GVF Serapis

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File:Serapis320x240.jpg
The GVF Serapis


The GVF Serapis was the mainstay interceptor fighter for the Vasudan navy after its development following the Great War.

Description:

FS2 Tech Room Description

Fast and highly maneuverable, the GVF Serapis is primarily used as a bomber interceptor. Its thin armor and weak shields give it a low survival rate in dogfights against more heavily armored fighters. Despite having only two primary and secondary weapon banks, the Serapis has been retrofitted to accommodate almost any loadout in the GTVA arsenal. Veteran Vasudan pilots love the Serapis for its agility and loadout options. Some Terran pilots who've been privileged enough to fly it claim to prefer it to any Terran fighter.

Developer Notes

None

Veteran Comments

The Serapis is classed as (and perhaps worse, deployed as if it were) a space superiority fighter, but don't let that fool you. This is in fact a civilian ultralight for airshows. While that sounds harsh, it is unfortunately rather true. A joy to simply fly thanks to its speed and manuverablity, the Serapis is also disturbingly fragile, at least as much so as the FS1-era GTF Valkyrie if not more so. The Serapis has an extremely high attrition rate in combat.

The Serapis is a light interceptor which was not designed to survive in prolonged battles. Those who liked flying the GVF Horus or the GVF Thoth will probably like this fighter as it is superior to its predecessors. The main strength of the Serapis is its weapon compatibility. A pilot who prefers intercepting fighters to doing heavy assault will most likely prefer this during the Vasudan missions.

It is to be noted that most Terran interceptors have better combat performance.

The only real reason you should choose this is for the fact that it is the only Vasudan fighter compatible with the Maxim. Its maneuverability and moderate speed makes it good for getting behind bombers and chalking them off, but its lack of armor and shielding make it a bad choice for all but the most skilled of players in engaging other fighters.

The hull is so weak that I had to edit it's table to avoid being killed within the first 5 minutes of combat. I only recommend it for it's speed, maneuverability, and the fact that it can carry the Maxim.

Performance:

Statistics

Type Advanced Interceptor
Manufacturer Akheton Corporation
Manuverability Excellent
Max Velocity 75.0 - 78.0 mps
Max Afterburner Velocity 135.0 mps
Armor Light
Hitpoints 220
Shields 200
Length 14 m

Armaments

Freespace 2
Bank Guns Standard Loadout
1st 2 Prometheus R
2nd 2 Akheton SDG
Compatible Primaries
Mekhu HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, Lamprey, Circe, Maxim
Freespace 2
Bank Capacity Standard Loadout
1st 60 Harpoon
2nd 30 Harpoon
Compatible Secondaries
MX-64, Emp. Adv, Tempest, Harpoon, Hornet, Tornado, TAG-B