguishedflyingcross_debrief.png|Distinguished Flying Cross]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': Complete all mission objectives without Delta wing jumping in.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1549 points
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
+
| Alpha 1-3, Escape Pods 1-8 || 10 points each || -110
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 123 points
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
+
| Beta 1-4 || 12 points each || -48
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 19 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 5 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''2 Primary''' || Destroy the [[SC Cain]] cruiser <u>Shakti</u> || 500
 
|-
 
|  || Disable and Capture the <u>Arjuna 1</u> Fighter || 400
 
|-
 
| '''1 Bonus''' || Disable <u>Arjuna</u> without Delta's help || 300
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1200
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SSG Trident]] × 6 || 5 points each || 30
 
|-
 
| [[SF Scorpion]] × 1 || 10 points || 10
 
|-
 
| [[SAC 2]] × 5, [[SF Basilisk]] × 2 || 12 points each || 84
 
|-
 
| [[SB Shaitan]] × 2, [[ST Azrael]] × 1 || 15 points each || 45
 
|-
 
| [[SFr Asmodeus]] × 1 || 30 points || 30
 
|-
 
| [[SC Cain]] × 1 || 150 points || 150
 
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
+
| Delta 1-4 || 15 points each || -60
| 349
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| Alpha × 2, Delta × 4 || 12 points each || -72
+
| <u>GTFr Dirge</u>, <u>GTFr Odysseus</u>, <u>GTFr Telemachus</u>, <u>GTFr Artemis</u> || 20 points each || -80
 
|-
 
|-
| Beta × 3 || 17 points each || -51
+
| <u>GTC</u> Leto 100 || 100 points || -100
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -123
+
| -448
 
|}
 
|}
  
'''Strategy:''' Ensure the [[FreeSpace_1_Terran_Ship_Database#GTS_Charon|Charon]] survives or you will fail the mission. If you destroy the <u>Lorkonius</u> there will be fewer enemies on the next level. The last [[SAC 2]] is the one the <u>Lorkonius</u> brings in.
+
'''Strategy:''' Just go after uncommon kills on this level, don't worry about the escape pods. Scrambled ships on your radar aren't worth kills, but they should unscramble eventually. When the first wing of freighters warp in, scan and destroy the <u>Pandarus</u>. When the second wave of freighters come, do the same for freighters <u>Aegis</u>, <u>Dionysis</u>, and <u>Persephone</u> (these are two of the same name). Find the ship with the space before its name to find the right one (i.e. "<u>GTFR  Aegis</u>" opposed to "<u>GTFR Aegis</u>"). To pass the mission you must pass both primary objectives; don't let a single friendly freighter or the cargo of said freighters die.
  
===Playing Judas===
+
===Field of Destruction===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Meritorious Unit'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_meritoriousunit_debrief.png|Meritorious Unit]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Scan all ships and cargo except for the fighters and sentry guns; they will detect you if you get closer than 400 meters. Do not fire until the enemy detects you. This is easier if you assign the sentries and [[SF Dragon|SF Dragons]] to an F key by using F3.
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 6192 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 114 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 0 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 201 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 11 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 24 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 6 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 24 kills
 
|}
 
|}
  
Line 1,469: Line 719:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Scan all Destroyers and Cruisers || 700
+
| '''1 Primary''' || Escort Iota through the asteroid field || 0
|-
 
| '''1 Secondary''' || Scan All Freighters and Transports || 200
 
|-
 
| '''1 Bonus''' || Scan all Cargo || 200
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1100
+
| 0
 
|}
 
|}
  
Line 1,486: Line 732:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SSG Trident]] × 4 || 5 points each || 20
+
| [[SF Basilisk]] × 3, [[SF Manticore]] × 18 || 12 points each || 252
|-
 
| [[SF Manticore]] × 6 || 12 points each || 72
 
 
|-
 
|-
| [[SD Lucifer]] × 1 || 5000 points || 5000
+
| [[SB Seraphim]] × 3 || 20 points each || 60
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 5092
+
| 312
|}
 
 
 
'''Strategy:''' In order to get the small amount of kills on this level, you will need to wait until the [[Lucifer]] jumps in (after the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] departs) and use the Warp-In Glitch. You will be told to "enter the docking bays", assumedly meaning fighter bays. You don't really have to enter them (and can’t in any legitimate way in FS1 retail), just get very close. In the FSOpen port you can cheat and remove the [[Lucifer|Lucifer’s]] invulnerability and kill it. You fail this mission if you fire before you are detected, or if you are detected by a [[SF Dragon]] class fighter or [[SSG Trident]] sentry gun. Detection happens when you are within 400 m of the enemy.
 
 
 
===Evangelist===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 6344 (5426 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 82 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 13 (19 kills as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 12 (18 kills as traitor)
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Destroy the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] || 1000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Manticore]] × 12 || 12 points each || 144
 
|-
 
| [[SF Dragon]] × 2 || 25 points each || 50
 
|-
 
| [[SC Cain]] × 1 || 150 points || 150
 
|-
 
| [[SD Demon]] × 1 || 5000 points || 5000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 5344
 
 
|}
 
|}
  
Line 1,553: Line 747:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Beta 1,2, Gamma 1,2 || 12 points each || -48
+
| [[GTSG Watchdog]] 1-7 || 3 points || -21
 
|-
 
|-
| Alpha 2,3 || 17 points each || -34
+
| [[TAC1]] 5 and [[TAC1]] 6 || 5 points each || -10
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
+
| Alpha 2-4 || 10 points each || -30
| -82
 
|}
 
 
 
'''Strategy:''' The [[FreeSpace_1_Shivan_Ship_Database#SC_Raja|SC Raja]] only appears if you did not pass the Inspect Warships objective in the prior mission. Wait until the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] stops launching ships before you destroy it to get max kills. You can go traitor and pass this mission as long as you destroy the [[FreeSpace_1_Shivan_Ship_Database#SD_Eva|Eva]] as well at the cost of the points for the primary objectives. The best mission to do this exploit on is [[Descent:_FreeSpace_Medals_Guide#The_Great_Hunt|The Great Hunt]] since you make up for all lost points as a traitor. If you do so empty your allies’ guns and call in a support when you get in to get a [[GTS Centaur]] kill (worth 6 points) as well as the unique kills for the ships you put your wing-mates in. Since [[GTF Apollo]] class fighters are the only legitimate Terran kill in the campaign I would suggest putting other ships in play to get those kills.
 
 
 
===Doomsday===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Galatea Survivor'''
 
 
|-
 
|-
! colspan="2" style="text-align:center;" | [[File:Fs1_galateasurvivor_debrief.png|Galatea Survivor]]
+
| Iota 2,3 || 20 points each || -40
 
|-
 
|-
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': Ensure all of the escape pods survive.
+
| Iota 1 || 100 points || -100
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 6342 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 145 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 21 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 20 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Protect The [[GTD_Galatea|GTD Galatea]] || 0
 
|-
 
| '''1 Secondary''' || Protect the Escaping Escape Pods || 1000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Manticore]] × 8 || 12 points each || 96
 
|-
 
| [[SB Nephilim]] × 2 (Bheema) || 18 points each || 36
 
|-
 
| [[SB Nephilim]] × 8 || 20 points each || 160
 
|-
 
| [[SF Manticore]] × 2 (Krishna) || 25 points each || 50
 
|-
 
| [[SD Lucifer]] × 1 || 5000 points || 5000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 5342
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Escapes × 6, Delta 1,2 || 10 points each || -80
 
|-
 
| Beta 1,2, Gamma 1,2 || 12 points each || -48
 
|-
 
| Alpha 2 || 17 points || -17
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -145
+
| -201
 
|}
 
|}
  
'''Strategy:''' The primary objective is set up to fail but you should still try to go after the fighters and bombers, mainly because you pass this mission only if the [[GTD_Galatea|Galatea]] is destroyed after the [[Lucifer|Lucifer]] arrives. A [[Lucifer|Lucifer]] kill is only possible in FSOpen by using cheats to disable its invulnerability.
+
'''Strategy:''' Focus solely on destroying enemies as soon as they start arriving. Most enemies will go after <u>Iota 1</u> or [[Alpha 1]]. <u>Krishna 3</u> (in the second wing of [[SF Manticore|SF Manticores]]) is kamikaze and will go after a freighter. Save at least 1 Iota ship to pass the mission; it can be any of them. Once your primary objective is finished you've won and can amuse yourself by speeding up time and watching the asteroids destroy Iota wing as the [[GTSG Watchdog|GTSG Watchdogs]] do nothing. If you warp out afterwards you get a funny debrief where you both saved and lost Iota wing.
  
