Difference between revisions of "GVF Seth"

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{{FS12_Ships}}
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{{FS12_Ships}}The '''GVF ''Seth''''' is a [[Vasudans|Vasudan]]-designed heavy assault fighter brought into service during the [[Terran-Vasudan War]]. Although the ''Seth'' is extremely slow and unmaneuverable for its class, it offsets this with an excellent shield system, durable hull, fairly large missile banks and an extremely powerful afterburner that can more than double the ''Seth'''s default cruising speed.
===Fighter Statistics===
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{{shipimage|image=[[image:Gvfseth-old.jpg]]|caption=The GVF Seth}}
*''[[Technical_Terms_and_Definitions#Type|Type]]'' - Heavy Fighter
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*''[[Technical_Terms_and_Definitions#Manufacturer|Manufacturer]]'' - Mekhu Enterprises *''[[Technical_Terms_and_Definitions#Manuverablity|Manuverability]]'' - Fair/Poor (FS1/FS2)
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==Description:==
**''[[Technical_Terms_and_Definitions#Rotation Damping|Rotation Damping]]'' - 0.4
 
**''[[Technical_Terms_and_Definitions#Max Velocity|Max Velocity]]'' - 0.0, 0.0, 55.0
 
**''[[Technical_Terms_and_Definitions#Max Oclk Speed|Max Oclk Speed]]'' - 72.0
 
**''[[Technical_Terms_and_Definitions#Rotation Time|Rotation Time]]'' - 4.0, 5.0, 5.0
 
**''[[Technical_Terms_and_Definitions#Rear Velocity|Rear Velocity]]'' - 0.0
 
**''[[Technical_Terms_and_Definitions#Forward Acceleration|Forward Acceleration]]'' - 3.0
 
**''[[Technical_Terms_and_Definitions#Forward Deceleration|Forward Deceleration]]'' - 1.50
 
**''[[Technical_Terms_and_Definitions#Slide Acceleration|Slide Acceleration]]'' - 0.0
 
**''[[Technical_Terms_and_Definitions#Slide Deceleration|Slide Deceleration]]'' - 0.0
 
*''[[Technical_Terms_and_Definitions#Afterbuner|Afterburner Equiped]]''
 
**''[[Technical_Terms_and_Definitions#Max Afterburner Velocity|Max Afterburner Velocity]]'' - 0.0, 0.0, 130.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Fuel|Afterburner Fuel]]'' - 300.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Burn Rate|Afterburner Burn Rate]]'' - 50.0
 
**''[[Technical_Terms_and_Definitions#Afterburner Recharge Rate|Afterburner Recharge Rate]]'' - 25.0
 
*''[[Technical_Terms_and_Definitions#Armor|Armor]]'' - Heavy
 
**''[[Technical_Terms_and_Definitions#Hitpoints|Hitpoints]]'' - 280
 
**''[[Technical_Terms_and_Definitions#Shields|Shields]]'' - 580
 
*''[[Technical_Terms_and_Definitions#Power Output|Power Output]]'' - 3.0
 
*''[[Technical_Terms_and_Definitions#Length|Length]]'' - 16 m
 
===Fighter Armaments===
 
*''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'' - 4
 
**''[[Technical_Terms_and_Definitions#Allowed FS1 Primaries|Allowed FS1 Primaries]]'' - "ML-16 Laser" "Disruptor" "Flail" "Prometheus" "Avenger" "Banshee"
 
**''[[Technical_Terms_and_Definitions#Default FS1 Primaries|Default FS1 Primaries]]'' - "ML-16 Laser" "Avenger"
 
**''[[Technical_Terms_and_Definitions#Allowed FS2 Primaries|Allowed FS2 Primaries]]'' - "Mekhu HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Circe" "Lamprey"
 
**''[[Technical_Terms_and_Definitions#Default FS2 Primaries|Default FS2 Primaries]]'' - "Mekhu HL-7" "Mekhu HL-7" 
 
**''[[Technical_Terms_and_Definitions#Max Weapon Energy|Max Weapon Energy]]'' - 100.0
 
*''[[Technical_Terms_and_Definitions#Missile Banks|Missle Banks]]'' - 2
 
**''[[Technical_Terms_and_Definitions#Allowed FS1 Secondaries|Allowed FS1 Secondaries]]'' -  "MX-50" "D-Missile" "Fury" "Interceptor" "Phoenix V" "Hornet" "Stiletto"
 
**''[[Technical_Terms_and_Definitions#Default FS1 Secondaries|Default FS1 Secondaries]]'' - "MX-50" "Stiletto"
 
**''[[Technical_Terms_and_Definitions#Allowed FS2 Secondaries|Allowed FS2 Secondaries]]'' - "Rockeye" "Tempest" "Harpoon" "TAG-B" "Trebuchet" "Hornet" "Tornado" "Stiletto II" "EMP Adv." "Infyrno"
 
