Difference between revisions of "UEF Uriel"

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(adding shiny BP banner. Looks so prettyful~)
(STOP LAUGHING THERE CO-PILOT.)
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:''For the original ship, see [[FTF Wraith]].''
 
:''For the original ship, see [[FTF Wraith]].''
 
 
{{shipimage|image=[[Image:ftfwraith.jpg]]|caption=UEF Uriel}}
 
 
<br>
 
  
 
==Description:==
 
==Description:==
 
+
{{shipimage|image=[[Image:Uefuriel.jpg]]|caption=The {{PAGENAME}}}}
 
===Blue Planet: War in Heaven Tech Description===
 
===Blue Planet: War in Heaven Tech Description===
Uriel assault fighters are the gunship class of the Federation. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various missions ranging from airstrikes on ground targets to full-scale assaults against cruiser assets. The fighter is also equipped with an underslung heavy railgun cannon, further increasing its weapons potential. The low manoeuvrability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings.  
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The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.
  
 
===Developer Notes===
 
===Developer Notes===
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==Performance:==
 
==Performance:==
 
===Statistics===
 
===Statistics===
{{Ship Stats|Assault Fighter|United Earth Federation|N/A|N/A|N/A|N/A|N/A|N/A|N/A}}
+
{{Ship Stats|Heavy Assault|Stormrider|Average|65 - 90|140|Heavy|470|640|38}}
  
 
===Armaments===
 
===Armaments===
 +
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 +
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Guns
 +
| style="width:160px" |Standard Loadout
 +
|- align="center"
 +
| 1st
 +
| 2
 +
| [[Vulcan]]
 +
|- align="center"
 +
| 2nd
 +
| 6
 +
| [[Rapier]]
 +
|- align="center"
 +
| 3rd
 +
| 1
 +
| [[Archer]]
 +
|- align="center"
 +
| colspan=3| Compatible Primaries
 +
|-
 +
| colspan=1| 1st
 +
| colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]]
 +
 +
|-
 +
| colspan=1| 2nd
 +
| colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]]
  
 +
|-
 +
| colspan=1| 3rd
 +
| colspan=2| [[Archer]]
 +
|}
  
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
+
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
{| border=1 cellpadding=4 style="border-collapse: collapse"
 
|- align="center"
 
|- align="center"
| colspan=3 style="background:#351515;"| '''BP: WiH'''
+
| colspan=3 style="background:#351515;"| '''Default Statistics'''
 
|- align="center"
 
|- align="center"
 
| style="width:40px" |Bank
 
| style="width:40px" |Bank
| style="width:60px" |Guns
+
| style="width:60px" |Capacity
 
| style="width:160px" |Standard Loadout
 
| style="width:160px" |Standard Loadout
 
|- align="center"
 
|- align="center"
 +
| 1st
 +
| 40
 +
| [[Dart]]
 +
|- align="center"
 +
| 2nd
 +
| 40
 +
| [[Slammer]]
 +
|- align="center"
 +
| 3rd
 +
| 40
 +
| [[Slammer]]
 +
|- align="center"
 +
| colspan=3| Compatible Secondaries
 +
|-
 +
| colspan=1| 1st
 +
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]]
 +
 +
|-
 +
| colspan=1| 2nd
 +
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]]
 +
 +
|-
 +
| colspan=1| 3rd
 +
| colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]]
 
|}
 
|}
  

Revision as of 17:53, 8 August 2010

BP-Banner.png
The following information has not been confirmed by Volition
and is therefore not canon for the FreeSpace universe.


For the original ship, see FTF Wraith.

Description:

Uefuriel.jpg
The UEF Uriel


Blue Planet: War in Heaven Tech Description

The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.

Developer Notes

N/A

Name Origin

N/A

Performance:

Statistics

Type Heavy Assault
Manufacturer Stormrider
Maneuverability Average
Yaw, Pitch, Roll 65 - 90 s
Max Velocity 140 ms-1
Max Afterburner Velocity Heavy ms-1
Armor 470
Hitpoints 640
Shields 38
Length {{{10}}} m


Armaments

Default Statistics
Bank Guns Standard Loadout
1st 2 Vulcan
2nd 6 Rapier
3rd 1 Archer
Compatible Primaries
1st Maul, Vulcan, Rapier, Gattler, Scalpel
2nd Maul, Vulcan, Rapier, Gattler, Scalpel
3rd Archer
Default Statistics
Bank Capacity Standard Loadout
1st 40 Dart
2nd 40 Slammer
3rd 40 Slammer
Compatible Secondaries
1st Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike
2nd Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer
3rd Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer

Veteran Comments

Please read the Veteran Comments policy before editing this section.