 
===Exodus===
 
===Exodus===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Meritorious Unit'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_meritoriousunit_debrief.png|Meritorious Unit]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Make sure all non-fighter ships that warp in survive.
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2377 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 475 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 766 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1880 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 38 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 17 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 36 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 16 kills
 
|}
 
|}
  
Line 1,669: Line 786:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''2 Primary''' || Protect Allied Ships || 500
+
| '''2 Primary''' || Protect the Destroyer || 0
|-
 
|  || Secure Area Until Relief Arrives || 500
 
|-
 
| '''2 Secondary''' || Safely Escort All Ships || 300
 
 
|-
 
|-
|  || Protect Mecross || 300
+
|  || Protect the escape pods || 0
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1600
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Scorpion]] × 9 || 10 points each || 90
 
|-
 
| [[SF Basilisk]] × 16 || 12 points each || 192
 
|-
 
| [[SB Shaitan]] × 6 || 15 points each || 90
 
|-
 
| [[SB Nephilim]] × 4 || 20 points each || 80
 
|-
 
| [[SF Dragon]] × 1 || 25 points || 25
 
|-
 
| [[SC Cain]] × 2 || 150 points || 300
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 777
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[VAC 4]] × 3 || 3 points each || -9
 
|-
 
| Rho 1,2, Phi 1,2 || 6 points each || -24
 
|-
 
| Kappa 3,6, Pi 1-4, Omicron 1,2, Phi 4-6 || 10 points each || -110
 
|-
 
| Alpha 2-4, Epsilons 1-4, Delta 1,2, Phi 3,7, Zeta 1-4 || 12 points each || -180
 
|-
 
| Iota 1,2 || 14 points each || -28
 
|-
 
| Mu 1-3 || 15 points each || -45
 
|-
 
| Kappa 1,2,4-6,9-11, Theta 1-3 || 20 points each || -220
 
|-
 
| [[FreeSpace_1_Vasudan_Ship_Database#PVC_Mecross|Mecross]] || 150 points || -150
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -766
 
|}
 
 
 
===Last Hope===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Conspicuous Gallantry'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_conspicuousgallantry_debrief.png|Conspicuous Gallantry]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Make sure the [[Hope|Hope]] and <u>Isis Repair</u> survive, destroy all enemies, and stay in area until Vasudan reinforcements arrive.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 893 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 408 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 35 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 33 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Protect the [[Hope|Hope]] || 0
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
Line 1,773: Line 801:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 4 || 10 points each || 40
+
| [[GTF Loki]] × 13 || 10 points each || 130
|-
 
| [[SF Manticore]] × 4 || 12 points each || 48
 
|-
 
| [[SB Shaitan]] × 3 || 15 points each || 45
 
|-
 
| [[SB Nephilim]] × 18 || 20 points each || 360
 
 
|-
 
|-
| [[SF Dragon]] × 4 || 25 points each || 100
+
| [[GTB Zeus]] × 3 || 15 points each || 45
 
|-
 
|-
| [[SC Cain]] × 2 || 150 points each || 300
+
| [[GTC Leviathan]] × 1 || 300 points each || 300
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 893
+
| 475
 
|}
 
|}
  
Line 1,796: Line 818:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Alpha 2-4, Pi 1,2 || 10 points each || -50
+
| Alpha 2,3, Beta 1-3, [[GTEP Hermes]] 1-8 || 10 points each || -130
 
|-
 
|-
| Beta 1-4, Epsilon 1-4 || 12 points each || -96
+
| [[Krios]] worth 1750 || 1750 points || -1750
|-
 
| Mu 1-4, Rho 1-4 || 14 points each || -112
 
|-
 
| [[FreeSpace_1_Vasudan_Ship_Database#PVC_Mecross|Mecross]] worth 150 points. || 150 points || -150
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -408
+
| -1880
 
|}
 
|}
  
'''Strategy:''' Don't let <u>Isis Repair</u> die or you will fail.
+
'''Strategy:''' Don't worry about the [[Krios]], it dies no matter what, but go after the [[GTB Zeus]] bombers because there are very few available to destroy in the campaign. Your primary objective is set up to fail, but you can protect the escape pods easily. You can let all escape pods but one die without consequence.
  
===A Failure to Communicate===
+
===The Return to Ross 128===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Good Conduct'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_goodconduct_debrief.png|Good Conduct]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Save at least 2 of the escape pods.
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 7240 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1390 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 5232 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 84 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 48 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 31 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 47 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 28 kills
 
|}
 
|}
  
Line 1,839: Line 851:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''2 Primary''' || Defend Communications Station]] arrives || 1000
+
| '''2 Primary''' || Inspect Remaining Wreckage || 0
 
|-
 
|-
| || Protect Aquilae Installation || 0
+
|   || Destroy the GTI craft || 0
 
|-
 
|-
| '''1 Secondary''' || Protect Escape Pods || 300
+
| '''1 Secondary''' || Destroy all remaining Shivans || 0
|-
 
| '''1 Bonus''' || Protect all four escape pods || 200
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1500
+
| 0
 
|}
 
|}
  
Line 1,858: Line 868:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 3 || 10 points each || 30
+
| [[GTF Loki]] × 11 || 10 points each || 110
 
|-
 
|-
| [[SF Basilisk]] × 8, [[SF Manticore]] × 12 || 12 points each || 240
+
| [[GTF Hercules]] × 3, [[SF Basilisk]] × 3, [[SF Manticore]] × 9 || 12 points each || 180
|-
 
| [[SB Shaitan]] × 4 || 15 points each || 60
 
|-
 
| [[SB Nephilim]] × 18 || 20 points each || 360
 
 
|-
 
|-
 
| [[SF Dragon]] × 2 || 25 points each || 50
 
| [[SF Dragon]] × 2 || 25 points each || 50
 
|-
 
|-
| [[SD Lucifer]] × 1 || 5000 points || 5000
+
| [[GTC Leviathan]] × 2 || 300 points || 600
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
+
| [[SC Lilith]] × 1 || 450 points || 450
| 5740
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Sentries 1-4 || 3 points each || -12
 
|-
 
| Escape 1-4, Alpha 2-4, Cancer 1-4 || 10 points each || -110
 
|-
 
| Epsilon 1-4 || 15 points each || -60
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTSC_Aquilae_Communications|Aquilae Communication Station]] || 50 points || -50
 
|-
 
| [[FreeSpace_1_Terran_Ship_Database#GTI_Beta_Aquilae_Installation|Beta Aquilae Installation]] || 1000 points || -1000
 
|-
 
| [[FreeSpace_1_Vasudan_Ship_Database#PVD_Pinnacle|PVD Pinnacle]], [[Hope|PVD Hope]] || 2000 points || -4000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -5232
 
|}
 
 
 
'''Strategy:''' Your second primary objective listed is set up to fail. This is an extremely hard mission; I'd say the second hardest in the campaign. If you can get the Bonus objective then pat yourself on the back, otherwise don't bother trying. You can let 2 pods die to pass the mission (and in my opinion, it isn't worth it to try saving all the escape pods, unless you seriously want a challenge). If you leave one Krishna fighter alive, the rest won't warp in, but you still need to destroy that fighter (and 1 wing afterwards) to finish the level. For this to be useful you’d need to disable or distract the fighter as well, otherwise it will kill your escape pods. The [[Lucifer|Lucifer]] can be killed using cheats in this mission if you’re playing the FS1 port. Use any of the Shivan Super Laser beams, not the shivan super laser since it doesn’t break through the [[Lucifer|Lucifer]] shield.
 
 
 
===Reaching the Zenith===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Legion of Merit'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_legionofmerit_debrief.png|Legion of Merit]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': Destroy the [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith]] and the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Benedict|Benedict]].
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 2100 (1000 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 200 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 40 kills (55 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 38 kills (53 as traitor)
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Disarm the Cruiser [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith]] || 500
 
|-
 
| '''1 Secondary''' || Destroy the cruiser [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith]] || 500
 
|-
 
| '''1 Bonus''' || Destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Benedict|Benedict]] || 300
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1300
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Scorpion]] × 9 || 10 points each || 90
 
|-
 
| [[SF Manticore]] × 9 || 12 points each || 108
 
|-
 
| [[PVF Thoth]] × 18 || 14 points each || 252
 
|-
 
| [[SF Dragon]] × 2 || 25 points each || 50
 
|-
 
| [[PVC Aten]] × 1, [[SC Lilith]] × 1 || 150 points each || 300
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 800
+
| 1390
 
|}
 
|}
  
Line 1,966: Line 889:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Alpha 2-4, Gamma 1-4, [[GTF Hercules]] × 4 "Delta 1-4" || 12 points each || -132
+
| Alpha 2-4, Beta 1-4 || 12 points each || -84
|-
 
| Beta 1-4 || 17 points each || -68
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -200
+
| -84
 
|}
 
|}
  
'''Strategy:''' The [[PVF Thoth|Thoths]] stop spawning after the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Benedict|Benedict]] dies. The [[SF Scorpion]] interceptors only show up if you don't destroy the [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith's]] Comm. Subsystem. If you take out the [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith's]] engines, you will have extra time and infinite time for this level in retail FS1. If you remove wingmates the [[FreeSpace_1_Vasudan_Ship_Database#PVC_Benedict|Benedict]] will glitch and immediately warp out, so if you are going to have your wingmates go away make sure to order them to leave when you get into the mission. You can betray your team on this level to get their kills as was the case on [[Descent:_FreeSpace_Medals_Guide#Evangelist|Evangelist]] at the cost of losing out on the points for the objectives and the medal. The best mission to do this exploit on is [[Descent:_FreeSpace_Medals_Guide#The_Great_Hunt|The Great Hunt]] since you make up for all lost points as a traitor. If you do so empty your allies’ guns and call in a support when you get in to get a [[GTS Centaur]] kill (worth 6 points) as well as the unique kills for the ships you put your wing-mates in. Since [[GTF Apollo]] class fighters are the only legitimate Terran kill in the campaign I would suggest putting other ships in play to get those kills.
+
'''Strategy:''' The first primary objective is bogus and goes away seconds into the game. After this, your objectives are to destroy all enemy ships. You need to destroy all GTI ships to pass, but you don't need to destroy all Shivans. You can either let the GTI and Shivans fight for a while and finish off the survivors by powering down and having your friends protect you, or you can pick off enemies of your choice such as the Leviathans and Hercs.
  