**''[[Technical_Terms_and_Definitions#Default FS2 Secondaries|Default FS2 Secondaries]]'' - "Rockeye" "Stiletto II"
 
**''[[Technical_Terms_and_Definitions#Secondary Capacity|Secondary Capacity]]'' - 40, 80
 
*''[[Technical_Terms_and_Definitions#Countermeasures|Countermeasures]]'' - 40
 
  
 
===FS1 Tech Room Description===
 
===FS1 Tech Room Description===
As the slowest fighter in the PVN, the Seth has earned itself a reputation as the Turtle of the Vasudan fleet. Even though it is quite compact in size, the Seth can carry a massive payload, and has a lot of shielding. Its standard impulse engines aren't very powerful, but the Seth gains an incredible speed boost when using its afterburners. The Seth is primarily used is convoy attacks and capital ship escort duties.
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As the slowest fighter in the PVN, the Seth has earned itself a reputation as the Turtle of the Vasudan fleet. Even though it is quite compact in size, the Seth can carry a massive payload, and has a lot of shielding. Its standard impulse engines aren't very powerful, but the Seth gains an incredible speed boost when using its afterburners. The Seth is primarily used is convoy attacks and capital ship escort duties.<br><br>
 
 
 
The GTA considers the PVF Seth to be a Class C threat.
 
The GTA considers the PVF Seth to be a Class C threat.
  
Line 48: Line 14:
 
Slow and sluggish, but heavily armored. Has high afterburner speed. Useful for hit and run attacks. High payload capacity.
 
Slow and sluggish, but heavily armored. Has high afterburner speed. Useful for hit and run attacks. High payload capacity.
  
===Veteran Comments===
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===Name Origin===
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Seth was the god of the desert at some point in early Egyptian history.
 +
 
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==Performance:==
 +
===Statistics===
 +
{{Ship Stats|Heavy Fighter|Mekhu Enterprises|Fair/Poor|4.0, 5.0, 5.0|55.0 - 72.0|130.0|Heavy|280|580|20}}
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 +
===Armaments===
 +
 
 +
*'''[[Technical_Terms_and_Definitions#Gun Mounts|Gun Mounts]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=3 style="background:#351515;"| '''FreeSpace 1'''
 +
| style="background:#300505;"| '''FreeSpace 2'''
 +
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Guns
 +
| style="width:160px" |Standard Loadout
 +
| style="width:240px" |Standard Loadout
 +
|- align="center"
 +
| 1st
 +
| 2
 +
| [[GTW ML-16|ML-16 Laser]]
 +
| [[GTW Mekhu HL-7|Mekhu HL-7]]
 +
|- align="center"
 +
| 2nd
 +
| 2
 +
| [[GTW Avenger|Avenger]]
 +
| [[GTW Mekhu HL-7|Mekhu HL-7]]
 +
|- align="center"
 +
| colspan=3| Compatible Primaries
 +
| Compatible Primaries
 +
|-
 +
| colspan=3| [[GTW ML-16|ML-16 Laser]], [[GTW Disruptor|Disruptor]], [[GTW Avenger|Avenger]], [[GTW Flail|Flail]], [[GTW Prometheus|Prometheus]], [[GTW Banshee|Banshee]], [[GTW Leech Cannon|Leech Cannon]], [[GTW Shield Breaker|S-Breaker]]
 +
| [[GTW Mekhu HL-7|Mekhu HL-7]], [[GTW Akheton SDG|Akheton SDG]], [[GTW Prometheus R|Prometheus R]], [[GTW Prometheus S|Prometheus S]], [[GTW Morning Star|Morning Star]], [[GTW UD-8 Kayser|UD-8 Kayser]], [[GTW Circe|Circe]], [[GTW Lamprey|Lamprey]]
 +
|}
 +
*'''[[Technical_Terms_and_Definitions#Missile Banks|Missile Banks]]'''
 +
{| border=1 cellpadding=4 style="border-collapse: collapse"
 +
|- align="center"
 +
| colspan=3 style="background:#351515;"| '''FreeSpace 1'''
 +
| style="background:#300505;"| '''FreeSpace 2'''
 +
|- align="center"
 +
| style="width:40px" |Bank
 +
| style="width:60px" |Capacity
 +
| style="width:160px" |Standard Loadout
 +
| style="width:240px" |Standard Loadout
 +
|- align="center"
 +
| 1st
 +
| 40
 +
| [[GTM MX-50|MX-50]]
 +
| [[GTM MX-64|MX-64]]
 +
|- align="center"
 +
| 2nd
 +
| 80
 +
| [[GTM Stiletto|Stiletto]]
 +
| [[GTM Stiletto II|Stiletto II]]
 +
|- align="center"
 +
| colspan=3| Compatible Secondaries
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| Compatible Secondaries
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|-
 +
| colspan=3| [[GTM MX-50|MX-50]], [[GTM D-Missile|D-Missile]], [[GTM Fury|Fury]], [[GTM Hornet|Hornet]], [[GTM Interceptor|Interceptor]], [[GTM Phoenix V|Phoenix V]], [[GTM Stiletto|Stiletto]], [[GTM EM Pulse|EM Pulse]], [[GTM Cluster Bomb|Cluster Bomb]]
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| [[GTM MX-64|MX-64]], [[GTM EMP Adv.|EMP Adv.]], [[GTM Tempest|Tempest]], [[GTM Hornet|Hornet]], [[GTM Tornado|Tornado]], [[GTM Harpoon|Harpoon]], [[GTM Trebuchet|Trebuchet]], [[GTM Stiletto II|Stiletto II]], [[GTM Infyrno|Infyrno]]
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|}
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==Modding Resources==
 +
[[Image:HTL Seth.png|thumb|right|480px|The GVF Seth by The Dagger.]]
 +
'''Retail''':
 +
:$POF File: fighter07.pof
 +
:Textures: fighter07a(/b/c), thruster02
 +
 
