Shadows of the Great War
Shadows of the Great War or SotGW is the brand name given to the first release of Series Resurrecta, and includes two campaigns set right after the end of the Great War. The 2020 release effectively replaced an older concept for SotGW, which was expected to be an INFASA unofficial mod by author Mobius. Two campaigns are featured in Shadows of the Great War: Gehenna's Gate [GehG] and The Spirit of Ptah [TSoP].
Contents
General Info
Released: October 16th, 2020
Mission Designer: Mobius
Number of missions: 14
Mods included: a FS1-era package based on INFASA and the FSPort
Background
SerRes Team member Nyctaeus proposed to recycle the old concept for SotGW and turn it into the brand name for the first release of Series Resurrecta, featuring two campaigns set after the Great War. Project leader Mobius agreed to that so Shadows of the Great War officially became the name tied to the first release of SR.
Campaigns
This is not a campaign like the others. In the first cutscene mission the player has to choose one of the four available minicampaigns after reading their descriptions. The minicampaigns are various and separate under most aspects. All campaigns take place in Sol and are composed of 10 missions.
Gehenna's Gate [GehG]
The Great War is formally over, but battles are still taking place. The Lucifer's been destroyed and contact with Sol has been severed. However, remnants of the Shivan armada are still present in Terran and Vasudan systems, and even though both species faced tough challenges as their respective homeworlds have been either annihilated or cut off, they must regroup and finally secure all systems from the Shivan threat. At first, the Shivans seem disoriented and lacking the coordination they had when the Lucifer was around, leading their advance, but can we be certain that no alternate source of command for the Shivans exists?
The Spirit of Ptah [TSoP]
Near the end of 2336, with the Shivan threat now a memory and the will to reconstruct and rebuild being the primary goal for both the Terrans and Vasudans, alarming developments emerge from Vasudan systems, where the Hammer of Light seems to have regained the momentum they lost following the destruction of the Lucifer. The fanatics that once paved the way to the Shivans were gradually disappearing, as their prophecies and scrolls were progressively being disproven. Were they? What lies behind the apparent rebirth of the Hammer of Light, and how can the PVE and GTA cope with it?
Related Links
Official SerRes - Shadows of the Great War release thread | Hard-Light Productions
Official SerRes Profile | ModDB