===Running the Gauntlet===
+
===The Wait===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Commendation Medal'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_commendationmedal_debrief.png|Commendation Medal]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Make sure the <u>Rosetta</u> survives.
 
|-
 
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 8170 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 351 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 270 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 144 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 118 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 16 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 116 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 8 kills
 
|}
 
|}
  
Line 2,005: Line 920:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Get at least one Omega to the Jump Node || 500
+
| '''2 Primary''' || Retrieve the Shivan cargo || 0
 
|-
 
|-
| '''1 Secondary''' || Get both Omegas to the Jump Node || 500
+
| '''2 Primary''' || Patrol area for Shivan activity || 0
 
|-
 
|-
| '''1 Bonus''' || Protect the <u>Rosetta</u> until it departs || 200
+
| '''1 Secondary''' || Destroy all Shivan forces || 0
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1300
+
| 0
 
|}
 
|}
  
Line 2,022: Line 937:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| [[SF Scorpion]] × 16 || 10 points each || 160
+
| [[SC5]] × 2, [[SAC2]] × 1 || 0 points || 0
 
|-
 
|-
| [[SF Basilisk]] × 80 || 12 points each || 960
+
| [[SF Manticore]] × 8 || 12 points each || 96
 
|-
 
|-
| [[SB Shaitan]] × 20 || 15 points each || 300
+
| [[ST Azrael]] × 1 || 15 points || 15
 
|-
 
|-
| [[SC Lilith]] × 1 || 450 points || 450
+
| [[SFr Mephisto]] × 2, [[SFr Asmodeus]] × 1 || 30 points each || 90
 
|-
 
|-
| [[SD Lucifer]] × 1 || 5000 points || 5000
+
| [[SC Cain]] × 1 || 150 points || 150
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 6870
+
| 351
 
|}
 
|}
  
Line 2,043: Line 958:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Omega 1,2 || 10 points each || -20
+
| Alpha 1-3, Beta 1-4 || 12 points each || -84
|-
 
| Alpha 2-4, Gamma 1-4, Epsilon 1-4 || 12 points each || -132
 
|-
 
| Beta 1-4 || 17 points each || -68
 
 
|-
 
|-
| <u>GTSC Rosetta</u> || 50 points || -50
+
| Paris, Hector, Priam || 20 points || -60
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -270
+
| -144
 
|}
 
|}
  
'''Strategy:''' The only way you can get a [[SC Lilith]] kill on this level is if you didn't manage to kill the [[FreeSpace_1_Shivan_Ship_Database#SC_Zenith|Zenith]] in the previous level in time (but it always shows up in the mission sim). The way you get so many kills is to first use the Cheat and Pass glitch on the previous level, then stay in the area until the [[Lucifer|Lucifer]] stops launching ships (20 wings of [[SF Basilisk]]). Make sure 1 Omega transport survives.
+
'''Strategy:''' Only level with [[SFr Mephisto]], [[SFr Asmodeus]], [[ST Azrael]], [[SC5]], [[SAC2]] kills. You can ignore the primary objective here, you don't need to bother saving the cargo.
  
===Black Omega===
+
===Secrets Revealed===
  
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
! colspan="2" style="text-align:center;" | '''Medal: Medal of Honor'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_medalofhonor_debrief.png|Medal of Honor]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': Make sure both Omega transports survive.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Full Promotion Granted
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | Points awarded equivalent to new Rank. Destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVD_Anvil|Anvil]] and pass the mission.
 
 
|-
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 3450 + score value of 1 full promotion (see [[Ranks_in_FreeSpace|rank table]])
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 17150 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 176 points
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 516 points
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 21 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1115 kills
 
|-
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 20 kills
+
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1101 kills
 
|}
 
|}
  
Line 2,089: Line 992:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| '''1 Primary''' || Escort Omega to Jump Node || 500
+
| '''3 Primary''' || [[FreeSpace_1_Terran_Ship_Database#GTI_Jotunheim|Capture GTI Installation]] || 0
 
|-
 
|-
| '''2 Secondary''' || Escort Both Omegas to the Jump Node || 500
+
| || Destroy the [[FreeSpace_1_Terran_Ship_Database#GTI_Jotunheim|GTI Installation]] || 0
 
|-
 
|-
|  || Destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVD_Anvil|Anvil]] || 200
+
|  || Destroy [[GTD_Hades|Unknown Vessel]] || 0
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
| 1200
+
| 0
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[PVF Horus]] × 9 || 10 points each || 90
 
|-
 
| [[PVF Thoth]] × 9 || 14 points each || 126
 
|-
 
| [[PVB Osiris]] × 2 || 17 points each || 34
 
|-
 
| [[PVD Typhon]] × 1 || 2000 points || 2000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 2250
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Omega 1,2 || 10 points each || -20
 
|-
 
| Beta 1-4, Gamma 1-4 || 12 points each || -96
 
|-
 
| Alpha 2-4 || 20 points each || -60
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -176
 
|}
 
 
 
'''Strategy:''' Ensure 1 Omega survives to proceed to the next mission. This mission grants you a full promotion regardless of points as long as you destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVD_Anvil|Anvil]], making it the highest points award of any retail FreeSpace series mission (the points to get from Vice Admiral to Admiral is 4000000 points which are supplied if you destroy the [[FreeSpace_1_Vasudan_Ship_Database#PVD_Anvil|Anvil]]). Realistically this is the only way you will ever reach Admiral short of creating/playing a custom campaign. For example there are some FS2 levels that supply nearly 100,000 points which you'd need to replay 90 times to approach Admiral taking full advantage of the exploits that yield that many points on Insane.
 
 
 
===Clash of the Titans===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Military Defense'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_militarydefense_debrief.png|Military Defense]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | '''Medium+''': Keep the [[Bastion|Bastion's]] hull above 35%, destroy the [[FreeSpace_1_Shivan_Ship_Database#SD_Tantalus|SD Tantalus]].
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 7448 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 96 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 33 kills
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 32 kills
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Escort [[Bastion|GTD Bastion]] to the Lucifer || 1000
 
|-
 
| '''1 Secondary''' || Keep the [[Bastion|GTD Bastion's]] hull above 35 || 1000
 
|-
 
| '''1 Bonus''' || Destroy the [[FreeSpace_1_Shivan_Ship_Database#SD_Tantalus|SD Tantalus]] || 0
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 2000
 
 
|}
 
|}
  
Line 2,183: Line 1,009:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
|[[SF Basilisk]] × 18, [[SF Manticore]] × 4, [[SB Shaitan]] × 2 || 12 points each || 288
+
| [[TC2]] × 2 || 0 points || 0
|-
 
| [[SB Nephilim]] × 8 || 20 points each || 160
 
 
|-
 
|-
| [[SD Demon]] × 1 || 5000 points || 5000
+
| [[TAC1]] × 1 || 5 points || 5
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
+
| [[GTEP Hermes]] × 6, [[GTF Loki]] × 1098 || 10 points each || 11040
| 5448
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
 
|-
 
|-
| Alpha 2,3, Gamma 1-3, Beta 1-3 || 12 points each || -96
+
| [[GTB Zeus]] × 3 || 15 points each || 45
 
|-
 
|-
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
+
| [[GTFr Poseidon]] × 2, [[GTFr Chronos]] × 1 || 20 points each || 60
| -96
 
|}
 
 
 
'''Strategy:''' Out of all the single player missions, I have the most trouble with this one. It's unlikely that you will get the [[SD Demon]] class destroyer kill, as you will be occupied with fighting the [[Bastion|Bastion's]] attackers. Instead have Beta wing take it out, and tell them to disarm it, but don't give them stilettos. Have Beta wing protect the [[Bastion|Bastion]] until the second wing of [[SB Nephilim|SB Nephilims]] is gone.
 
