GTF Ulysses

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File:Ulysses320x240.jpg
The GTF Ulysses


Description:

FS1 Tech Room Description

Developed in a joint operation by the Vasudan and Terran governments, the GTF Ulysses is an excellent all-around fighter. It offers superior maneuverability and a high top speed.

FS2 Tech Room Description

Affectionately nicknamed The Bat by its pilots, the GTF Ulysses is a well-designed craft that has had a far longer useful life than its engineers ever imagined. Developed jointly by Terran and Vasudan contractors, the Ulysses was first deployed near the end of the Great War. Its excellent maneuverability and high top speed give it an agility that pilots love, but at a cost of thin armor and a small secondary weapon loadout. The Ulysses is a better choice for offensive missions than defensive ones.

Developer Comments

Offers superior maneuverability and a high top speed. Smaller missile payload than other GTA fighters.

Veteran Comments

The GTF Ulysses is one of the oldest fighters the GTVA is using after the Reconstruction Period. Originally designed by both Vasudan and Terran contractors during the The Great War, the first deployment of the GTF Ulysses-class involved the capture of a Shivan Dragon class fighter. The mission succeeded. After this mission, the production of the GTF Ulysses-class was begun. The Ulysses appeared to be a true interceptor fighter. The speed and the maneuveribility of this fighter can make it a dangerous opponent in dogfights despite of its relatively low firepower. Pilots nicknamed the Ulysses as the bat after its shape. Since there are more advanced GTVA fighters, like the GTF Loki or the GTF Perseus, the GTVA seems to have decreased the number of deployments of the Ulysses-class. The Ulysses carries four primary and a single secondary bank. The secondary bank is capable of carrying 16 Harpoon missiles, and it is also compatible with the GTM Trebuchet and the older GTM Phoenix V missiles. Some pilots find the Ulysses too maneuverable, and because of its high turn rate, the Ulysses is unable to do smooth movements, decreasing the chances of a pilot to hit a smaller target. Since this class of fighter is small in size, it is relatively hard to hit. The Ulysses seems to be the best choice for use against the more dangerous and much smaller SF Dragon.

The Ulysses is my personal favorite fighter and in the hands of one who can appreciate the high maneuverability, it more than makes up for the low missile capacity.

I'll second the comments about its handling. It turns extremely well, moves pretty quick, and it's tough to hit. An adept pilot can become well schooled in ways to avoid presenting the ship's broad top silhouette, forcing chasers to try for hits on the narrow side and rear profiles. The small secondary bank limits the realistic ability of this craft to wade through a wing or two of enemy ships quickly, but as a dueling and harassing fighter it's near the top of its class.

Avoid dealing with capital ships in "The Bat". Its small missile banks and low shield/hull strength will be your death if you do.

I always wanted to love the Ulysses, but in the end it was never quite up to my standards of durablity. Fun to fly and ideal for a 1v1 turning fight, but it can't induce the same kind of show-stopping, Shivan-leveling pyrotechnics that a Hercules or even an Apollo can. Keep that in mind before trying to wade through a wing of enemy fighters on your own in a Ulysses.

The Ulysses is a neat little fighter to fly, and excelent for defensive maneuvers, but really is limited to interception or covering less maneuverable but more powerful fighters while they get the real job done

Am I the only one who thinks the Ulysses is a useless mistake? I don't see why people can even try flying this thing through a mission. I usually choose either the Valkyrie or a heavier fighter in the FS1 missions, and in FS2 it's cannon fodder.

Not really. Its only good for dogfighting, not much else. Can't do escort, can't protect bombers, and definitely cannot attack ships.

Excuse me? Can't do escort? This thing is one speedy SOB, perfect for interception.

It doesn't have the armor or shielding to stand up in prolonged escort missions.

Performance:

Statistics

Type Space Superiority Fighter
Manufacturer Triton Dynamics
Manuverability Excellent
Max Velocity 70.0 - 94.0 mps
Max Afterburner Velocity 150.0 mps
Armor Light
Hitpoints 180
Shields 380
Length 16 m

Armaments

Freespace 1 Freespace 2
Bank Guns Standard Loadout Standard Loadout
1st 2 Avenger Subach HL-7
2nd 2 ML-16 Laser Prometheus R
Compatible Primaries Compatible Primaries
ML-16 Laser, Disruptor, Avenger, Flail, Prometheus, Leech Cannon, S-Breaker, D-Advanced Subach HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, Circe, Lamprey, Maxim
Freespace 1 Freespace 2
Bank Capacity Standard Loadout Standard Loadout
1st 40 MX-50 Harpoon
Compatible Secondaries Compatible Secondaries
MX-50, D-Missile, Fury, Hornet, Interceptor, EM Pulse MX-64, Emp. Adv, Tempest, Hornet, Tornado, Harpoon, TAG-A