Difference between revisions of "GTF Ulysses"
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''The Ulysses is a neat little fighter to fly, and excellent for defensive maneuvers, but really is limited to interception or covering less maneuverable but more powerful fighters while they get the real job done.'' | ''The Ulysses is a neat little fighter to fly, and excellent for defensive maneuvers, but really is limited to interception or covering less maneuverable but more powerful fighters while they get the real job done.'' | ||
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''Prolonged missions showed up this fighters primary weakness its poor amour rating, enter a couple of cap ships in the mission and you might as well hit alt+J, on purely fighter missions this thing is bested only by that damn Dragon as you can out position any fighter and hit aft.''}} | ''Prolonged missions showed up this fighters primary weakness its poor amour rating, enter a couple of cap ships in the mission and you might as well hit alt+J, on purely fighter missions this thing is bested only by that damn Dragon as you can out position any fighter and hit aft.''}} | ||
[[Category:Ship]] | [[Category:Ship]] |
Revision as of 02:29, 23 September 2007
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File:Ulysses320x240.jpg |
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The GTF Ulysses |
Contents
Description:
FS1 Tech Room Description
Developed in a joint operation by the Vasudan and Terran governments, the GTF Ulysses is an excellent all-around fighter. It offers superior maneuverability and a high top speed.
FS2 Tech Room Description
Affectionately nicknamed The Bat by its pilots, the GTF Ulysses is a well-designed craft that has had a far longer useful life than its engineers ever imagined. Developed jointly by Terran and Vasudan contractors, the Ulysses was first deployed near the end of the Great War. Its excellent maneuverability and high top speed give it an agility that pilots love, but at a cost of thin armor and a small secondary weapon loadout. The Ulysses is a better choice for offensive missions than defensive ones.
Developer Comments
Offers superior maneuverability and a high top speed. Smaller missile payload than other GTA fighters.
Performance:
Statistics
Type | Space Superiority Fighter |
Manufacturer | Triton Dynamics |
Maneuverability | Excellent |
Yaw, Pitch, Roll | 70.0 - 94.0 s |
Max Velocity | 150.0 ms-1 |
Max Afterburner Velocity | Light ms-1 |
Armor | 180 |
Hitpoints | 380 |
Shields | 16 |
Length | {{{10}}} m |
Armaments
Freespace 1 | Freespace 2 | ||
Bank | Guns | Standard Loadout | Standard Loadout |
1st | 2 | Avenger | Subach HL-7 |
2nd | 2 | ML-16 Laser | Prometheus R |
Compatible Primaries | Compatible Primaries | ||
ML-16 Laser, Disruptor, Avenger, Flail, Prometheus, Leech Cannon, S-Breaker, D-Advanced | Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, Circe, Lamprey, Maxim |
Freespace 1 | Freespace 2 | ||
Bank | Capacity | Standard Loadout | Standard Loadout |
1st | 40 | MX-50 | Harpoon |
Compatible Secondaries | Compatible Secondaries | ||
MX-50, D-Missile, Fury, Hornet, Interceptor, EM Pulse | MX-64, Emp. Adv, Tempest, Hornet, Tornado, Harpoon, TAG-A |
Veteran Comments
The GTF Ulysses is one of the oldest fighters the GTVA is using after the Reconstruction Period. Originally designed by both Vasudan and Terran contractors during the The Great War, the first deployment of the GTF Ulysses-class involved the capture of a Shivan Dragon class fighter. The mission succeeded. After this mission, the production of the GTF Ulysses-class was begun. The Ulysses appeared to be a true interceptor fighter. The speed and the maneuveribility of this fighter can make it a dangerous opponent in dogfights despite of its relatively low firepower. Pilots nicknamed the Ulysses as the bat after its shape. Since there are more advanced GTVA fighters, like the GTF Loki or the GTF Perseus, the GTVA seems to have decreased the number of deployments of the Ulysses-class. The Ulysses carries four primary and a single secondary bank. The secondary bank is capable of carrying 16 Harpoon missiles, and it is also compatible with the GTM Trebuchet and the older GTM Phoenix V missiles. Some pilots find the Ulysses too maneuverable, and because of its high turn rate, the Ulysses is unable to do smooth movements, decreasing the chances of a pilot to hit a smaller target. Since this class of fighter is small in size, it is relatively hard to hit. The Ulysses seems to be the best choice for use against the more dangerous and much smaller SF Dragon.
The Ulysses is my personal favorite fighter and in the hands of one who can appreciate the high maneuverability, it more than makes up for the low missile capacity.
I'll second the comments about its handling. It turns extremely well, moves pretty quick, and it's tough to hit. An adept pilot can become well schooled in ways to avoid presenting the ship's broad top silhouette, forcing chasers to try for hits on the narrow side and rear profiles. The small secondary bank limits the realistic ability of this craft to wade through a wing or two of enemy ships quickly, but as a dueling and harassing fighter it's near the top of its class.
Avoid dealing with capital ships in "The Bat". Its small missile banks and low shield/hull strength will be your death if you do.
I always wanted to love the Ulysses, but in the end it was never quite up to my standards of durablity. Fun to fly and ideal for a 1v1 turning fight, but it can't induce the same kind of show-stopping, Shivan-leveling pyrotechnics that a Hercules or even an Apollo can. Keep that in mind before trying to wade through a wing of enemy fighters on your own in a Ulysses. It makes a superb dogfighter, however, and is servicible for any mission where enemy fighters will be your primary targets; bomber escort and protection of friendly craft against which a bomber wing would be overkill are ideal posistions for the Ulysses. True interceptor duties are problematic due to a small ordinance load.
The Ulysses is a neat little fighter to fly, and excellent for defensive maneuvers, but really is limited to interception or covering less maneuverable but more powerful fighters while they get the real job done.
Prolonged missions showed up this fighters primary weakness its poor amour rating, enter a couple of cap ships in the mission and you might as well hit alt+J, on purely fighter missions this thing is bested only by that damn Dragon as you can out position any fighter and hit aft.