 
 
===The Great Hunt===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 8783 (9745 as traitor)
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
+
| [[GTI Arcadia]] × 1 || 1000 points || 1000
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 1962 points
 
 
|-
 
|-
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
+
| [[GTD Hades]] × 1 || 5000 points || 5000
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 57 kills (72 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 55 kills (70 as traitor)
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Reach the Subspace Node || 1000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 1000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Scorpion]] × 4 || 10 points each || 40
 
|-
 
| [[SF Basilisk]] × 29, [[SF Manticore]] × 6 || 12 points each || 420
 
|-
 
| [[PVF Thoth]] × 7 || 14 points each || 98
 
|-
 
| [[SF Dragon]] × 9 || 25 points each || 225
 
|-
 
| [[PVD Typhon]] × 1 || 2000 points || 2000
 
|-
 
| [[SD Lucifer]] × 1 || 5000 points || 5000
 
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
| 7783
+
| 17150
 
|}
 
|}
  
Line 2,267: Line 1,034:
 
! style="width:15%; text-align:left;" | Points
 
! style="width:15%; text-align:left;" | Points
 
|-
 
|-
| Alpha 2-4, Beta 1-4, [[PVF Thoth]] × 4 "Epsilon 1-4"|| 12 points each || -132
+
| Alpha 1-4, Gamma 1-4 || 12 points each || -96
 
|-
 
|-
| [[GTB Ursa]] × 4 "Delta 1-4"|| 20 points each || -80
+
| Beta 1-4, Epsilon 1-6, Iota 1-6 || 20 points each || -320
 
|-
 
|-
| [[GTD Orion]] × 1 "[[Bastion|Bastion]]"|| 1750 points || -1750
+
| [[Orff]] || 100 points || -100
 
|-
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
| -1962
+
| -516
 
|}
 
|}
  
'''Strategy:''' This is one of the levels you can use the Cheat and Pass glitch on as well as Reason for Treason glitch. If you decide you are going to cheat, you'll want a fast ship (I suggest [[GTF Valkyrie]]), and since there are a large number of kills and a nice variety, you will want to do this one solo (so don't let any teammates kill enemies; remove their weapons). Also, switch out your primary weapons for [[Ml-16 laser|ML-16's]] (you'll see why in-mission). In FS1 retail- as soon as you enter the mission, enter cheat mode as fast as you can. Make yourself invulnerable, then switch both of your primary weapons to Shivan Super Lasers (select a gun mount, hold ~ and shift, press 0 only once). Select the [[Lucifer]] with the escort button (e by default), then hold ~ and press k a 7 times or until its health reaches 12%. Aim for the [[Lucifer]] and shoot however many times you think it will take you to finish off the [[Lucifer]] (it only takes 2-3 hits to kill it, but the [[Lucifer]] is extremely hard to hit from 20 kilometers away). If you hit it enough times, you will get a [[Lucifer]] kill (if it jumps out you can restart and try again). In FSOpen this is much easier to do given you can slow down time and use a Shivan Super Laser Beam instead which are hitscan weapons. If you are using the Reason for Treason glitch, call in a [[GTS Centaur]] (call in support) to get that kill. After you kill the first wing of fighters that jumps in Command will talk to you. At this point the [[Bastion]] can die without penalty, although it will deploy some [[PVF Thoth|Thoths]] later. If you don’t go traitor just select the [[Bastion]] and `+k it, otherwise kill all the fighters it deploys before killing it. This mission says its timed but isn’t and can be completed after the time runs out. In order to finish it you need to go to the jump node.
+
'''Strategy:''' Make sure you go after at least one [[GTFr Poseidon]] at the beginning of the mission to ensure a kill of that type, and go after the [[GTFr Chronos|GTFr Chronos's]] cargo. This mission is the reason I discovered the NoClip Glitch; it is practically necessary to survive the mission. Enter the [[FreeSpace_1_Terran_Ship_Database#GTI_Jotunheim|Jotunheim]] on the big part of it, in the squarish section with "support beams". It should be facing you and toward the left as you start the mission. When the [[Hades]] jumps in, enter it by flying into the space where an engine is connected to a large bar attached to the ship. When you are in either ship you can easily destroy the horde of enemies they launch at you. There is a catch to this though; you will not be able to kill all of the enemies on this level in FreeSpace retail because of a weird glitch regarding the number of kills you have. It seems that when you get to 350 kills, some time after this the game will crash unexpectedly. I haven't been able to find the cause of this glitch or the exact number you should stop at. To be safe just make sure you don't get more than 350 kills, and go after the more uncommon kills first. Only level with [[GTFr Poseidon]], [[TC2]], [[TAC1]], [[Hades]] kills. This is the only level in both the Silent Threat campaign or the Main Freespace Campaign with a [[Hades]] kill. [[GTB Zeus]] bombers appear around when the [[Hades]] jumps in; they go after your reinforcements and if you want their kills you should dispatch of them. The [[GTEP Hermes]] escape pods will wander away from the battle and you can kill them after destroying all other threats. The first objective (capture installation) is changed to the second (destroy installation) a few seconds into the mission.
 
 
===Good Luck===
 
 
 
{| class="wikitable" style="width:100%; word-wrap:break-word; text-align:left;"
 
! colspan="2" style="text-align:center;" | '''Medal: Galactic Service'''
 
|-
 
! colspan="2" style="text-align:center;" | [[File:Fs1_galacticservice_debrief.png|Galactic Service]]
 
|-
 
! colspan="2" style="word-wrap:break-word; text-align:left; font-weight:normal;" | Destroy the [[Lucifer]] or its reactors.
 
|-
 
! style="width:23%; text-align:left; font-weight:bold;" |Total Potential Score Reward
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 11753 (8973 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Potential Score Penalty
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 220 points
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Total Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 304 kills (319 as traitor)
 
|-
 
! style="width:23%; word-wrap:break-word; text-align:left; font-weight:bold;" |Fighter/Bomber Kills
 
! style="word-wrap:break-word; text-align:left; font-weight:normal;" | 303 kills (318 as traitor)
 
|}
 
 
 
'''Objectives'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:20%; text-align:left;" | Category
 
! style="width:65%; text-align:left;" | Description
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| '''1 Primary''' || Destroy the [[Lucifer]] || 3000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Mission Objectives
 
| 3000
 
|}
 
 
 
'''Hostile Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| [[SF Manticore]] × 294 || 12 points each || 3528
 
|-
 
| [[SF Dragon]] × 9 || 25 points each || 225
 
|-
 
| [[SD Lucifer]] × 1 || 5000 points || 5000
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Subtotal – Reward (if killed by player)
 
| 8753
 
|}
 
 
 
'''Friendly Ships'''
 
 
 
{| class="wikitable" style="width:100%; table-layout:fixed; word-wrap:break-word; text-align:left;"
 
! style="width:60%; text-align:left;" | Description
 
! style="width:25%; text-align:left;" | Notes
 
! style="width:15%; text-align:left;" | Points
 
|-
 
| Alpha 2-4, Beta 1-4 || 12 points each || -84
 
|-
 
| Epsilon 1-4 || 14 points each || -56
 
|-
 
| Delta 1-4 || 20 points each || -80
 
|-
 
! colspan="2" style="text-align:left; font-weight:bold;" | Total Penalty (if killed by player)
 
| -220
 
|}
 
 
 
'''Strategy:''' Use the Cheat and Pass glitch on this level. To get 304 kills, first disable the [[Lucifer]] (it has 2 engines). After you do this, the [[Lucifer]] won't jump out, but it will keep spitting out ships (you can leave the game running while the mouse is on trigger, but use something like [[Synaptic|Synaptics]]). When fighters are no longer appearing, destroy the [[Lucifer]] like you normally would destroy a ship. Make sure you DON'T destroy all 5 reactors; otherwise you won't get the [[Lucifer|Lucifer's]] kill. If all your allies died in the previous mission they won’t appear in this one. Without any kind of cheating or exploiting, soloing the [[Lucifer]] is effectively impossible. You can betray your team on this level to get their kills as was the case on [[Descent:_FreeSpace_Medals_Guide#The_Great_Hunt|The Great Hunt]] at the cost of losing out on the points for the objectives (you still get the medal). The best mission to do this exploit on is [[Descent:_FreeSpace_Medals_Guide#The_Great_Hunt|The Great Hunt]] since you make up for all lost points as a traitor. Since [[GTF Apollo]] class fighters are the only legitimate Terran kill in the campaign I would suggest putting other ships in play to get those kills.
 
 
 
==Multiplayer Medals==
 
Since they are in no particular order, I organized the Multiplayer Medals in alphabetical order by mission. Thanks to SF Basilisk for the backbone of this. This part of the guide will only cover the multiplayer missions that come with the game. The following is a short list of all the medals you should have after completing each multiplayer mission once.
 
{|
 
|
 
*Commendation Medal - 1<br>
 
*Conspicuous Gallantry - 1<br>
 
*Distinguished Flying Cross - 1<br>
 
*Distinguished Service Cross - 1<br>
 
*Galactic Service - 1<br>
 
*Galatea Survivor - 0<br>
 
*Good Conduct - 1<br>
 
*Legion of Merit - 1<br>
 
*Medal of Honor - 1<br>
 
*Meritorious Unit - 1<br>
 
*Military Defense - 1<br>
 
*Pilot Wings - 0<br>
 
*Vasudan Alliance Medal - 1<br>
 
|}<br>
 
 
 
This is what to do in order to obtain medals, besides your normal objectives, unless that is what you must complete.
 
