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  • *Has the weapon in the tech database at the start of the campaign **Whenever you plan to use a weapon as a player one in your campaign or missions, '''USE THIS FLAG'''.
    111 KB (16,425 words) - 02:17, 25 June 2024
  • ...ction is the most reasonable candidate, given the amount of time needed to design and construct the vessel. It is likely that the ''Iceni'' was built with th During his anti-Vasudan campaign, he was able to adequately secure Vasudan systems to study [[Ancient]] ruin
    6 KB (1,031 words) - 18:51, 16 November 2022
  • ''Excellent campaign, mission design was mind-blowing. It achieved a sense of spookiness, which is rare in any F ...ngs about using the cutscene engine and some newer SCP features. Even as a campaign though, it's well worth playing through. - [[User:Ngtm1r|Ngtm1r]] 15:50, 1
    4 KB (676 words) - 05:13, 15 November 2017
  • .... These sleek, ultra-modern warships are the products of a new era of ship design, maximizing maneuverability and firepower. Their hulls are strengthened wit Image:RScreen0027.jpg | Fighting [[Shivans]] in the [[Homesick]] campaign.
    7 KB (1,075 words) - 08:33, 28 July 2021
  • ...assault fighter, introduced during the [[Reconstruction]] era. The unusual design of the ''Tauret'' is based on the [[Apsu-Hek]], a creature that once existe ...f the Vasudan diaspora, and the Tauret continues the tradition of symbolic design. Armed with four gun mounts and two missile banks, the Tauret has the speed
    6 KB (927 words) - 04:45, 5 February 2021
  • ...e characters spouting exposition for the player's benefit. As a result the campaign would certainly not be to everyone's taste, and to be honest it was receive ...gs, it was delayed for four more months until everything was fixed and the campaign was released.
    10 KB (1,656 words) - 04:05, 16 April 2020
  • Either the SB Nahema class is a new Shivan bomber design, or the Shivans are finally taking the GTVA seriously and bringing in their ...lly the most common space craft to be found in your crosshairs in the main campaign. A common tactic to take down wings of Nahemas is to fire a pair of Harpoon
    7 KB (1,212 words) - 07:32, 1 May 2020
  • ...used during the [[Second Shivan Incursion]]. Central to the ''Rakshasa'''s design is its three forward light beam cannons that, when concentrated on a single ...low-priority turret. Of the Rakshasa cruisers that appear in the main FS2 campaign, all of them share this trait, except for the [[FreeSpace_2_Shivan_Ship_Dat
    6 KB (904 words) - 07:14, 28 September 2012
  • ...flies in it. Give them Taurets, Horuses, or Seths instead during the main campaign. ...erapis is its ability to mount the [[Maxim]]; the most rational use of the design is to engage from stand-off range, 2km or more, against logistics craft or
    7 KB (1,152 words) - 06:56, 21 June 2020
  • There is some speculation about the Shivan design that inspired the ''Sekhmet''. Some believe that the ''Sekhmet'' is based o The GVB Sekhmet is a Shivan design that was initially adapted to Vasudan needs by Hammer of Light engineers. T
    7 KB (1,176 words) - 16:19, 24 November 2013
  • ...n|next=Slaying Ravana|previous=Mystery of the Trinity|campaign=FreeSpace 2 Campaign Walkthrough}} ...vana|''Ravana''-class destroyer]], there are reasons to believe the Ravana design was known to select GTVA units prior to the encounter. In one of the CB Ani
    6 KB (912 words) - 16:48, 12 November 2022
  • ...were also included in the plans for the (also defunct) ''[[Lost Souls]]'' campaign. ...tmares were originally conceived to act as a new enemy for the Reciprocity campaign, which was later cancelled. Their main role - despite numerous storyline c
    5 KB (799 words) - 20:11, 22 August 2022
  • | [[Silent Threat Campaign Walkthrough]] ...ass regardless, but it’s nicer that way. The ST campaign has a couple of design shortcomings.
    2 KB (315 words) - 18:15, 1 September 2009
  • | [[Silent Threat Campaign Walkthrough]] ...e Zeus offers excellent speed and maneuverability. However, more efficient design enables the Zeus to carry Tsunami space bombs in its arsenal. These feature
    4 KB (542 words) - 19:50, 26 March 2009
  • | [[Silent Threat Campaign Walkthrough]] ...sults of our inquiry are puzzling-the vessels are Loki-class fighters, GTI design and manufacture.''
    5 KB (782 words) - 07:28, 21 April 2011
  • ...le="color: white; height: 30px; 70%;"|[[:Category:Campaign Design|Campaign Design]] ...material, and other information regarding the FreeSpace Editor and mission design. What you will ''not'' find here is information on modding FreeSpace. For
    7 KB (957 words) - 20:29, 13 December 2023
  • Ah yes, the ending movie for a campaign. A grand finale that leave the players with a sense of accomplishment and s ...movie change based on certain outcomes the way the ending for the FS2 main campaign does. Both these problems can be solved with a Credits Mission.
    1 KB (247 words) - 20:26, 13 December 2023
  • ...e Port]]. It is a complete re-imagining of the original [[Silent Threat]] campaign, featuring new missions as well as rewrites of the old missions, with an ex ...r: white; height: 30px; background: #512020; 60%;"|[[Silent Threat: Reborn Campaign Walkthrough]]
    9 KB (1,372 words) - 06:33, 5 September 2020
  • '''The Destiny of Peace''' is a voiced, seven-mission campaign for ''Descent: FreeSpace''. ...Space 1 game information | Descent: FreeSpace]]''. Interplay also made the campaign available as downloadable content on their FTP server. The downloadable ver
    2 KB (299 words) - 18:30, 26 June 2011
  • ...thumb|right|650px|The high-poly Kato, as seen in the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]].]] ...ishnan fighter]]. The HTL version was created by the [[Ancient-Shivan War (campaign)|Ancient-Shivan War]] mod.
    7 KB (942 words) - 18:01, 30 May 2020

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