Difference between revisions of "List of modding-related articles"
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==[[Tables|Tabling]]== | ==[[Tables|Tabling]]== | ||
:''[[:Category:Tables|List of table files]]'' | :''[[:Category:Tables|List of table files]]'' | ||
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*[[Animation Code|Animation code]] | *[[Animation Code|Animation code]] | ||
*[[Tutorial - Beam Weapons|Beam weapon tutorial]] | *[[Tutorial - Beam Weapons|Beam weapon tutorial]] | ||
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==Miscellaneous== | ==Miscellaneous== | ||
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*[[FS2 Data Structure|FreeSpace 2 data structure]] | *[[FS2 Data Structure|FreeSpace 2 data structure]] | ||
*[[:Category:File Types|File types]] | *[[:Category:File Types|File types]] |
Latest revision as of 14:19, 28 February 2021
This is a list of articles related to modding, including modeling, texturing, and conversion.
For information about mission design, see the FRED portal.
For coding, see the Source Code Project category.
Contents
Modeling
- Detail box
- Hierarchy
- Rampage's Post Modding Guide
- Subobject and subsystem properties
- Turret setup
- List of user-made ships
Applications
- 3D Studio Max
- Blender
- Lithium Unwrap
- Maja
- ModelView
- POF Constructor Suite
- POF Constructor Suite 2
- trueSpace
Texturing
Conversion
Tabling
Miscellaneous
- Custom HUD elements (basics)
- FreeSpace 2 data structure
- File types
- Five things you'll forget to do before you release
- Installing mods for FreeSpace 2 Open
- Karajorma's FreeSpace FAQ: General Questions
- mod.ini
- Squadron insignia
- User-made effects
- User-made music