 
 
'''A Failure to Communicate''' [Any Difficulty]: Ensure the Comm. Terminal survives.
 
Medal: Good Conduct
 
 
 
'''Black Omega''' [Hard+]: Make sure both Omega transports survive.
 
Medal: Medal of Honor
 
 
 
'''Convoy Assault''' [Hard+]: Complete the Primary Objective (Destroy the Convoy).
 
Medal: Distinguished Flying Cross
 
 
 
'''Cruiser Rescue''' [Hard+]: Complete the primary objective (Rescue the Cruiser).
 
Medal: Military Defense
 
 
 
'''Exodus''' [Any Difficulty]: Ensure all ships including the Mecross survive without Delta.
 
Medal: Meritorious Unit
 
 
 
'''Last Hope''' [Hard+]: Complete Primary Objective (Protect the Hope), Alpha 1 needs to play (as Human, not AI).
 
Medal: Conspicuous Gallantry
 
 
 
'''Orion Recovery''' [Hard+]: Complete the Primary Objective (Recover the Storm).
 
Medal: Vasudan Alliance
 
 
 
'''Reaching the Zenith''' [Medium+]: Destroy the Zenith and the Benedict without the help of Delta.
 
Medal: Legion of Merit
 
 
 
'''Running the Gauntlet''' [Any Difficulty]: Make sure the Rosetta survives.
 
Medal: Commendation Medal
 
 
 
'''Unstoppable''' [Insane]: Destroy the Hellfire, the Omen and the Hoyle must survive.
 
Medal: Galactic Service
 
 
 
'''Vasudan Assault''' [Hard+]: Destroy both the PVD Ptolmey and PVC Gateway and all escape pods.
 
Medal: Legion of Merit
 
  
 
==Special Thanks & Conclusion==
 
==Special Thanks & Conclusion==

Latest revision as of 20:18, 1 October 2025

       DESCENT:
      ______  _____   _____  _____ ______  ______   _       _____  _____
      \  __/ |  _  | |  __/ |  __/ \  __/ |  _  /  / \     |  __/ |  __/
      | |_   | | / / | |_   | |_    \ \   | |/ /  / A \    | |    | |_
      |  _|  | |/ /  |  _|  |  _|    \ \  |  _/  /  _  \   | |    |  _|
      | |    | |\ \  | |__  | |__   __\ \ | |   /  / \  \  | |__  | |__
      |_|    |_| \_\ |____\ |____\ /_____\|_|  /__/   \__\ |____\ |____\
                               SILENT THREAT
 
 
 
              _____   _____   _   __    _   _______   ____
             |  _  | |  _  | | | |  \  | | |__   __| |  __|
             | |_| | | | | | | | | \ \ | |    | |    | |__ 
             |  ___| | | | | | | | |\ \| |    | |    |__  |
             | |     | |_| | | | | | \ \ |    | |     __| |
             |_|     |_____| |_| |_|  \__|    |_|    |____|
 
                                  * AND *
 _____   _   _      _____   _______     ____   _______   _____   _______   ____
|  _  | | | | |    |  _  | |__   __|   |  __| |__   __| |  _  | |__   __| |  __|
| |_| | | | | |    | | | |    | |      | |__     | |    | |_| |    | |    | |__
|  ___| | | | |    | | | |    | |      |__  |    | |    |  _  |    | |    |__  |
| |     | | | |__  | |_| |    | |       __| |    | |    | | | |    | |     __| |
|_|     |_| |____| |_____|    |_|      |____|    |_|    |_| |_|    |_|    |____|

                                    =     
                                ***  =  **
                               **    ==  **
                                ****===***
                                     ==
                                   ===
                          _      _      _      _
                        </O\>  </O\>  </O\>  </O\>
                          V      V      V      V

Legal Info.

This document is protected under Copyright law, (C) 2002 by David Wood. The only sites it can be found legally are listed below.

If it is found anywhere else including another FAQ/Guide, or if it is altered in any way, it is a violation of copyright law. Please report it if you find it anywhere besides the sites listed above. Any wiki author on https://wiki.hard-light.net may make edits to improve the guide and should use their signature for their work. Links to this page are allowed as is any fair-use extrapolation and distribution of data. You may print or copy down any information needed as long as you do not distribute any part of the document to, or as part of, an organization, free or otherwise, without permission from the copyright holder or in the case of the hard-light wiki without permission of an editor/author of that website. This document is for private use only.

Intro.

Hello and welcome to the first and only FreeSpace: Silent Threat Rank and Kills guide on the internet, by date of June 2007. If you have any information, suggestions, or updates for the info presented here feel free to make changes to the version listed on https://wiki.hard-light.net/. Note that other versions are out of date. Questions can go in the discussion section. Note that this guide applies to the retail version of Descent: FreeSpace - Silent Threat, so if you are using FreeSpace Open or a similar mod, I don't guarantee my information will be applicable in all cases. There are some slight differences in default score values for ships between Silent Threat retail and FSOpen and I have used both in the making of this guide, so expect some small deviations in score here and there (mostly in regard to fighters and bombers). Thank you for reading this section, enjoy the guide!

Here are my other FreeSpace medal/rank/kills guides:

Before you start

There are no medals to collect in Silent Threat, only points for rank and kills for looks, stats, and Ace Badges. If you play the FSOpen version of Silent Threat there were 2 medals added to the campaign, but I will not include those here. This section covers many things, from the basics to the advanced. Even if you are an expert I strongly suggest you look through this section. You can skip through and see what information might be useful to you.

In Descent: FreeSpace the medals are essentially the game’s achievements. You get at most one medal per mission. Ace badges are also in the medals box to the right of rank. Ace badges are only earned when you reach a certain number of total fighter and bomber kills. The following ships contribute to this total.

Terran: GTF Valkyrie, GTF Apollo, GTF Ulysses, GTF Loki, GTF Hercules, GTB Athena, GTB Zeus, GTB Ursa, GTB Medusa
Vasudan: PVF Anubis, PVF Seth, PVF Horus, PVF Thoth, PVB Amun, PVB Osiris
Shivan: SF Scorpion, SF Manticore, SF Dragon, SF Basilisk, SB Shaitan, SB Nephilim, SB Seraphim

You will usually be informed when you get a medal, promotion, or ace badge on the debriefing screen of the mission if there is indeed a debriefing. Missions with a Red-Alert ending remove the debriefing, but you will still be awarded kills, medals, and rank which you can confirm if you look at your stats in the barracks. Normally there is only the debriefing dialog box along with the usual buttons. When you get a medal, ace badge, or promotion, there will be an additional dialog box connected on the side of the first. This box has what all medals, ace badges, or promotions you received in the mission. Optionally the person who debriefs you will say something, and though the medal screen appears for all Ace Badges and most ranks, it won't appear for ranks after Commodore. (The commentary is funny for these ranks though.) Note that you can get a medal, promotion, or badge without either the screen or the commentary, so the true way to confirm your progress is to check the barracks or your player file.

Q: How come I didn't get a medal on this level? Silent Threat has no medals in the retail version. If you were expecting an Ace Badge then you should recalculate your number of fighter/bomber kills. If you were expecting a rank up, note that this can be a complex calculation and the variables tend to be hidden.

The Medal Box

There are two ways to view the medal box. The first is to be awarded a medal on the debrief screen, and then click the medal icon that is located on the medal dialog. The second is more complicated, but always available. On the Flight Deck, find the Barracks and click on it. This will take you to a screen with the different players you've made, single and multi player, plus it will show you the all time stats for each player. To get to the medal box, click on the medal icon that is in the lower middle area of the screen.

The fully unlocked Descent: FreeSpace Medal Box
Fs1 medals full.png


Each time you get a new medal, it appears in the medal box. Shown below is how the game displays your medal depending on amount. Once you get two medals, a small bronze patch appears, then a silver and gold patch for 3 and 4+ medals respectively. Medals are earned by triggering specific events in missions.

The 4 levels of a medal, from 1 copy to 4+ copies
Fs1 galacticservice levels.png

The Ace Badges are the three circular badges in the medal box directly to the lower right of the nameplate. Ace Badges are set up a little differently than the medals, there are 3 badges total and each additional badge will show up to the right of the first. Once you unlock all three you can't earn more Ace Badges. Ace Badges have a minimum fighter/bomber kill limit that must be hit to earn the badge. Nothing but fighter and bomber kills go towards getting Ace Badges. Other kills are still tracked in your player stats. Thanks to GameFAQs user Dman4835 for initially getting me this info.

