Difference between revisions of "Crossing the Styx"

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(Link to the "NTSC Orpheus" thread added)
(embed video)
 
(8 intermediate revisions by 3 users not shown)
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''The NTF has never been about the Vasudans. Take part in Bosch's master plan...''
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''As one of the top pilots in the NTF, you have been assigned to an operation that will change the future of mankind...''
[[Image:CtS.jpg|thumb|Straight from the databanks of NTF Special Operations]]
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[[Image:CtS.jpg|thumb|right|480px|Straight from the databanks of NTF Special Operations.]]
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[[Image:RScreen0018.jpg|thumb|right|480px|The GTC Vigilant on its last patrol.]]
 
==General==
 
==General==
<b>Status:</b> ''Work In Progress''
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<b>Status:</b> ''Released''
  
<b>Estimated completion date:</b> ''July 2009''
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<b>Release date:</b> ''July 09, 2009''
  
 
<b>Required:</b> [[FreeSpace Open|''FreeSpace Open'']]'', build 3.6.10 or higher''
 
<b>Required:</b> [[FreeSpace Open|''FreeSpace Open'']]'', build 3.6.10 or higher''
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*[[User:ShadowGorrath|'''ShadowGorrath''']] - ''General help and beta testing'' <br>
 
*[[User:ShadowGorrath|'''ShadowGorrath''']] - ''General help and beta testing'' <br>
 
*[[User:Droid803|'''Droid803''']] - ''Beta testing'' <br>
 
*[[User:Droid803|'''Droid803''']] - ''Beta testing'' <br>
*[[User:Galemp|'''Galemp''']] - ''Interface help'' <br>
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*'''Galemp''' - ''Interface help'' <br>
 
*'''Flaming_Sword''' - ''Interface help'' <br>
 
*'''Flaming_Sword''' - ''Interface help'' <br>
  
* ''Probably some other people I'm forgetting right now.''
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==Features==
 +
* Eleven missions
 +
* In-mission cutscenes
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* NTF interface
  
 +
==Developer's comments==
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''The missions themselves are not great, and I had the "[[Transcend]] problem": the player has to cross a lot of nodes, without anything interesting happening. I'm fairly proud of my cutscenes in CtS_4 and CtS_10 though.''
  
<b>Video:</b> [http://www.youtube.com/watch?v=dUX5B5ZO71Y Trailer | Youtube.com]
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==Reception==
 +
The campaign has received mostly positive reviews from users. Players praised the cutscenes and found the campaign concept interesting and unique, but execution has received mixed reviews. The second half of the campaign is said to be tedious in comparison with the first half.
  
==Features==
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==Trailer==
* Eleven action-packed missions
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<videoflash>dUX5B5ZO71Y</videoflash>
* In-mission cutscenes
 
* A brand-new interface
 
  
 
==Related Links:==
 
==Related Links:==
*[http://www.hard-light.net/forums/index.php/topic,62241.0.html NTSC Orpheus thread | Hard-Light Productions.net]
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'''Downloads'''
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*[http://freespacemods.net/download.php?view.564 FreeSpaceMods]
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*[http://sectorgame.com/f2s/downloads.php?action=downloads&id=523 Sectorgame]
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*[http://www.mediafire.com/download.php?imhqyhyqnyj MediaFire]
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 +
'''Threads (at Hard-Light Productions)'''
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*[http://www.hard-light.net/forums/index.php/topic,62241.0.html NTSC Orpheus thread]
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*[http://www.hard-light.net/forums/index.php/topic,64271.0.html Release thread]
  
 
[[Category:User-made_Campaigns]]
 
[[Category:User-made_Campaigns]]

Latest revision as of 20:52, 17 September 2023

As one of the top pilots in the NTF, you have been assigned to an operation that will change the future of mankind...

Straight from the databanks of NTF Special Operations.
The GTC Vigilant on its last patrol.

General

Status: Released

Release date: July 09, 2009

Required: FreeSpace Open, build 3.6.10 or higher

Author: FreeSpaceFreak

Special thanks to:

  • ShadowGorrath - General help and beta testing
  • Droid803 - Beta testing
  • Galemp - Interface help
  • Flaming_Sword - Interface help

Features

  • Eleven missions
  • In-mission cutscenes
  • NTF interface

Developer's comments

The missions themselves are not great, and I had the "Transcend problem": the player has to cross a lot of nodes, without anything interesting happening. I'm fairly proud of my cutscenes in CtS_4 and CtS_10 though.

Reception

The campaign has received mostly positive reviews from users. Players praised the cutscenes and found the campaign concept interesting and unique, but execution has received mixed reviews. The second half of the campaign is said to be tedious in comparison with the first half.

Trailer

Related Links:

Downloads

Threads (at Hard-Light Productions)