Difference between revisions of "UEF Uriel"
(adding shiny BP banner. Looks so prettyful~) |
(STOP LAUGHING THERE CO-PILOT.) |
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:''For the original ship, see [[FTF Wraith]].'' | :''For the original ship, see [[FTF Wraith]].'' | ||
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==Description:== | ==Description:== | ||
− | + | {{shipimage|image=[[Image:Uefuriel.jpg]]|caption=The {{PAGENAME}}}} | |
===Blue Planet: War in Heaven Tech Description=== | ===Blue Planet: War in Heaven Tech Description=== | ||
− | Uriel assault | + | The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations. |
===Developer Notes=== | ===Developer Notes=== | ||
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==Performance:== | ==Performance:== | ||
===Statistics=== | ===Statistics=== | ||
− | {{Ship Stats|Assault | + | {{Ship Stats|Heavy Assault|Stormrider|Average|65 - 90|140|Heavy|470|640|38}} |
===Armaments=== | ===Armaments=== | ||
+ | *'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]''' | ||
+ | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
+ | |- align="center" | ||
+ | | colspan=3 style="background:#351515;"| '''Default Statistics''' | ||
+ | |- align="center" | ||
+ | | style="width:40px" |Bank | ||
+ | | style="width:60px" |Guns | ||
+ | | style="width:160px" |Standard Loadout | ||
+ | |- align="center" | ||
+ | | 1st | ||
+ | | 2 | ||
+ | | [[Vulcan]] | ||
+ | |- align="center" | ||
+ | | 2nd | ||
+ | | 6 | ||
+ | | [[Rapier]] | ||
+ | |- align="center" | ||
+ | | 3rd | ||
+ | | 1 | ||
+ | | [[Archer]] | ||
+ | |- align="center" | ||
+ | | colspan=3| Compatible Primaries | ||
+ | |- | ||
+ | | colspan=1| 1st | ||
+ | | colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]] | ||
+ | |||
+ | |- | ||
+ | | colspan=1| 2nd | ||
+ | | colspan=2| [[Maul]], [[Vulcan]], [[Rapier]], [[Gattler]], [[Scalpel]] | ||
+ | |- | ||
+ | | colspan=1| 3rd | ||
+ | | colspan=2| [[Archer]] | ||
+ | |} | ||
− | *'''[[Technical_Terms_and_Definitions# | + | *'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]''' |
{| border=1 cellpadding=4 style="border-collapse: collapse" | {| border=1 cellpadding=4 style="border-collapse: collapse" | ||
|- align="center" | |- align="center" | ||
− | | colspan=3 style="background:#351515;"| ''' | + | | colspan=3 style="background:#351515;"| '''Default Statistics''' |
|- align="center" | |- align="center" | ||
| style="width:40px" |Bank | | style="width:40px" |Bank | ||
− | | style="width:60px" | | + | | style="width:60px" |Capacity |
| style="width:160px" |Standard Loadout | | style="width:160px" |Standard Loadout | ||
|- align="center" | |- align="center" | ||
+ | | 1st | ||
+ | | 40 | ||
+ | | [[Dart]] | ||
+ | |- align="center" | ||
+ | | 2nd | ||
+ | | 40 | ||
+ | | [[Slammer]] | ||
+ | |- align="center" | ||
+ | | 3rd | ||
+ | | 40 | ||
+ | | [[Slammer]] | ||
+ | |- align="center" | ||
+ | | colspan=3| Compatible Secondaries | ||
+ | |- | ||
+ | | colspan=1| 1st | ||
+ | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]] | ||
+ | |||
+ | |- | ||
+ | | colspan=1| 2nd | ||
+ | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]] | ||
+ | |||
+ | |- | ||
+ | | colspan=1| 3rd | ||
+ | | colspan=2| [[Dirk]], [[Dart]], [[Hellfire Missile|Hellfire]], [[Javelin]], [[Slammer]], [[Paveway]], [[Grimler]], [[Shrike]], [[Jackhammer]] | ||
|} | |} | ||
Revision as of 17:53, 8 August 2010
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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- For the original ship, see FTF Wraith.
Contents
Description:
The UEF Uriel |
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Blue Planet: War in Heaven Tech Description
The Uriel assault fighter is the mainstay gunship class of the Federation and the most indispensable element of its fighter corps. Heavy armour and a devastating frontal array of cannons makes the Uriel the premier weapons platform against large, slow-moving targets. Uriels excel in various mission profiles ranging from airstrikes on ground targets to full-scale assaults against cruiser assets to heavy fighter or turret suppression. The fighter is also equipped with an underslung heavy long-range gauss cannon, further increasing its weapons potential. The low manoeuverability and top speed of the Uriel limits its effectiveness in dogfights, but some pilots have learned to compensate for these shortcomings. When deployed in full squadron strength, Uriels can dominate an entire battlespace with Slammer fire. The GTVA has faced down the threat of the Uriel by simply destroying as many as possible through massed Trebuchet fire, and unfortunately for the Federation, the Uriel is growing scarce to the point where it can only be deployed in vital situations.
Developer Notes
N/A
Name Origin
N/A
Performance:
Statistics
Type | Heavy Assault |
Manufacturer | Stormrider |
Maneuverability | Average |
Yaw, Pitch, Roll | 65 - 90 s |
Max Velocity | 140 ms-1 |
Max Afterburner Velocity | Heavy ms-1 |
Armor | 470 |
Hitpoints | 640 |
Shields | 38 |
Length | {{{10}}} m |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 2 | Vulcan |
2nd | 6 | Rapier |
3rd | 1 | Archer |
Compatible Primaries | ||
1st | Maul, Vulcan, Rapier, Gattler, Scalpel | |
2nd | Maul, Vulcan, Rapier, Gattler, Scalpel | |
3rd | Archer |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 40 | Dart |
2nd | 40 | Slammer |
3rd | 40 | Slammer |
Compatible Secondaries | ||
1st | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike | |
2nd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer | |
3rd | Dirk, Dart, Hellfire, Javelin, Slammer, Paveway, Grimler, Shrike, Jackhammer |