 +
'''MediaVPs 3.6.14''':
 +
:$POF File: Seth.pof
 +
:Textures: Seth, Seth-trans
 +
:Model and textures by: The Dagger
 +
:Release thread: [http://www.hard-light.net/forums/index.php?topic=80540.0]
 +
:p3d model: [http://p3d.in/gw1xp]
 +
 
 +
==Veteran Comments==
 +
{{comment|
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''The Seth doesn't have the moxie to match up to the Hercules in the assault role, yet it is faster and manoeuvres better. Most closely comparable to the GTF Apollo, it is probably best considered a "light assault" fighter, not quite having the speed and manoeuvrability to qualify as a space superiority fighter, yet not having the weapons load or staying power to make it a true heavy assault fighter.''
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 +
 
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''One of the most balanced and, dare I say it, <b>sexiest</b> fighters. Guns are well placed and speed is equivalent to the Herc II with a powerful afterburner boost. The heavy armour and shielding (not to mention the teeny silhouette from behind) makes it a difficult kill as well. It's really equivalent to or better than a Herc II except in secondary bank capacity.''
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 +
 
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''Before I started using the [[GVF Tauret|Tauret]], I used this. It was such a joy to fly, what with that afterburner power and all. The only thing that really doesn't seem to match up is its missile bank capacity, but given that this was made in 2335 and not 2367, that's okay. Although I may have switched to using the Tauret more nowadays, I still use the Seth here and there.''
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 +
 
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''The Seth is just a great ship. It can go toe-to-toe with a cruiser if need be, it's capable of defending itself from anything short of a Dragon, and its weapons aren't placed far apart, like they are in the [[Horus]]. Even better, because of its crazy awesome afterburners, you can max engine power and do a half-decent job of flying intercept with it. A very well-rounded fighter that fills a gap between Space Superiority and Heavy Assault.''
 +
 
 +
 
 +
''This is definitely a nice little fighter. It has fair manoeuvrability, good weapons compatibility, and excellent survivability. This comes at several costs, however. The primary points are quite wide, making it difficult to hit an [[SF Astaroth]] or [[SF Dragon]], in FreeSpace 2, the Seth has an even larger failing: its exposed sensor system, directly on its nose. In the first game, that wasn't so much of a difficulty, in the second, a single AAA burst can effectively blind the Seth. Do yourself a favor and take the [[GVF Tauret]] instead.''
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 +
 
 +
''Light assault fighter is the best definition for this ship - it has two less guns than the Hercules, but carries more ordnance than the Apollo. Remember, Vasudan ships are never exact analogs of their Terran counterparts, and in the case of the Seth, can sometimes fill a completely different transitional sort of role.''}}
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[[Category:Ship]]

Latest revision as of 03:54, 5 February 2021

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Notable ships of FreeSpace 2


The GVF Seth is a Vasudan-designed heavy assault fighter brought into service during the Terran-Vasudan War. Although the Seth is extremely slow and unmaneuverable for its class, it offsets this with an excellent shield system, durable hull, fairly large missile banks and an extremely powerful afterburner that can more than double the Seth's default cruising speed.

Gvfseth-old.jpg
The GVF Seth


Description:

FS1 Tech Room Description

As the slowest fighter in the PVN, the Seth has earned itself a reputation as the Turtle of the Vasudan fleet. Even though it is quite compact in size, the Seth can carry a massive payload, and has a lot of shielding. Its standard impulse engines aren't very powerful, but the Seth gains an incredible speed boost when using its afterburners. The Seth is primarily used is convoy attacks and capital ship escort duties.