BADGE KILLS IMAGE
Ace 60 Fighter/Bomber kills Fs1 ace debrief.png
Double Ace 150 Fighter/Bomber kills Fs1 doubleace debrief.png
Triple Ace 350 Fighter/Bomber kills Fs1 tripleace debrief.png

Rank is set up much differently than both ace badges and medals. Rank is located directly to the lower left of the nameplate. Rank is your symbolic promotion level in the GTA. Oddly, the orders you can give are not limited by your rank (i.e. your call menu is the same when you're an Admiral as it is when you're an Ensign). To be determined, rank takes into account 2 variables: the “Rank” variable which can be directly added to and subtracted from, and the “Score” value which is contributed to by getting points in missions. Point values are defined by in the code and in FRED. Any objective, event, goal, directive, or various other things can be assigned a score value and add or subtract from your score. Calling in support subtracts points from your score. Every ship in the game is assigned a default point value, but this can be changed in FRED by tweaking the score value. The default values can be found here: https://wiki.hard-light.net/index.php/Ranks_in_FreeSpace. Note that this list refers to the default FreeSpace 2 values. Finally rank can be added and subtracted directly using the grant-promotion variable in FRED. This is used in the Black Omega campaign mission. This means that your Rank is determined by (extra promotions) + (current Rank score determination). See the Points and Score system section for in-depth details. The following is a list of all the different positions of rank determined by score in the order that you get them. Thanks to GameFAQs user Basilisk for the points for each rank.

RANK POINTS IMAGE
Ensign 0-3999 Fs1 ensign debrief.png
Lt. Junior Grade 4000-9999 Fs1 ltjrgrade debrief.png
Lieutenant 10000-21999 Fs1 lieutenant debrief.png
Lt. Commander 22000-49999 Fs1 ltcommander debrief.png
Commander 50000-149999 Fs1 commander debrief.png
Captain 150000-399999 Fs1 captain debrief.png
Commodore 400000-1999999 Fs1 commodore debrief.png
Rear Admiral 2000000-4999999 Fs1 rearadmiral debrief.png
Vice Admiral 5000000-8999999 Fs1 viceadmiral debrief.png
Admiral 9000000+ Fs1 admiral debrief.png

Other Useful Information

You can restart a campaign without losing any stats or medals. To do this, first go to the Flight Deck, then click Campaigns, then select the campaign you want to restart, then click restart campaign in the lower right corner of the screen.

Backing up your player info can save you loads of hassle in the long run. I can't get the "Clone" function to copy my player (I think it only copies the settings under "Options" to a new player) so I worked something else out. It's a little more advanced and you'll be messing with the game files, but don't worry, follow along and you'll do fine. Open your FreeSpace directory\players. By default on Windows that's C:\Games\FreeSpace\players, in FS Open it is at %APPDATA% HardLightProductions\FreeSpaceOpen\data\players. In retail FreeSpace \players folder if you are backing up a single player entry, open single, otherwise open multi. FSOpen combines single/multi so these folders don’t exist. Find your pilot's name, there will be some files associated with your player: a .plr or .json file for your player stats, and when you start a campaign a .css or .csg file to mark you have played a campaign which records directives and such that you've accomplished through the campaign, I assume the game sends you to alternate versions of levels this way. These look like this: Player.FreeSpace.csg, Player.FreeSpace.css, Player.plr. Select all of these which have your callsign in front and make a copy. You should make a backup folder to copy these to, such as FreeSpace/Backup. You can also rename pilots this way. Instead of using X.plr, change X to a different name (e.g. Backup.FreeSpace.csg, Backup.FreeSpace.css, Backup.plr). Back-Ups will help ensure you get everything, and help avoid any nasty glitch that wipes out all your player info. Note you can freely edit these files as well.

The mission log is something useful you can use while in mission to see what kills you've gotten and what objectives you've completed. To access it, press F4. The mission log has 3 parts: The objective screen displays what your objectives are and whether or not you've completed them. It will always display Primary and Secondary objectives, but Bonus objectives only appear on this screen when you've completed them. Hidden Objectives will never appear on this screen. Uncompleted objectives are represented by a white circle, complete by a greened in circle, and failed by a red x-ed out circle. The message log displays all messages received in-mission, and at what time. I don't ever use it, I don't find it helpful. The event log shows when objectives are satisfied, when enemy wings arrive and depart, when ships arrive and depart, when ships are destroyed and by whom, but unfortunately it only tells the name of the ships, not their class.

The Three Glitches

There are three useful glitches I have found in Silent Threat, and I will make reference to them throughout the guide so you may want to take note.

  • The Infinite Weapons Glitch: If, on any level, you enter cheat mode (type www.volition-inc.com in mission) then enable infinite weapons for yourself (hold ~ and press w), your ship will have infinite missiles and weapons energy on any level until you exit FreeSpace or until you disable the code.
  • The Warp-In Glitch: As a large ship is warping in, you can go through its hull until it reaches the point where it's out of the vortex completely (and it begins to slow its velocity). This feature was added so in the event that you were in the path of a ship warping in, you wouldn't have the misfortune of being smashed at warp speed (you know what that's like if you've been in the path of a ship warping out). However, if you are still within the ship's hull when the vortex closes, you will remain unharmed, and will be able to fly around freely throughout the ship's hull, as long as you can keep up with the ship as it is slowing down from warp speed. When you are inside the ship, you can do many things, such as enter the fighter bays, destroy turrets, destroy the ship, or destroy fighters (they can't fight back). The following are missions where this glitch can occur:

Silence All Voices
The Pursuit
Ghosts
Exodus
The Wait
Secrets Revealed

  • The NoClip Glitch: This glitch is rather tricky to pull off, and a bit hard to explain, so bear with me. This glitch allows you to get inside the hull of a ship just like the Warp-In Glitch does, but it does not require a ship to warp in. There are some requirements in regard to the target ship however. First, you will need to find a place where two parts of the ship meet at a 90 degree angle or less (the smaller the better). Turrets, dishes, and other auxiliary devices can also accomplish the goal, but you will probably be killed by the amount of collisions using those. When you find a suitable angle, align your ship so that the line where the two parts meet (the center of the angle) is vertical on your hud. Align your targeting reticle with that spot as well, and when you are ready, fly into the angle (you will be colliding into it, don't worry too much); afterburners aren't necessary, just use the increase speed button (bound to A on the keyboard by default). You can also shoot yourself backwards into the crack by detonating a missile near you, but this is risky and it doesn't seem to work better. Anyway, after a breif moment of ramming, turn your engine off. Unless your target ship is moving, keep your speed at zero. Now look around; you are looking for a point of entry into the ship. It isn't hard to see these; one minute the hull of the ship is visible, the next it isn't. If this phenomenon happens, maneuver your ship into the area where the hull disappeared; otherwise, try again. The following are ships susceptible to this glitch:
Terran: GTSC Faustus, GTD Orion, GTI Arcadia, GTD Hades
Vasudan: PVD Typhon
Shivan: SD Demon, SD Lucifer

Points and Score System

I used DMTOOLS to extract the missions to a file, and used Notepad++ to view the mission files and find score values.

The score system is a feature that determines your rank. It adds up a hidden value, points, to calculate your rank-up score. Rank-up score determination is applied to the rank range listed above to give a score rank, which is then added to your current rank which can be modified by the game and either added to or subtracted to. Specifically the grant-promotion variable encountered in Black Omega will give you (rank-up score)+1 Rank. You acquire points by doing certain things in the game, which I have labeled further down. Points awarded multiply or divide depending on your skill level. The skill-to-points ratio is as follows:

Very Easy :
Easy  :
Medium  :
Hard  :
Insane  :

0.2
0.4
0.7
1.0
1.2

This means when you play on Hard difficulty the points are face value, otherwise multiply by the number listed to see the points you earn. Points are awarded when completing objectives/events/goals/directives or when ships are destroyed. Points are subtracted when calling in a resupply ship (by 50 points). An objective gives points when the objective is completed. Ships give or penalize points based on 1) their alignment when they die and 2) whether they count as your kill. A ship killed by you will penalize you its point value if friendly or award you its point value if hostile. Whether you "killed" the ship is determined by a calculation that begins when the ship is assigned a new alignment, overwriting any prior data before the alignment changed. The calculation is just (Current remaining HP) * 30%. This means if 10 ships do 8% damage to a target and you do the entire remaining 20% damage you can't get the points for this kill because you didn't do 30% of the damage. If you and another ship both do 30% of the damage, the points go to whoever did more damage or are otherwise random. Some examples, if you do 30 damage to an enemy ship with 100 HP worth 100 points you'll be awarded 100 points at the end of the mission. If that same enemy has 100 HP and you damage it down to 3 HP before it changes alignment and then someone else finishes it off, they are awarded the points because they did 100% of the damage to it after it changed. If you teamkill and every ship turns against you and you kill every ship and still successfully complete the mission, every enemy ship you killed including your former allies will count as points gained and every friendly ship you killed before turning traitor will count as points penalized. Worth noting is that some missions are modded to give points based on the exact percentage of damage you deal instead of whether you're confirmed as the killer but this is not default behavior.

