Difference between revisions of "Painted Devils"
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{{Mission|previous=The Number of the Beast|next=An Advancement of Learning|campaign=Derelict Campaign Walkthrough}} | {{Mission|previous=The Number of the Beast|next=An Advancement of Learning|campaign=Derelict Campaign Walkthrough}} | ||
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+ | '''ACT 2 MISSION 2''' | ||
+ | |||
+ | '''Description:''' Recover the ''Lonewolf.'' | ||
+ | |||
==Background== | ==Background== | ||
− | The GTC ''Lonewolf'' was hijacked earlier in the last sortie, and it escaped. An apprehension mission is underway. | + | The GTC ''Lonewolf'' was hijacked earlier in the last sortie, and it escaped to the middle of a junkyard somewhere in Tau Sigma. An apprehension mission is underway. |
==Walkthrough== | ==Walkthrough== | ||
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* '''Available secondaries:''' [[Rockeye]], [[Tempest]], [[Hornet]], [[Tornado]]. | * '''Available secondaries:''' [[Rockeye]], [[Tempest]], [[Hornet]], [[Tornado]]. | ||
− | + | Starting off, you will find yourself near some sentry guns. Scan one, they'll turn hostile. Take them out. | |
+ | |||
+ | After that, send your wing to just disable the ''Lonewolf'' (you can join in, but be vary wary of the anti-fighter beams). Then a capture team will come in. Then a second one. The first team is actually pirates, so kill them before they get a chance to take the ''Lonewolf'' fully. | ||
+ | |||
+ | Then just defend the ''Lonewolf'' and the second team from [[GTB Artemis|Artemis bomber]]s, Persei, and [[GTF Hercules Mark II|Mark II Hercs]] (watch yourself, they're armed with the [[Morning Star]] and [[Harpoon]]s). A [[Fenris]] will activate in the area, however both your wing and the ''Lonewolf'' can easily take it out. | ||
+ | |||
+ | After the ''Lonewolf'' leaves the area with the capture team, you can return to base. | ||
+ | |||
+ | ==Total number of forces== | ||
+ | |||
+ | {{total_numbers_2 | ||
+ | |belligerent_1 =[[Galactic Terran-Vasudan Alliance|GTVA]] | ||
+ | |belligerent_2 = Non-Affiliates | ||
+ | |ship_1 = | ||
+ | |||
+ | * 1 [[GTT Elysium]] | ||
+ | ** ''Omaha'' | ||
+ | |||
+ | |ship_2 = | ||
+ | |||
+ | * 1 [[GTC Leviathan]] | ||
+ | ** ''Lonewolf'' | ||
+ | |||
+ | * 1 [[GTC Fenris]] | ||
+ | ** ''Cassius'' | ||
+ | |||
+ | * 1 [[GTT Elysium]] | ||
+ | ** ''Arcturus'' | ||
− | + | |strikecraft_1 = | |
+ | * 4 [[GTF Myrmidon]] (*) | ||
+ | ** ''Alpha'' (4) | ||
+ | *** [[212th Silver Scythes]] | ||
− | + | * 3 [[GTF Perseus]] | |
+ | ** ''Theta'' (3) | ||
− | + | |strikecraft_2 = | |
− | + | * 6 [[GTSG Alastor]] | |
+ | ** ''Sentry'' A-F | ||
+ | |||
+ | * 4 [[GTF Perseus]] | ||
+ | ** ''Black'' (4) | ||
+ | |||
+ | * 8 [[GTF Hercules Mark II]] | ||
+ | ** ''Red'' (4) (x2) | ||
+ | |||
+ | * 6 [[GTB Artemis D.H.]] | ||
+ | ** ''Grey'' (3) (x2) | ||
+ | |||
+ | |casualties_1 = | ||
+ | |||
+ | * 0-3 [[GTF Perseus]] | ||
+ | ** ''Theta'' (3) | ||
+ | |||
+ | |casualties_2 = | ||
+ | |||
+ | * 1 [[GTC Fenris]] | ||
+ | ** ''Cassius'' | ||
+ | |||
+ | * 1 [[GTT Elysium]] | ||
+ | ** ''Arcturus'' | ||
+ | |||
+ | |||
+ | * 6 [[GTSG Alastor]] | ||
+ | ** ''Sentry'' A-F | ||
+ | |||
+ | * 4 [[GTF Perseus]] | ||
+ | ** ''Black'' (4) | ||
+ | |||
+ | * 8 [[GTF Hercules Mark II]] | ||
+ | ** ''Red'' (4) (x2) | ||
+ | |||
+ | * 6 [[GTB Artemis D.H.]] | ||
+ | ** ''Grey'' (3) (x2) | ||
+ | |||
+ | }} | ||
+ | |||
+ | (*): Player-selected craft. |
Latest revision as of 18:38, 4 February 2024
The following information has not been confirmed by Volition and is therefore not canon for the FreeSpace universe. |
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ACT 2 MISSION 2
Description: Recover the Lonewolf.
Background
The GTC Lonewolf was hijacked earlier in the last sortie, and it escaped to the middle of a junkyard somewhere in Tau Sigma. An apprehension mission is underway.
Walkthrough
- Available ships: Myrmidon, Perseus.
- Available primaries: HL-7, SDG, Prometheus R, Prometheus S.
- Available secondaries: Rockeye, Tempest, Hornet, Tornado.
Starting off, you will find yourself near some sentry guns. Scan one, they'll turn hostile. Take them out.
After that, send your wing to just disable the Lonewolf (you can join in, but be vary wary of the anti-fighter beams). Then a capture team will come in. Then a second one. The first team is actually pirates, so kill them before they get a chance to take the Lonewolf fully.
Then just defend the Lonewolf and the second team from Artemis bombers, Persei, and Mark II Hercs (watch yourself, they're armed with the Morning Star and Harpoons). A Fenris will activate in the area, however both your wing and the Lonewolf can easily take it out.
After the Lonewolf leaves the area with the capture team, you can return to base.
Total number of forces
Forces involved | |
Belligerents | |
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Ships | |
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Strikecraft | |
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Casualties | |
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(*): Player-selected craft.