The GTA considers the PVF Seth to be a Class C threat.

FS2 Tech Room Description

The solidly built GVF Seth is a versatile Great War-era fighter that still performs dual roles as bomber escort and bomber interceptor. The Seth's relatively slow cruising speed is deceptive, as its Mekhu-Sahr plasma powerplant can give it an incredible afterburner boost, more than doubling its velocity. A total of six weapon banks and a wide variety of loadouts give the Seth the needed punch to eliminate incoming bombers quickly.

Developer Notes

Slow and sluggish, but heavily armored. Has high afterburner speed. Useful for hit and run attacks. High payload capacity.

Name Origin

Seth was the god of the desert at some point in early Egyptian history.

Performance:

Statistics

Type Heavy Fighter
Manufacturer Mekhu Enterprises
Maneuverability Fair/Poor
Yaw, Pitch, Roll 4.0, 5.0, 5.0 s
Max Velocity 55.0 - 72.0 ms-1
Max Afterburner Velocity 130.0 ms-1
Armor Heavy
Hitpoints 280
Shields 580
Length 20 m


Armaments

FreeSpace 1 FreeSpace 2
Bank Guns Standard Loadout Standard Loadout
1st 2 ML-16 Laser Mekhu HL-7
2nd 2 Avenger Mekhu HL-7
Compatible Primaries Compatible Primaries
ML-16 Laser, Disruptor, Avenger, Flail, Prometheus, Banshee, Leech Cannon, S-Breaker Mekhu HL-7, Akheton SDG, Prometheus R, Prometheus S, Morning Star, UD-8 Kayser, Circe, Lamprey
FreeSpace 1 FreeSpace 2
Bank Capacity Standard Loadout Standard Loadout
1st 40 MX-50 MX-64
2nd 80 Stiletto Stiletto II
Compatible Secondaries Compatible Secondaries
MX-50, D-Missile, Fury, Hornet, Interceptor, Phoenix V, Stiletto, EM Pulse, Cluster Bomb MX-64, EMP Adv., Tempest, Hornet, Tornado, Harpoon, Trebuchet, Stiletto II, Infyrno

Modding Resources

The GVF Seth by The Dagger.

Retail:

$POF File: fighter07.pof
Textures: fighter07a(/b/c), thruster02

MediaVPs 3.6.14:

$POF File: Seth.pof
Textures: Seth, Seth-trans
Model and textures by: The Dagger
Release thread: [1]
p3d model: [2]

Veteran Comments

Please read the Veteran Comments policy before editing this section.


The Seth doesn't have the moxie to match up to the Hercules in the assault role, yet it is faster and manoeuvres better. Most closely comparable to the GTF Apollo, it is probably best considered a "light assault" fighter, not quite having the speed and manoeuvrability to qualify as a space superiority fighter, yet not having the weapons load or staying power to make it a true heavy assault fighter.


One of the most balanced and, dare I say it, sexiest fighters. Guns are well placed and speed is equivalent to the Herc II with a powerful afterburner boost. The heavy armour and shielding (not to mention the teeny silhouette from behind) makes it a difficult kill as well. It's really equivalent to or better than a Herc II except in secondary bank capacity.


Before I started using the Tauret, I used this. It was such a joy to fly, what with that afterburner power and all. The only thing that really doesn't seem to match up is its missile bank capacity, but given that this was made in 2335 and not 2367, that's okay. Although I may have switched to using the Tauret more nowadays, I still use the Seth here and there.


The Seth is just a great ship. It can go toe-to-toe with a cruiser if need be, it's capable of defending itself from anything short of a Dragon, and its weapons aren't placed far apart, like they are in the Horus. Even better, because of its crazy awesome afterburners, you can max engine power and do a half-decent job of flying intercept with it. A very well-rounded fighter that fills a gap between Space Superiority and Heavy Assault.


This is definitely a nice little fighter. It has fair manoeuvrability, good weapons compatibility, and excellent survivability. This comes at several costs, however. The primary points are quite wide, making it difficult to hit an SF Astaroth or SF Dragon, in FreeSpace 2, the Seth has an even larger failing: its exposed sensor system, directly on its nose. In the first game, that wasn't so much of a difficulty, in the second, a single AAA burst can effectively blind the Seth. Do yourself a favor and take the GVF Tauret instead.


Light assault fighter is the best definition for this ship - it has two less guns than the Hercules, but carries more ordnance than the Apollo. Remember, Vasudan ships are never exact analogs of their Terran counterparts, and in the case of the Seth, can sometimes fill a completely different transitional sort of role.