Difference between revisions of "LSF Ray MkIII"
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===Veteran Comments=== | ===Veteran Comments=== | ||
− | {{comment| Not too shabby for a starting ship, especially considering the alternatively slow and clumsy [[LSF Caliburn]] is far, far worse. However, as soon as you complete [[Life of a Test Pilot]], you | + | {{comment| Not too shabby for a starting ship, especially considering the alternatively slow and clumsy [[LSF Caliburn]] is far, far worse. However, as soon as you complete [[Life of a Test Pilot]], you'll want to start using the [[LSF Ray MkIII-E]] or [[LSF Ray MkIII-W]] you got right away and ditch the original, as these two have more emphasized strengths and have weapons compatibilities to the more powerful weapons later on. }} |
[[Category: Wings of Dawn Ships]] | [[Category: Wings of Dawn Ships]] |
Revision as of 18:39, 21 March 2011
LSF Ray MkIII in Wings of Dawn |
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Contents
Description:
Wings of Dawn Tech Room Description
The third installment of the Ray line began production in NC0118, 34 years after the end of the Terran-Cyrvan war, and has served as the mainstay fighter of the LSF for 27 years. Unlike its predecessors, the Ray III was never intended as a platform for new technologies - its design was intended to be a cheap, multipurpose dogfighter. Its modular design allows maximum compatibility with the most current weapon systems. While versatile due to great weapons compatibility, the Ray III is not the most adaptable fighter once deployed due to only having a single primary and secondary bank.
The LSF Ray MkIII as it will be seen in the upcoming Wings of Dawn 2 |
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The reflective armor fitted on the Ray III is effective at absorbing hits from energy-based weapons, but is considerably less durable against solid projectiles.
'Manta J1880' Fusion Powerplant, output rated at 8745 kW
Maximum forward velocity: 80
180-degree turn time Yaw: 1.4 seconds
180-degree turn time Pitch: 1.5 seconds
Hull armor strength rated at 500
7th Generation 'Ery-B' fighter shield generator, strength rated at 1600
Wings of Dawn 2 Tech Room Description
The third installment of the Ray line began production in NC0118, 34 years after the Terran-Cyrvan war, and has served as the mainstay fighter of the LSF for 28 years. It's designed to be a cost-effective, multipurpose dogfighter.
This craft is slowly being phased out by the LSF but has remained popular with mercenaries because of easy maintenance.
Credits List
- Model by Spoon
Name Origin
Ray Mk III is one of the robots that the player can control in Custom Robo.
Performance:
Statistics
Name | LSF Ray MkIII | |
Type | Medium Multi Purpose | |
Manufacturer | IO Shipyards | |
Maneuverability | Good | |
Max Velocity | 80 - 95 ms-1 | |
Max Afterburner Velocity | 110 ms-1 | |
Max Afterburner Duration | 6.67 s | |
Armor | Medium Reflective | |
Hitpoints | 500 pts | |
Shields | 1600 pts | |
Length | 21 m | |
Weaponry | ||
Primary weapons | ||
1st bank | 6 guns | |
Secondary weapons | ||
1st bank capacity | 60 | |
Countermeasures | ||
Countermeasure capacity | 25 countermeasures |
Armaments
Default Statistics | ||
Bank | Guns | Standard Loadout |
1st | 6 | VX-02a |
Compatible Primaries | ||
Eon-17W, VX-02a, VX-02b, VK-11a, VX-27s, VX-153, VX-89e, VK-01N |
Default Statistics | ||
Bank | Capacity | Standard Loadout |
1st | 60 | DASM-1 |
Compatible Secondaries | ||
SMHS-15 HEDR-3 AEM-6 DASM-1 ASAM DRG-1LI MSM-99-D |