Single Player Rank and Kills

This section lists each level in chronological order, and lays out the points and kills for each. Also listed are details of possible kills on the level and all mission objectives, including hidden ones. Any enemies that aren't listed but are in the level are important ships that you can’t kill for one reason or another. Note that all details here refer only to the Silent Threat campaign, unless otherwise specified. When revising this list I used the FSOpen missions instead of the Retail FreeSpace missions and I’m not sure if these were changed, so there may be slight differences in some score values if you play retail.

For other strategies see the following links:

HLP Silent Threat Campaign Walkthrough

Silence All Voices

Total Potential Score Reward 321 points
Total Potential Score Penalty 1936 points
Total Kills 28 kills
Fighter/Bomber Kills 18 kills

Objectives

Category Description Points
1 Primary Clear area of all witnesses 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
PVFr Ma'at × 1 0 points 0
GTSG Watchdog × 4 3 points each 12
PVF Anubis × 4 6 points each 24
PVF Horus × 2 10 points each 20
PVF Seth × 2, GTF Ulysses × 3, GTF Hercules × 4 12 points each 108
PVF Thoth × 3 14 points each 42
PVT Isis × 3 15 points each 45
PVFr Satis × 1 20 points 20
GTSC Faustus × 1 50 points 50
Subtotal – Reward (if killed by player) 321

Friendly Ships

Description Notes Points
Fermi SG × 4 3 points each -12
Beta 1-4 10 points each -40
Alpha 2-4, Iota 1-4 12 points each -84
GTC Fermi worth 50. 50 points -50
GTD Intrepid 1750 points -1750
Total Penalty (if killed by player) -1936

Strategy: PVC Aten 16, PVFr Satis 17, PVFr Satis 18 all appear before mission and die at 0 seconds. The level design is supposed to prevent Aries 2 from getting killed; ignore Aries 2. This next part doesn’t work in FSOpen, only in retail so just kill Aries 3 in FSOpen. Either the GTSC Faustus is an enemy or a friend for the mission, you can't have both, but you can decide which you'd like. In order for the GTSC Faustus (the GTC Fermi) and the surrounding GTSG Watchdog sentries to remain friendly, ensure Aries 3 doesn't dock with the GTC Fermi. If you'd like the Fermi and sentries to be hostile, first disarm Aries 3, lower its health to about 3 percent, then allow it to dock with the GTC Fermi (damage dealt to Aries 3 when docked will also be dealt to the Fermi). If the Fermi or its sentries detect attacks towards them, they will open fire (and probably destroy Aries 3, but don't count on it). After the dock, wait a while and the Fermi and GTSG Watchdog sentries will turn hostile (easy to tell when you are close because they fire at you). Both of these ships have destructive explosions; Aries 3 will deal about 50% damage to the Fermi when it blows up, and if you destroy the Fermi before the GTSG Watchdogs, its explosion will wipe them all out. Since this mission is the first one in the campaign, you can pass it with any kills or stats you'd like, then reset the campaign and get the others (you don't lose the stats you achieved last time in the level). If you pass your primary objective before 5:30 elapsed time, but stay until after this, you pass regardless of when the GTD Intrepid appears and command says you fail (the debriefing isn't nice either, but you can hit the accept button without consequence). This is probably the only way to get points for these friendly ships. If you haven't passed your primary objective by time the GTD Intrepid appears, you'll fail the mission. If you allow other ships (mainly freighters) jump out, you will fail the mission. This is the only level with PVF Horus, GTF Ulysses, PVFr Ma'at, GTSG Watchdog, and PVFr Satis kills. This is the only level in both Silent Threat and the Main Freespace Campaign with GTSG Watchdog or GTF Ulysses kills.

The Pursuit

Total Potential Score Reward 1169 points
Total Potential Score Penalty 152 points
Total Kills 54 kills
Fighter/Bomber Kills 34 kills

Objectives

Category Description Points
1 Primary Eliminate all vessels in area 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
VAC 4 × 8 3 points each 24
PVSG Ankh × 4 4 points each 16
PVF Anubis × 4 6 points each 24
GTEP Hermes × 2 10 points each 20
PVF Seth × 12 12 points each 144
PVF Thoth × 14 14 points each 196
PVT Isis × 1 15 points 15
PVB Amun × 4 20 points each 80
GTSC Faustus × 1 50 points 50
PVC Aten × 4 150 points each 600
Subtotal – Reward (if killed by player) 1169

Friendly Ships

Description Notes Points
Alpha 2-4, Gamma 1-4 12 points each -84
Beta 1-4 17 points each -68
Total Penalty (if killed by player) -152

Strategy: Only level with VAC 4 cargo and PVC Aten cruiser kills. Destroying the Cargo has no consequences. To get the Einstein's kill, shoot it until it's below 50%. Don't bother with the escape pods; there are easier opportunities later. The Einstein's explosion will destroy you within 3500 meters.

Ghosts

Total Potential Score Reward 244 points
Total Potential Score Penalty 3670 points
Total Kills 19 kills
Fighter/Bomber Kills 19 kills

Objectives

Category Description Points
1 Primary Escort escape pods until retrieval 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
GTF Loki × 4 10 points each 40
SF Manticore × 12 12 points each 144
SB Seraphim × 3 20 points each 60
Subtotal – Reward (if killed by player) 244

Friendly Ships

Description Notes Points
Alpha 2-4, Beta 1-4, Tyr 1-4, Roskva 1-4, Einstein Pods × 2 10 points each -170
GTD, GTD Myrmidon 1750 points each -3500
Total Penalty (if killed by player) -3670

Strategy: You will encounter unknown Terran fighters in this mission; a wing of these, Scald, will turn hostile. These fighters don't go towards your kills, but they do go towards points, as do the friendly wings of the same fighters. If you let either escape pod die, you fail the mission.

On the Run

Total Potential Score Reward 412 points
Total Potential Score Penalty 305 points
Total Kills 28 kills
Fighter/Bomber Kills 28 kills

Objectives

Category Description Points
2 Primary Scientists Successfully Escaped 0
Ratna Successfully Escaped 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
SF Basilisk × 2, SF Manticore × 14 12 points each 192
SB Shaitan × 5 15 points each 75
SB Seraphim × 3, PVB Amun × 3 20 points each 120
SF Dragon × 1 25 points 25
Subtotal – Reward (if killed by player) 412

Friendly Ships

Description Notes Points
Alpha 2-4, Beta 1-4, GTT Sagatarius, GTT Daedalus, GTT Cryos 10 points each -100
Iota 4, Zeta 2, Theta 1-2, Leo 1-3 12 points each -84
Libra 1-3 17 points each -51
PVFr Gemini 20 points -20
GTSC Andromeda 50 points -50
Total Penalty (if killed by player) -305

Strategy: Only level with SB Shaitan kills. Not much here worth points; either collect what you can, or don't bother at all. Don't fail either primary objective or you fail the mission. If either the PVFr Gemini or the Ratna get destroyed, you will fail the mission. Also if the Gemini gets disabled you fail.

Hellfire

Total Potential Score Reward 1008 points
Total Potential Score Penalty 165 points
Total Kills 13 kills
Fighter/Bomber Kills 9 kills

Objectives

Category Description Points
1 Primary Destroy Hellfire 0
1 Secondary Destroy all enemy fighters 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
SF Manticore × 9 12 points each 108
SC Cain × 3 150 points each 450
SC Lilith × 1 450 points 450
Subtotal – Reward (if killed by player) 1008

Friendly Ships

Description Notes Points
Alpha 2-4, Gamma 1-3 10 points each -60
Beta 1-4, Delta 1-3 15 points each -105
Total Penalty (if killed by player) -165

Strategy: Destroy all enemies, fairly simple. You fail if you die or jump out before the cruisers are destroyed.

Secret Recovery

Total Potential Score Reward 2810 points
Total Potential Score Penalty 130 points
Total Kills 62 kills
Fighter/Bomber Kills 52 kills

Objectives

Category Description Points
2 Primary Retrieve the science station 0
Destroy the science station 0
1 Bonus Destroy Vasudan Destroyer 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
PVSG Ankh × 8 4 points each 32
PVF Thoth × 52 14 points each 728
GTSC Faustus × 1 50 points 50
PVD Typhon × 1 2000 points 2000
Subtotal – Reward (if killed by player) 2810

Friendly Ships

Description Notes Points
Alpha 2-4, Delta 1-3, Epsilon 1,2 10 points each -80
Giordano 50 points each -50
Total Penalty (if killed by player) -130

Strategy: Only level with PVD Typhon kill. To get the GTSC Faustus kill, ensure both Epsilon 1 and 2 are destroyed. You can save or destroy the Giordano without penalty; destroying it may be easier. That second primary objective is only valid when you fail the first. I suggest focusing on destroying the Ptah. You can call all wingmen to cover you, and you may want to use the NoClip glitch. To get all the PVF Thoth kills, you should use the NoClip glitch so you can wait until new wings stop arriving.

Cloak and Dagger

Total Potential Score Reward 1824 points
Total Potential Score Penalty 448 points
Total Kills 36 kills
Fighter/Bomber Kills 31 kills

Objectives

Category Description Points
2 Primary Protect the cargo containers 75
Protect the transports 75
1 Secondary Stop the Pirate Iota 7 100
1 Bonus Protect the escape pods 50
Subtotal – Mission Objectives 300

Hostile Ships

Description Notes Points
GTF Hercules × 6, PVF Seth × 6, SF Basilisk × 5, SF Manticore × 5 12 points each 264
SB Seraphim × 9, GTFr Chronos × 4 20 points each 260
GTI Arcadia × 1 1000 points 1000
Subtotal – Reward (if killed by player) 1524

Friendly Ships

Description Notes Points
TAC 1-10 5 points each -50
Alpha 1-3, Escape Pods 1-8 10 points each -110
Beta 1-4 12 points each -48
Delta 1-4 15 points each -60
GTFr Dirge, GTFr Odysseus, GTFr Telemachus, GTFr Artemis 20 points each -80
GTC Leto 100 100 points -100
Total Penalty (if killed by player) -448

Strategy: Just go after uncommon kills on this level, don't worry about the escape pods. Scrambled ships on your radar aren't worth kills, but they should unscramble eventually. When the first wing of freighters warp in, scan and destroy the Pandarus. When the second wave of freighters come, do the same for freighters Aegis, Dionysis, and Persephone (these are two of the same name). Find the ship with the space before its name to find the right one (i.e. "GTFR Aegis" opposed to "GTFR Aegis"). To pass the mission you must pass both primary objectives; don't let a single friendly freighter or the cargo of said freighters die.

Field of Destruction

Total Potential Score Reward 114 points
Total Potential Score Penalty 201 points
Total Kills 24 kills
Fighter/Bomber Kills 24 kills

Objectives

Category Description Points
1 Primary Escort Iota through the asteroid field 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
SF Basilisk × 3, SF Manticore × 18 12 points each 252
SB Seraphim × 3 20 points each 60
Subtotal – Reward (if killed by player) 312

Friendly Ships

Description Notes Points
GTSG Watchdog 1-7 3 points -21
TAC1 5 and TAC1 6 5 points each -10
Alpha 2-4 10 points each -30
Iota 2,3 20 points each -40
Iota 1 100 points -100
Total Penalty (if killed by player) -201

Strategy: Focus solely on destroying enemies as soon as they start arriving. Most enemies will go after Iota 1 or Alpha 1. Krishna 3 (in the second wing of SF Manticores) is kamikaze and will go after a freighter. Save at least 1 Iota ship to pass the mission; it can be any of them. Once your primary objective is finished you've won and can amuse yourself by speeding up time and watching the asteroids destroy Iota wing as the GTSG Watchdogs do nothing. If you warp out afterwards you get a funny debrief where you both saved and lost Iota wing.

Exodus

Total Potential Score Reward 475 points
Total Potential Score Penalty 1880 points
Total Kills 17 kills
Fighter/Bomber Kills 16 kills

Objectives

Category Description Points
2 Primary Protect the Destroyer 0
Protect the escape pods 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
GTF Loki × 13 10 points each 130
GTB Zeus × 3 15 points each 45
GTC Leviathan × 1 300 points each 300
Subtotal – Reward (if killed by player) 475

Friendly Ships

Description Notes Points
Alpha 2,3, Beta 1-3, GTEP Hermes 1-8 10 points each -130
Krios worth 1750 1750 points -1750
Total Penalty (if killed by player) -1880

Strategy: Don't worry about the Krios, it dies no matter what, but go after the GTB Zeus bombers because there are very few available to destroy in the campaign. Your primary objective is set up to fail, but you can protect the escape pods easily. You can let all escape pods but one die without consequence.

The Return to Ross 128

Total Potential Score Reward 1390 points
Total Potential Score Penalty 84 points
Total Kills 31 kills
Fighter/Bomber Kills 28 kills

Objectives

Category Description Points
2 Primary Inspect Remaining Wreckage 0
Destroy the GTI craft 0
1 Secondary Destroy all remaining Shivans 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
GTF Loki × 11 10 points each 110
GTF Hercules × 3, SF Basilisk × 3, SF Manticore × 9 12 points each 180
SF Dragon × 2 25 points each 50
GTC Leviathan × 2 300 points 600
SC Lilith × 1 450 points 450
Subtotal – Reward (if killed by player) 1390

Friendly Ships

Description Notes Points
Alpha 2-4, Beta 1-4 12 points each -84
Total Penalty (if killed by player) -84

Strategy: The first primary objective is bogus and goes away seconds into the game. After this, your objectives are to destroy all enemy ships. You need to destroy all GTI ships to pass, but you don't need to destroy all Shivans. You can either let the GTI and Shivans fight for a while and finish off the survivors by powering down and having your friends protect you, or you can pick off enemies of your choice such as the Leviathans and Hercs.

The Wait

Total Potential Score Reward 351 points
Total Potential Score Penalty 144 points
Total Kills 16 kills
Fighter/Bomber Kills 8 kills

Objectives

Category Description Points
2 Primary Retrieve the Shivan cargo 0
2 Primary Patrol area for Shivan activity 0
1 Secondary Destroy all Shivan forces 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
SC5 × 2, SAC2 × 1 0 points 0
SF Manticore × 8 12 points each 96
ST Azrael × 1 15 points 15
SFr Mephisto × 2, SFr Asmodeus × 1 30 points each 90
SC Cain × 1 150 points 150
Subtotal – Reward (if killed by player) 351

Friendly Ships

Description Notes Points
Alpha 1-3, Beta 1-4 12 points each -84
Paris, Hector, Priam 20 points -60
Total Penalty (if killed by player) -144

Strategy: Only level with SFr Mephisto, SFr Asmodeus, ST Azrael, SC5, SAC2 kills. You can ignore the primary objective here, you don't need to bother saving the cargo.

Secrets Revealed

Total Potential Score Reward 17150 points
Total Potential Score Penalty 516 points
Total Kills 1115 kills
Fighter/Bomber Kills 1101 kills

Objectives

Category Description Points
3 Primary Capture GTI Installation 0
Destroy the GTI Installation 0
Destroy Unknown Vessel 0
Subtotal – Mission Objectives 0

Hostile Ships

Description Notes Points
TC2 × 2 0 points 0
TAC1 × 1 5 points 5
GTEP Hermes × 6, GTF Loki × 1098 10 points each 11040
GTB Zeus × 3 15 points each 45
GTFr Poseidon × 2, GTFr Chronos × 1 20 points each 60
GTI Arcadia × 1 1000 points 1000
GTD Hades × 1 5000 points 5000
Subtotal – Reward (if killed by player) 17150

Friendly Ships

Description Notes Points
Alpha 1-4, Gamma 1-4 12 points each -96
Beta 1-4, Epsilon 1-6, Iota 1-6 20 points each -320
Orff 100 points -100
Total Penalty (if killed by player) -516

Strategy: Make sure you go after at least one GTFr Poseidon at the beginning of the mission to ensure a kill of that type, and go after the GTFr Chronos's cargo. This mission is the reason I discovered the NoClip Glitch; it is practically necessary to survive the mission. Enter the Jotunheim on the big part of it, in the squarish section with "support beams". It should be facing you and toward the left as you start the mission. When the Hades jumps in, enter it by flying into the space where an engine is connected to a large bar attached to the ship. When you are in either ship you can easily destroy the horde of enemies they launch at you. There is a catch to this though; you will not be able to kill all of the enemies on this level in FreeSpace retail because of a weird glitch regarding the number of kills you have. It seems that when you get to 350 kills, some time after this the game will crash unexpectedly. I haven't been able to find the cause of this glitch or the exact number you should stop at. To be safe just make sure you don't get more than 350 kills, and go after the more uncommon kills first. Only level with GTFr Poseidon, TC2, TAC1, Hades kills. This is the only level in both the Silent Threat campaign or the Main Freespace Campaign with a Hades kill. GTB Zeus bombers appear around when the Hades jumps in; they go after your reinforcements and if you want their kills you should dispatch of them. The GTEP Hermes escape pods will wander away from the battle and you can kill them after destroying all other threats. The first objective (capture installation) is changed to the second (destroy installation) a few seconds into the mission.

Special Thanks & Conclusion

redalert19243 on GameFAQs: For requesting a medal list on the message boards, for if he hadn't, this guide would not exist.

Tahna Los on GameFAQs: Pointed out a few errors.

Razoriel on GameFAQs: Made me have an innovation about making a basis for the point system.

Basilisk on GameFAQs: Giving me many fixes and tips on the guide, as well as the idea of a multiplayer guide and an e-mail. Also has given me the points for the ranks.

Dman4835 on GameFAQs: For pinpointing the Ace Badges kills and helping me identify an error in my Ace Badge ranking system.

Valkyerie on GameFAQs: Gave me missing info in the rank section.

Bobotheking on GameFAQs: Pointed me to a program that helps get the point values and makes the missions easier to dissect.

Goober5000: Provided more info within a few days about code, hidden values, how scoring works, and various exploits than I learned in the years I had previously worked on this.